Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: RE05PrimaryGeneratorAction.cc 83391 2014-08-21 14:35:11Z gcosmo $ 26 // 27 // 27 /// \file RE05/src/RE05PrimaryGeneratorAction. 28 /// \file RE05/src/RE05PrimaryGeneratorAction.cc 28 /// \brief Implementation of the RE05PrimaryGe 29 /// \brief Implementation of the RE05PrimaryGeneratorAction class 29 // 30 // 30 31 31 #include "RE05PrimaryGeneratorAction.hh" 32 #include "RE05PrimaryGeneratorAction.hh" 32 << 33 #include "RE05PrimaryGeneratorMessenger.hh" 33 #include "RE05PrimaryGeneratorMessenger.hh" 34 34 35 #include "G4AutoLock.hh" << 36 #include "G4Event.hh" 35 #include "G4Event.hh" 37 #include "G4HEPEvtInterface.hh" 36 #include "G4HEPEvtInterface.hh" 38 #include "G4ParticleDefinition.hh" << 39 #include "G4ParticleGun.hh" 37 #include "G4ParticleGun.hh" 40 #include "G4ParticleTable.hh" 38 #include "G4ParticleTable.hh" >> 39 #include "G4ParticleDefinition.hh" 41 #include "G4SystemOfUnits.hh" 40 #include "G4SystemOfUnits.hh" 42 41 43 namespace << 42 G4VPrimaryGenerator* RE05PrimaryGeneratorAction::HEPEvt = 0; 44 { << 45 G4Mutex RE05PrimGenDestrMutex = G4MUTEX_INITIA << 46 G4Mutex RE05PrimGenMutex = G4MUTEX_INITIALIZER << 47 } // namespace << 48 << 49 G4VPrimaryGenerator* RE05PrimaryGeneratorActio << 50 43 51 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 45 53 RE05PrimaryGeneratorAction::RE05PrimaryGenerat 46 RE05PrimaryGeneratorAction::RE05PrimaryGeneratorAction() 54 : G4VUserPrimaryGeneratorAction(), fParticle << 55 { 47 { 56 G4AutoLock lock(&RE05PrimGenDestrMutex); << 48 if(!HEPEvt) 57 if (!fHEPEvt) { << 49 { 58 const char* filename = "pythia_event.data" 50 const char* filename = "pythia_event.data"; 59 fHEPEvt = new G4HEPEvtInterface(filename, << 51 HEPEvt = new G4HEPEvtInterface(filename,1); 60 } 52 } 61 lock.unlock(); << 62 53 63 G4int n_particle = 1; 54 G4int n_particle = 1; 64 G4ParticleGun* particleGun = new G4ParticleG << 55 G4ParticleGun* fParticleGun = new G4ParticleGun(n_particle); 65 G4ParticleTable* particleTable = G4ParticleT 56 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 66 G4String particleName; 57 G4String particleName; 67 G4ParticleDefinition* particle = particleTab << 58 G4ParticleDefinition* particle 68 particleGun->SetParticleDefinition(particle) << 59 = particleTable->FindParticle(particleName="mu+"); 69 particleGun->SetParticleMomentumDirection(G4 << 60 fParticleGun->SetParticleDefinition(particle); 70 particleGun->SetParticleEnergy(100. * GeV); << 61 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,1.,0.)); 71 particleGun->SetParticlePosition(G4ThreeVect << 62 fParticleGun->SetParticleEnergy(100.*GeV); 72 fParticleGun = particleGun; << 63 fParticleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,0.*cm)); >> 64 particleGun = fParticleGun; 73 65 74 fMessenger = new RE05PrimaryGeneratorMesseng << 66 messenger = new RE05PrimaryGeneratorMessenger(this); 75 fUseHEPEvt = true; << 67 useHEPEvt = true; 76 } 68 } 77 69 78 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 71 >> 72 #include "G4AutoLock.hh" >> 73 namespace { >> 74 G4Mutex RE05PrimGenDestrMutex = G4MUTEX_INITIALIZER; >> 75 G4Mutex RE05PrimGenMutex = G4MUTEX_INITIALIZER; >> 76 } 80 RE05PrimaryGeneratorAction::~RE05PrimaryGenera 77 RE05PrimaryGeneratorAction::~RE05PrimaryGeneratorAction() 81 { 78 { 82 G4AutoLock lock(&RE05PrimGenDestrMutex); 79 G4AutoLock lock(&RE05PrimGenDestrMutex); 83 if (fHEPEvt) { << 80 if(HEPEvt) { delete HEPEvt; HEPEvt=0; } 84 delete fHEPEvt; << 81 delete particleGun; 85 fHEPEvt = 0; << 82 delete messenger; 86 } << 87 delete fParticleGun; << 88 delete fMessenger; << 89 } 83 } 90 84 91 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 92 86 93 void RE05PrimaryGeneratorAction::GeneratePrima 87 void RE05PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 94 { 88 { 95 if (fUseHEPEvt) { << 89 if(useHEPEvt) >> 90 { 96 G4AutoLock lock(&RE05PrimGenMutex); 91 G4AutoLock lock(&RE05PrimGenMutex); 97 fHEPEvt->GeneratePrimaryVertex(anEvent); << 92 HEPEvt->GeneratePrimaryVertex(anEvent); 98 } << 99 else { << 100 fParticleGun->GeneratePrimaryVertex(anEven << 101 } 93 } >> 94 else >> 95 { particleGun->GeneratePrimaryVertex(anEvent); } 102 } 96 } 103 97 104 //....oooOO0OOooo........oooOO0OOooo........oo << 98 105 99