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Geant4/examples/extended/runAndEvent/RE02/src/RE02Run.cc

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Differences between /examples/extended/runAndEvent/RE02/src/RE02Run.cc (Version 11.3.0) and /examples/extended/runAndEvent/RE02/src/RE02Run.cc (Version 8.1.p1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file runAndEvent/RE02/src/RE02Run.cc      << 
 27 /// \brief Implementation of the RE02Run class << 
 28 //                                             << 
 29 //                                                 26 //
                                                   >>  27 // $Id: RE02Run.cc,v 1.2 2006/06/29 17:45:35 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-01-patch-01 $
 30 //                                                 29 //
 31                                                    30 
 32 //============================================     31 //=====================================================================
 33 //                                                 32 //
 34 //  (Description)                                  33 //  (Description)
 35 //    RE02Run Class is for accumulating scored <<  34 //    RE02Run Class is for accumulating scored quantities which is 
 36 //  scored using G4MutiFunctionalDetector and      35 //  scored using G4MutiFunctionalDetector and G4VPrimitiveScorer.
 37 //  Accumulation is done using G4THitsMap obje     36 //  Accumulation is done using G4THitsMap object.
 38 //                                                 37 //
 39 //    The constructor RE02Run(const std::vecto     38 //    The constructor RE02Run(const std::vector<G4String> mfdName)
 40 //  needs a vector filled with MultiFunctional     39 //  needs a vector filled with MultiFunctionalDetector names which
 41 //  was assigned at instantiation of MultiFunc     40 //  was assigned at instantiation of MultiFunctionalDetector(MFD).
 42 //  Then RE02Run constructor automatically sca     41 //  Then RE02Run constructor automatically scans primitive scorers
 43 //  in the MFD, and obtains collectionIDs of a     42 //  in the MFD, and obtains collectionIDs of all collections associated
 44 //  to those primitive scorers. Futhermore, th <<  43 //  to those primitive scorers. Futhermore, the G4THitsMap objects 
 45 //  for accumulating during a RUN are automati     44 //  for accumulating during a RUN are automatically created too.
 46 //  (*) Collection Name is same as primitive s     45 //  (*) Collection Name is same as primitive scorer name.
 47 //                                             <<  46 // 
 48 //    The resultant information is kept inside     47 //    The resultant information is kept inside RE02Run objects as
 49 //  data members.                                  48 //  data members.
 50 //  std::vector<G4String> fCollName;           <<  49 //  std::vector<G4String> theCollName;            // Collection Name,
 51 //  std::vector<G4int> fCollID;                <<  50 //  std::vector<G4int> theCollID;                 // Collection ID,
 52 //  std::vector<G4THitsMap<G4double>*> fRunMap <<  51 //  std::vector<G4THitsMap<G4double>*> theRunMap; // HitsMap for RUN.
 53 //                                                 52 //
 54 //  The resualtant HitsMap objects are obtain      53 //  The resualtant HitsMap objects are obtain using access method,
 55 //  GetHitsMap(..).                                54 //  GetHitsMap(..).
 56 //                                                 55 //
 57 //============================================     56 //=====================================================================
 58                                                    57 
 59 #include "RE02Run.hh"                              58 #include "RE02Run.hh"
                                                   >>  59 #include "G4SDManager.hh"
 60                                                    60 
 61 #include "G4MultiFunctionalDetector.hh"            61 #include "G4MultiFunctionalDetector.hh"
 62 #include "G4SDManager.hh"                      << 
 63 #include "G4VPrimitiveScorer.hh"                   62 #include "G4VPrimitiveScorer.hh"
 64                                                    63 
 65 //....oooOO0OOooo........oooOO0OOooo........oo << 
 66 //                                                 64 //
 67 //  Constructor.                               <<  65 //  Constructor. 
 68 //   (The vector of MultiFunctionalDetector na     66 //   (The vector of MultiFunctionalDetector name has to given.)
