Geant4 Cross Reference

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Geant4/examples/extended/visualization/userVisAction/src/B1PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/visualization/userVisAction/src/B1PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/visualization/userVisAction/src/B1PrimaryGeneratorAction.cc (Version 10.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: B1PrimaryGeneratorAction.cc 80449 2014-04-22 08:35:50Z gcosmo $
 26 //                                                 27 //
 27 /// \file B1PrimaryGeneratorAction.cc              28 /// \file B1PrimaryGeneratorAction.cc
 28 /// \brief Implementation of the B1PrimaryGene     29 /// \brief Implementation of the B1PrimaryGeneratorAction class
 29                                                    30 
 30 #include "B1PrimaryGeneratorAction.hh"             31 #include "B1PrimaryGeneratorAction.hh"
 31                                                    32 
 32 #include "G4Box.hh"                            << 
 33 #include "G4LogicalVolume.hh"                  << 
 34 #include "G4LogicalVolumeStore.hh"                 33 #include "G4LogicalVolumeStore.hh"
 35 #include "G4ParticleDefinition.hh"             <<  34 #include "G4LogicalVolume.hh"
                                                   >>  35 #include "G4Box.hh"
                                                   >>  36 #include "G4RunManager.hh"
 36 #include "G4ParticleGun.hh"                        37 #include "G4ParticleGun.hh"
 37 #include "G4ParticleTable.hh"                      38 #include "G4ParticleTable.hh"
 38 #include "G4RunManager.hh"                     <<  39 #include "G4ParticleDefinition.hh"
 39 #include "G4SystemOfUnits.hh"                      40 #include "G4SystemOfUnits.hh"
 40 #include "Randomize.hh"                            41 #include "Randomize.hh"
 41                                                    42 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43                                                    44 
 44 B1PrimaryGeneratorAction::B1PrimaryGeneratorAc     45 B1PrimaryGeneratorAction::B1PrimaryGeneratorAction()
 45   : G4VUserPrimaryGeneratorAction(), fParticle <<  46 : G4VUserPrimaryGeneratorAction(),
                                                   >>  47   fParticleGun(0), 
                                                   >>  48   fEnvelopeBox(0)
 46 {                                                  49 {
 47   G4int n_particle = 1;                            50   G4int n_particle = 1;
 48   fParticleGun = new G4ParticleGun(n_particle) <<  51   fParticleGun  = new G4ParticleGun(n_particle);
 49                                                    52 
 50   // default particle kinematic                    53   // default particle kinematic
 51   G4ParticleTable* particleTable = G4ParticleT     54   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 52   G4String particleName;                           55   G4String particleName;
 53   G4ParticleDefinition* particle = particleTab <<  56   G4ParticleDefinition* particle
                                                   >>  57     = particleTable->FindParticle(particleName="gamma");
 54   fParticleGun->SetParticleDefinition(particle     58   fParticleGun->SetParticleDefinition(particle);
 55   fParticleGun->SetParticleMomentumDirection(G <<  59   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
 56   fParticleGun->SetParticleEnergy(6. * MeV);   <<  60   fParticleGun->SetParticleEnergy(6.*MeV);
 57 }                                                  61 }
 58                                                    62 
 59 //....oooOO0OOooo........oooOO0OOooo........oo     63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 60                                                    64 
 61 B1PrimaryGeneratorAction::~B1PrimaryGeneratorA     65 B1PrimaryGeneratorAction::~B1PrimaryGeneratorAction()
 62 {                                                  66 {
 63   delete fParticleGun;                             67   delete fParticleGun;
 64 }                                                  68 }
 65                                                    69 
 66 //....oooOO0OOooo........oooOO0OOooo........oo     70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 67                                                    71 
 68 void B1PrimaryGeneratorAction::GeneratePrimari     72 void B1PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 69 {                                                  73 {
 70   // this function is called at the begining o <<  74   //this function is called at the begining of ecah event
 71   //                                               75   //
 72                                                    76 
 73   // In order to avoid dependence of PrimaryGe     77   // In order to avoid dependence of PrimaryGeneratorAction
 74   // on DetectorConstruction class we get Enve     78   // on DetectorConstruction class we get Envelope volume
 75   // from G4LogicalVolumeStore.                    79   // from G4LogicalVolumeStore.
 76                                                <<  80   
 77   G4double envSizeXY = 0;                          81   G4double envSizeXY = 0;
 78   G4double envSizeZ = 0;                           82   G4double envSizeZ = 0;
 79                                                    83 
 80   if (!fEnvelopeBox) {                         <<  84   if (!fEnvelopeBox)
 81     G4LogicalVolume* envLV = G4LogicalVolumeSt <<  85   {
 82     if (envLV) fEnvelopeBox = dynamic_cast<G4B <<  86     G4LogicalVolume* envLV
                                                   >>  87       = G4LogicalVolumeStore::GetInstance()->GetVolume("Envelope");
                                                   >>  88     if ( envLV ) fEnvelopeBox = dynamic_cast<G4Box*>(envLV->GetSolid());
 83   }                                                89   }
 84                                                    90 
 85   if (fEnvelopeBox) {                          <<  91   if ( fEnvelopeBox ) {
 86     envSizeXY = fEnvelopeBox->GetXHalfLength() <<  92     envSizeXY = fEnvelopeBox->GetXHalfLength()*2.;
 87     envSizeZ = fEnvelopeBox->GetZHalfLength()  <<  93     envSizeZ = fEnvelopeBox->GetZHalfLength()*2.;
 88   }                                            <<  94   }  
 89   else {                                       <<  95   else  {
 90     G4ExceptionDescription msg;                    96     G4ExceptionDescription msg;
 91     msg << "Envelope volume of box shape not f <<  97     msg << "Envelope volume of box shape not found.\n"; 
 92     msg << "Perhaps you have changed geometry.     98     msg << "Perhaps you have changed geometry.\n";
 93     msg << "The gun will be place at the cente     99     msg << "The gun will be place at the center.";
 94     G4Exception("B1PrimaryGeneratorAction::Gen << 100     G4Exception("B1PrimaryGeneratorAction::GeneratePrimaries()",
                                                   >> 101      "MyCode0002",JustWarning,msg);
 95   }                                               102   }
 96                                                   103 
 97   G4double size = 0.8;                         << 104   G4double size = 0.8; 
 98   G4double x0 = size * envSizeXY * (G4UniformR << 105   G4double x0 = size * envSizeXY * (G4UniformRand()-0.5);
 99   G4double y0 = size * envSizeXY * (G4UniformR << 106   G4double y0 = size * envSizeXY * (G4UniformRand()-0.5);
100   G4double z0 = -0.5 * envSizeZ;                  107   G4double z0 = -0.5 * envSizeZ;
101                                                << 108   
102   fParticleGun->SetParticlePosition(G4ThreeVec << 109   fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
103                                                   110 
104   fParticleGun->GeneratePrimaryVertex(anEvent)    111   fParticleGun->GeneratePrimaryVertex(anEvent);
105 }                                                 112 }
106                                                   113 
107 //....oooOO0OOooo........oooOO0OOooo........oo    114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 115 
108                                                   116