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Geant4/examples/extended/visualization/movies/src/MoviesDetectorConstruction.cc

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Differences between /examples/extended/visualization/movies/src/MoviesDetectorConstruction.cc (Version 11.3.0) and /examples/extended/visualization/movies/src/MoviesDetectorConstruction.cc (Version 9.4.p3)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file MoviesDetectorConstruction.cc           
 27 /// \brief Implementation of the MoviesDetecto    
 28 //                                                
 29                                                   
 30 #include "MoviesDetectorConstruction.hh"          
 31                                                   
 32 #include "G4Box.hh"                               
 33 #include "G4LogicalVolume.hh"                     
 34 #include "G4Material.hh"                          
 35 #include "G4NistManager.hh"                       
 36 #include "G4PVPlacement.hh"                       
 37 #include "G4PVReplica.hh"                         
 38 #include "G4PhysicalConstants.hh"                 
 39 #include "G4SystemOfUnits.hh"                     
 40 #include "G4VisAttributes.hh"                     
 41                                                   
 42 //....oooOO0OOooo........oooOO0OOooo........oo    
 43                                                   
 44 G4VPhysicalVolume* MoviesDetectorConstruction:    
 45 {                                                 
 46   // Define materials                             
 47   DefineMaterials();                              
 48                                                   
 49   // Define volumes                               
 50   return DefineVolumes();                         
 51 }                                                 
 52                                                   
 53 //....oooOO0OOooo........oooOO0OOooo........oo    
 54                                                   
 55 void MoviesDetectorConstruction::DefineMateria    
 56 {                                                 
 57   auto nistManager = G4NistManager::Instance()    
 58                                                   
 59   // Lead material defined using NIST Manager     
 60   nistManager->FindOrBuildMaterial("G4_Pb");      
 61                                                   
 62   // Liquid argon material                        
 63   G4double a;  // mass of a mole;                 
 64   G4double z;  // z=mean number of protons;       
 65   G4double density;                               
 66   new G4Material("liquidArgon", z = 18., a = 3    
 67   // The argon by NIST Manager is a gas with a    
 68                                                   
 69   // Vacuum                                       
 70   nistManager->FindOrBuildMaterial("G4_Galacti    
 71                                                   
 72   // Print materials                              
 73   G4cout << *(G4Material::GetMaterialTable())     
 74 }                                                 
 75                                                   
 76 //....oooOO0OOooo........oooOO0OOooo........oo    
 77                                                   
 78 G4VPhysicalVolume* MoviesDetectorConstruction:    
 79 {                                                 
 80   // Geometry parameters                          
 81   const G4bool checkOverlaps = true;              
 82                                                   
 83   // A generous world                             
 84   const G4double worldSizeXY = 1. * m;            
 85   const G4double worldSizeZ = 1. * m;             
 86                                                   
 87   // Lead-argon calorimeter                       
 88   G4int nofLayers = 10;                           
 89   G4double absoThickness = 10. * mm;              
 90   G4double gapThickness = 5. * mm;                
 91   G4double calorSizeXY = 10. * cm;                
 92                                                   
 93   auto layerThickness = absoThickness + gapThi    
 94   auto calorThickness = nofLayers * layerThick    
 95                                                   
 96   // Get materials                                
 97   auto defaultMaterial = G4Material::GetMateri    
 98   auto absorberMaterial = G4Material::GetMater    
 99   auto gapMaterial = G4Material::GetMaterial("    
100                                                   
101   // World                                        
102   auto worldS = new G4Box("World", worldSizeXY    
103                                                   
104   auto worldLV = new G4LogicalVolume(worldS,      
105                                      defaultMa    
106                                      "World");    
107                                                   
108   auto worldPV = new G4PVPlacement(0,  // no r    
109                                    G4ThreeVect    
110                                    worldLV,  /    
111                                    "World",  /    
112                                    0,  // its     
113                                    false,  //     
114                                    0,  // copy    
115                                    checkOverla    
116                                                   
117   // Calorimeter                                  
118                                                   
119   auto calorimeterS =                             
120     new G4Box("Calorimeter", calorSizeXY / 2,     
121                                                   
122   auto calorLV = new G4LogicalVolume(calorimet    
123                                      defaultMa    
124                                      "Calorime    
125                                                   
126   new G4PVPlacement(0,  // no rotation            
127                     G4ThreeVector(),  // at (0    
128                     calorLV,  // its logical v    
129                     "Calorimeter",  // its nam    
130                     worldLV,  // its mother  v    
131                     false,  // no boolean oper    
132                     0,  // copy number            
133                     checkOverlaps);  // checki    
134                                                   
135   // Layer                                        
136                                                   
137   auto layerS = new G4Box("Layer",  // its nam    
138                           calorSizeXY / 2, cal    
139                                                   
140   auto layerLV = new G4LogicalVolume(layerS,      
141                                      defaultMa    
142                                      "Layer");    
143                                                   
144   new G4PVReplica("Layer",  // its name           
145                   layerLV,  // its logical vol    
146                   calorLV,  // its mother         
147                   kZAxis,  // axis of replicat    
148                   nofLayers,  // number of rep    
149                   layerThickness);  // witdth     
150                                                   
151   // Absorber                                     
152                                                   
153   auto absorberS = new G4Box("Abso",  // its n    
154                              calorSizeXY / 2,     
155                                                   
156   auto absorberLV = new G4LogicalVolume(absorb    
157                                         absorb    
158                                         "Abso"    
159                                                   
160   new G4PVPlacement(0,  // no rotation            
161                     G4ThreeVector(0., 0., -gap    
162                     absorberLV,  // its logica    
163                     "Abso",  // its name          
164                     layerLV,  // its mother  v    
165                     false,  // no boolean oper    
166                     0,  // copy number            
167                     checkOverlaps);  // checki    
168                                                   
169   // Gap                                          
170                                                   
171   auto gapS = new G4Box("Gap",  // its name       
172                         calorSizeXY / 2, calor    
173                                                   
174   auto gapLV = new G4LogicalVolume(gapS,  // i    
175                                    gapMaterial    
176                                    "Gap");  //    
177                                                   
178   new G4PVPlacement(0,  // no rotation            
179                     G4ThreeVector(0., 0., abso    
180                     gapLV,  // its logical vol    
181                     "Gap",  // its name           
182                     layerLV,  // its mother  v    
183                     false,  // no boolean oper    
184                     0,  // copy number            
185                     checkOverlaps);  // checki    
186                                                   
187   // Visualization attributes                     
188   worldLV->SetVisAttributes(G4VisAttributes::G    
189                                                   
190   return worldPV;                                 
191 }                                                 
192