 69 RE02Run::RE02Run(const std::vector<G4String> m <<  67 RE02Run::RE02Run(const std::vector<G4String> mfdName): G4Run()
 70 {                                                  68 {
 71   G4SDManager* pSDman = G4SDManager::GetSDMpoi <<  69   G4SDManager* SDman = G4SDManager::GetSDMpointer();
 72   //==========================================     70   //=================================================
 73   //  Initalize RunMaps for accumulation.          71   //  Initalize RunMaps for accumulation.
 74   //  Get CollectionIDs for HitCollections.        72   //  Get CollectionIDs for HitCollections.
 75   //==========================================     73   //=================================================
 76   G4int nMfd = mfdName.size();                 <<  74   G4int Nmfd = mfdName.size();
 77   for (G4int idet = 0; idet < nMfd; idet++) {  <<  75   for ( G4int idet = 0; idet < Nmfd ; idet++){  // Loop for all MFD.
 78     G4String detName = mfdName[idet];              76     G4String detName = mfdName[idet];
 79     //--- Seek and Obtain MFD objects from SDm     77     //--- Seek and Obtain MFD objects from SDmanager.
 80     G4MultiFunctionalDetector* mfd =               78     G4MultiFunctionalDetector* mfd =
 81       (G4MultiFunctionalDetector*)(pSDman->Fin <<  79       (G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName));
 82     //                                             80     //
 83     if (mfd) {                                 <<  81     if ( mfd ){
 84       //--- Loop over the registered primitive <<  82   //--- Loop over the registered primitive scorers.
 85       for (G4int icol = 0; icol < mfd->GetNumb <<  83   for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++){
 86         // Get Primitive Scorer object.        <<  84       // Get Primitive Scorer object.
 87         G4VPrimitiveScorer* scorer = mfd->GetP <<  85       G4VPrimitiveScorer* scorer=mfd->GetPrimitive(icol);
 88         // collection name and collectionID fo <<  86       // collection name and collectionID for HitsCollection,
 89         // where type of HitsCollection is G4T <<  87             // where type of HitsCollection is G4THitsMap in case of primitive scorer.
 90         // scorer.                             <<  88             // The collection name is given by <MFD name>/<Primitive Scorer name>.
 91         // The collection name is given by <MF <<  89       G4String collectionName = scorer->GetName();
 92         G4String collectionName = scorer->GetN <<  90       G4String fullCollectionName = detName+"/"+collectionName;
 93         G4String fullCollectionName = detName  <<  91       G4int    collectionID = SDman->GetCollectionID(fullCollectionName);
 94         G4int collectionID = pSDman->GetCollec <<  92       //
 95         //                                     <<  93       if ( collectionID >= 0 ){
 96         if (collectionID >= 0) {               <<  94     G4cout << "++ "<<fullCollectionName<< " id " << collectionID << G4endl;
 97           G4cout << "++ " << fullCollectionNam <<  95     // Store obtained HitsCollection information into data members.
 98           // Store obtained HitsCollection inf <<  96     // And, creates new G4THitsMap for accumulating quantities during RUN.
 99           // And, creates new G4THitsMap for a <<  97     theCollName.push_back(fullCollectionName);
100           fCollName.push_back(fullCollectionNa <<  98     theCollID.push_back(collectionID);
101           fCollID.push_back(collectionID);     <<  99     theRunMap.push_back(new G4THitsMap<G4double>(detName,collectionName));
102           fRunMap.push_back(new G4THitsMap<G4d << 100       }else{
103         }                                      << 101     G4cout << "** collection " << fullCollectionName << " not found. "<<G4endl;
104         else {                                 << 102       }
105           G4cout << "** collection " << fullCo << 103   }
106         }                                      << 
107       }                                        << 
108     }                                             104     }
109   }                                               105   }
110 }                                                 106 }
111                                                   107 
112 //....oooOO0OOooo........oooOO0OOooo........oo << 
113 //                                                108 //
114 // Destructor                                     109 // Destructor
115 //    clear all data members.                     110 //    clear all data members.
