Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file B1RunAction.cc 27 /// \file B1RunAction.cc 28 /// \brief Implementation of the B1RunAction c 28 /// \brief Implementation of the B1RunAction class 29 29 30 #include "B1RunAction.hh" 30 #include "B1RunAction.hh" 31 << 32 #include "B1DetectorConstruction.hh" << 33 #include "B1PrimaryGeneratorAction.hh" 31 #include "B1PrimaryGeneratorAction.hh" >> 32 #include "B1DetectorConstruction.hh" 34 #include "B1Run.hh" 33 #include "B1Run.hh" 35 34 36 #include "G4LogicalVolume.hh" << 37 #include "G4LogicalVolumeStore.hh" << 38 #include "G4RunManager.hh" 35 #include "G4RunManager.hh" 39 #include "G4SystemOfUnits.hh" << 36 #include "G4LogicalVolumeStore.hh" >> 37 #include "G4LogicalVolume.hh" 40 #include "G4UnitsTable.hh" 38 #include "G4UnitsTable.hh" >> 39 #include "G4SystemOfUnits.hh" 41 40 42 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 42 44 B1RunAction::B1RunAction() : G4UserRunAction() << 43 B1RunAction::B1RunAction() 45 { << 44 : G4UserRunAction() >> 45 { 46 // add new units for dose 46 // add new units for dose 47 // << 47 // 48 const G4double milligray = 1.e-3 * gray; << 48 const G4double milligray = 1.e-3*gray; 49 const G4double microgray = 1.e-6 * gray; << 49 const G4double microgray = 1.e-6*gray; 50 const G4double nanogray = 1.e-9 * gray; << 50 const G4double nanogray = 1.e-9*gray; 51 const G4double picogray = 1.e-12 * gray; << 51 const G4double picogray = 1.e-12*gray; 52 << 52 53 new G4UnitDefinition("milligray", "milliGy", << 53 new G4UnitDefinition("milligray", "milliGy" , "Dose", milligray); 54 new G4UnitDefinition("microgray", "microGy", << 54 new G4UnitDefinition("microgray", "microGy" , "Dose", microgray); 55 new G4UnitDefinition("nanogray", "nanoGy", " << 55 new G4UnitDefinition("nanogray" , "nanoGy" , "Dose", nanogray); 56 new G4UnitDefinition("picogray", "picoGy", " << 56 new G4UnitDefinition("picogray" , "picoGy" , "Dose", picogray); 57 } 57 } 58 58 59 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 60 61 B1RunAction::~B1RunAction() {} << 61 B1RunAction::~B1RunAction() >> 62 {} 62 63 63 //....oooOO0OOooo........oooOO0OOooo........oo 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 64 65 65 G4Run* B1RunAction::GenerateRun() 66 G4Run* B1RunAction::GenerateRun() 66 { 67 { 67 return new B1Run; << 68 return new B1Run; 68 } 69 } 69 70 70 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 71 72 72 void B1RunAction::BeginOfRunAction(const G4Run 73 void B1RunAction::BeginOfRunAction(const G4Run*) 73 { << 74 { 74 // inform the runManager to save random numb << 75 //inform the runManager to save random number seed 75 G4RunManager::GetRunManager()->SetRandomNumb 76 G4RunManager::GetRunManager()->SetRandomNumberStore(false); 76 } 77 } 77 78 78 //....oooOO0OOooo........oooOO0OOooo........oo 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 80 80 void B1RunAction::EndOfRunAction(const G4Run* 81 void B1RunAction::EndOfRunAction(const G4Run* run) 81 { 82 { 82 G4int nofEvents = run->GetNumberOfEvent(); 83 G4int nofEvents = run->GetNumberOfEvent(); 83 if (nofEvents == 0) return; 84 if (nofEvents == 0) return; 84 << 85 85 const B1Run* b1Run = static_cast<const B1Run 86 const B1Run* b1Run = static_cast<const B1Run*>(run); 86 87 87 // Compute dose 88 // Compute dose 88 // 89 // 89 G4double edep = b1Run->GetEdep(); << 90 G4double edep = b1Run->GetEdep(); 90 G4double edep2 = b1Run->GetEdep2(); 91 G4double edep2 = b1Run->GetEdep2(); 91 G4double rms = edep2 - edep * edep / nofEven << 92 G4double rms = edep2 - edep*edep/nofEvents; 92 if (rms > 0.) << 93 if (rms > 0.) rms = std::sqrt(rms); else rms = 0.; 93 rms = std::sqrt(rms); << 94 else << 95 rms = 0.; << 96 94 97 const B1DetectorConstruction* detectorConstr << 95 const B1DetectorConstruction* detectorConstruction 98 G4RunManager::GetRunManager()->GetUserDete << 96 = static_cast<const B1DetectorConstruction*> >> 97 (G4RunManager::GetRunManager()->GetUserDetectorConstruction()); 99 G4double mass = detectorConstruction->GetSco 98 G4double mass = detectorConstruction->GetScoringVolume()->GetMass(); 100 G4double dose = edep / mass; << 99 G4double dose = edep/mass; 101 G4double rmsDose = rms / mass; << 100 G4double rmsDose = rms/mass; 102 101 103 // Run conditions 102 // Run conditions 104 // note: There is no primary generator acti 103 // note: There is no primary generator action object for "master" 105 // run manager for multi-threaded mod 104 // run manager for multi-threaded mode. 106 const B1PrimaryGeneratorAction* generatorAct << 105 const B1PrimaryGeneratorAction* generatorAction 107 G4RunManager::GetRunManager()->GetUserPrim << 106 = static_cast<const B1PrimaryGeneratorAction*> >> 107 (G4RunManager::GetRunManager()->GetUserPrimaryGeneratorAction()); 108 G4String runCondition; 108 G4String runCondition; 109 if (generatorAction) { << 109 if (generatorAction) >> 110 { 110 const G4ParticleGun* particleGun = generat 111 const G4ParticleGun* particleGun = generatorAction->GetParticleGun(); 111 runCondition += particleGun->GetParticleDe 112 runCondition += particleGun->GetParticleDefinition()->GetParticleName(); 112 runCondition += " of "; 113 runCondition += " of "; 113 G4double particleEnergy = particleGun->Get 114 G4double particleEnergy = particleGun->GetParticleEnergy(); 114 runCondition += G4BestUnit(particleEnergy, << 115 runCondition += G4BestUnit(particleEnergy,"Energy"); 115 } 116 } 116 << 117 117 // Print 118 // Print 118 // << 119 // 119 if (IsMaster()) { 120 if (IsMaster()) { 120 G4cout << "\n--------------------End of Gl << 121 G4cout >> 122 << "\n--------------------End of Global Run-----------------------"; 121 } 123 } 122 else { 124 else { 123 G4cout << "\n--------------------End of Lo << 125 G4cout >> 126 << "\n--------------------End of Local Run------------------------"; 124 } 127 } 125 << 128 126 G4cout << "\n The run consists of " << nofEv << 129 G4cout 127 << "\n Dose in scoring volume : " << << 130 << "\n The run consists of " << nofEvents << " "<< runCondition 128 << G4BestUnit(rmsDose, "Dose") << 131 << "\n Dose in scoring volume : " 129 << "\n------------------------------- << 132 << G4BestUnit(dose,"Dose") << " +- " << G4BestUnit(rmsDose,"Dose") 130 << G4endl; << 133 << "\n------------------------------------------------------------\n" >> 134 << G4endl; 131 } 135 } 132 136 133 //....oooOO0OOooo........oooOO0OOooo........oo 137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 134 138