Geant4 Cross Reference

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Geant4/examples/extended/visualization/movies/movies.cc

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Diff markup

Differences between /examples/extended/visualization/movies/movies.cc (Version 11.3.0) and /examples/extended/visualization/movies/movies.cc (Version 11.1.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file movies.cc                                27 /// \file movies.cc
 28 /// \brief Main program of the Movies example      28 /// \brief Main program of the Movies example
 29                                                    29 
 30 #include "FTFP_BERT.hh"                        << 
 31 #include "MoviesActionInitialization.hh"       << 
 32 #include "MoviesDetectorConstruction.hh"           30 #include "MoviesDetectorConstruction.hh"
                                                   >>  31 #include "MoviesActionInitialization.hh"
 33                                                    32 
 34 #include "G4RunManagerFactory.hh"                  33 #include "G4RunManagerFactory.hh"
 35 #include "G4UIExecutive.hh"                    <<  34 
 36 #include "G4UIcommand.hh"                      << 
 37 #include "G4UImanager.hh"                          35 #include "G4UImanager.hh"
 38 #include "G4VisExecutive.hh"                   <<  36 #include "G4UIcommand.hh"
                                                   >>  37 #include "FTFP_BERT.hh"
                                                   >>  38 
 39 #include "Randomize.hh"                            39 #include "Randomize.hh"
 40                                                    40 
                                                   >>  41 #include "G4VisExecutive.hh"
                                                   >>  42 #include "G4UIExecutive.hh"
                                                   >>  43 
 41 //....oooOO0OOooo........oooOO0OOooo........oo     44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42                                                    45 
 43 namespace                                      <<  46 namespace {
 44 {                                              <<  47   void PrintUsage() {
 45 void PrintUsage()                              <<  48     G4cerr << " Usage: " << G4endl;
 46 {                                              <<  49     G4cerr << " exampleMovies [-m macro ] [-u UIsession] [-t nThreads]" << G4endl;
 47   G4cerr << " Usage: " << G4endl;              <<  50     G4cerr << "   note: -t option is available only for multi-threaded mode."
 48   G4cerr << " exampleMovies [-m macro ] [-u UI <<  51            << G4endl;
 49   G4cerr << "   note: -t option is available o <<  52   }
 50 }                                                  53 }
 51 }  // namespace                                << 
 52                                                    54 
 53 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 54                                                    56 
 55 int main(int argc, char** argv)                <<  57 int main(int argc,char** argv)
 56 {                                                  58 {
 57   // Evaluate arguments                            59   // Evaluate arguments
 58   //                                               60   //
 59   if (argc > 7) {                              <<  61   if ( argc > 7 ) {
 60     PrintUsage();                                  62     PrintUsage();
 61     return 1;                                      63     return 1;
 62   }                                                64   }
 63                                                <<  65   
 64   G4String macro;                                  66   G4String macro;
 65   G4String session;                                67   G4String session;
 66 #ifdef G4MULTITHREADED                             68 #ifdef G4MULTITHREADED
 67   G4int nThreads = 0;                              69   G4int nThreads = 0;
 68 #endif                                             70 #endif
 69   for (G4int i = 1; i < argc; i = i + 2) {     <<  71   for ( G4int i=1; i<argc; i=i+2 ) {
 70     if (G4String(argv[i]) == "-m")             <<  72     if      ( G4String(argv[i]) == "-m" ) macro = argv[i+1];
 71       macro = argv[i + 1];                     <<  73     else if ( G4String(argv[i]) == "-u" ) session = argv[i+1];
 72     else if (G4String(argv[i]) == "-u")        << 
 73       session = argv[i + 1];                   << 
 74 #ifdef G4MULTITHREADED                             74 #ifdef G4MULTITHREADED
 75     else if (G4String(argv[i]) == "-t") {      <<  75     else if ( G4String(argv[i]) == "-t" ) {
 76       nThreads = G4UIcommand::ConvertToInt(arg <<  76       nThreads = G4UIcommand::ConvertToInt(argv[i+1]);
 77     }                                              77     }
 78 #endif                                             78 #endif
 79     else {                                         79     else {
 80       PrintUsage();                                80       PrintUsage();
 81       return 1;                                    81       return 1;
 82     }                                              82     }
 83   }                                            <<  83   }  
 84                                                <<  84   
 85   // Detect interactive mode (if no macro prov     85   // Detect interactive mode (if no macro provided) and define UI session
 86   //                                               86   //
 87   G4UIExecutive* ui = nullptr;                     87   G4UIExecutive* ui = nullptr;
 88   if (!macro.size()) {                         <<  88   if ( ! macro.size() ) {
 89     ui = new G4UIExecutive(argc, argv, session     89     ui = new G4UIExecutive(argc, argv, session);
 90   }                                                90   }
 91                                                    91 
 92   // Optionally: choose a different Random eng     92   // Optionally: choose a different Random engine...
 93   //                                               93   //
 94   // G4Random::setTheEngine(new CLHEP::MTwistE     94   // G4Random::setTheEngine(new CLHEP::MTwistEngine);
 95                                                <<  95   
 96   // Construct the default run manager             96   // Construct the default run manager
 97   //                                               97   //
 98   auto* runManager = G4RunManagerFactory::Crea <<  98   auto* runManager =
                                                   >>  99     G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default);
 99 #ifdef G4MULTITHREADED                            100 #ifdef G4MULTITHREADED
100   if (nThreads > 0) {                          << 101   if ( nThreads > 0 ) { 
101     runManager->SetNumberOfThreads(nThreads);     102     runManager->SetNumberOfThreads(nThreads);
102   }                                            << 103   }  
103 #endif                                            104 #endif
104                                                   105 
105   // Set mandatory initialization classes         106   // Set mandatory initialization classes
106   //                                              107   //
107   auto detConstruction = new MoviesDetectorCon    108   auto detConstruction = new MoviesDetectorConstruction();
108   runManager->SetUserInitialization(detConstru    109   runManager->SetUserInitialization(detConstruction);
109                                                   110 
110   auto physicsList = new FTFP_BERT;               111   auto physicsList = new FTFP_BERT;
111   runManager->SetUserInitialization(physicsLis    112   runManager->SetUserInitialization(physicsList);
112                                                << 113     
113   auto actionInitialization = new MoviesAction    114   auto actionInitialization = new MoviesActionInitialization;
114   runManager->SetUserInitialization(actionInit    115   runManager->SetUserInitialization(actionInitialization);
115                                                << 116   
116   // Initialize visualization                     117   // Initialize visualization
117   //                                              118   //
118   auto visManager = new G4VisExecutive;           119   auto visManager = new G4VisExecutive;
119   // G4VisExecutive can take a verbosity argum    120   // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
120   // G4VisManager* visManager = new G4VisExecu    121   // G4VisManager* visManager = new G4VisExecutive("Quiet");
121   visManager->Initialize();                       122   visManager->Initialize();
122                                                   123 
123   // Get the pointer to the User Interface man    124   // Get the pointer to the User Interface manager
124   auto UImanager = G4UImanager::GetUIpointer()    125   auto UImanager = G4UImanager::GetUIpointer();
125                                                   126 
126   // Process macro or start UI session            127   // Process macro or start UI session
127   //                                              128   //
128   if (macro.size()) {                          << 129   if ( macro.size() ) {
129     // batch mode                                 130     // batch mode
130     G4String command = "/control/execute ";       131     G4String command = "/control/execute ";
131     UImanager->ApplyCommand(command + macro);  << 132     UImanager->ApplyCommand(command+macro);
132   }                                               133   }
133   else {                                       << 134   else  {  
134     // interactive mode : define UI session       135     // interactive mode : define UI session
135     UImanager->ApplyCommand("/control/execute     136     UImanager->ApplyCommand("/control/execute init_vis.mac");
136     if (ui->IsGUI()) {                            137     if (ui->IsGUI()) {
137       UImanager->ApplyCommand("/control/execut    138       UImanager->ApplyCommand("/control/execute gui.mac");
138     }                                             139     }
139     ui->SessionStart();                           140     ui->SessionStart();
140     delete ui;                                    141     delete ui;
141   }                                               142   }
142                                                   143 
143   // Job termination                              144   // Job termination
144   // Free the store: user actions, physics_lis    145   // Free the store: user actions, physics_list and detector_description are
145   // owned and deleted by the run manager, so  << 146   // owned and deleted by the run manager, so they should not be deleted 
146   // in the main() program !                      147   // in the main() program !
147                                                   148 
148   delete visManager;                              149   delete visManager;
149   delete runManager;                              150   delete runManager;
150 }                                                 151 }
151                                                   152 
152 //....oooOO0OOooo........oooOO0OOooo........oo    153 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
153                                                   154