116 RE02Run::~RE02Run()                               111 RE02Run::~RE02Run()
117 {                                                 112 {
118   //--- Clear HitsMap for RUN                     113   //--- Clear HitsMap for RUN
119   G4int nMap = fRunMap.size();                 << 114   G4int Nmap = theRunMap.size();
120   for (G4int i = 0; i < nMap; i++) {           << 115   for ( G4int i = 0; i < Nmap; i++){
121     if (fRunMap[i]) fRunMap[i]->clear();       << 116     if(theRunMap[i] ) theRunMap[i]->clear();
122   }                                            << 117   }
123   fCollName.clear();                           << 118   theCollName.clear();
124   fCollID.clear();                             << 119   theCollID.clear();
125   fRunMap.clear();                             << 120   theRunMap.clear();
126 }                                                 121 }
127                                                   122 
128 //....oooOO0OOooo........oooOO0OOooo........oo << 
129 //                                                123 //
130 //  RecordEvent is called at end of event.        124 //  RecordEvent is called at end of event.
131 //  For scoring purpose, the resultant quantit    125 //  For scoring purpose, the resultant quantity in a event,
132 //  is accumulated during a Run.                  126 //  is accumulated during a Run.
133 void RE02Run::RecordEvent(const G4Event* aEven    127 void RE02Run::RecordEvent(const G4Event* aEvent)
134 {                                                 128 {
135   numberOfEvent++;  // This is an original lin    129   numberOfEvent++;  // This is an original line.
136                                                   130 
137   //=============================                 131   //=============================
138   // HitsCollection of This Event                 132   // HitsCollection of This Event
139   //============================                  133   //============================
140   G4HCofThisEvent* pHCE = aEvent->GetHCofThisE << 134   G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent();
141   if (!pHCE) return;                           << 135   if (!HCE) return;
142                                                   136 
143   //==========================================    137   //=======================================================
144   // Sum up HitsMap of this Event  into HitsMa    138   // Sum up HitsMap of this Event  into HitsMap of this RUN
145   //==========================================    139   //=======================================================
146   G4int nCol = fCollID.size();                 << 140   G4int Ncol = theCollID.size();
147   for (G4int i = 0; i < nCol; i++) {  // Loop  << 141   for ( G4int i = 0; i < Ncol ; i++ ){  // Loop over HitsCollection
148     G4THitsMap<G4double>* evtMap = 0;          << 142     G4THitsMap<G4double>* EvtMap=0;
149     if (fCollID[i] >= 0) {  // Collection is a << 143     if ( theCollID[i] >= 0 ){           // Collection is attached to HCE
150       evtMap = (G4THitsMap<G4double>*)(pHCE->G << 144       EvtMap = (G4THitsMap<G4double>*)(HCE->GetHC(theCollID[i]));
151     }                                          << 145     }else{
152     else {                                     << 146       G4cout <<" Error EvtMap Not Found "<< i << G4endl;
153       G4cout << " Error evtMap Not Found " <<  << 
154     }                                             147     }
155     if (evtMap) {                              << 148     if ( EvtMap )  {
156       //=== Sum up HitsMap of this event to Hi    149       //=== Sum up HitsMap of this event to HitsMap of RUN.===
157       *fRunMap[i] += *evtMap;                  << 150       *theRunMap[i] += *EvtMap;
158       //======================================    151       //======================================================
159     }                                             152     }
160   }                                               153   }
161 }                                                 154 }
162                                                   155 
163 //....oooOO0OOooo........oooOO0OOooo........oo << 156 //=================================================================
164 void RE02Run::Merge(const G4Run* aRun)         << 
165 {                                              << 
166   const RE02Run* localRun = static_cast<const  << 
167                                                << 
168   //========================================== << 
169   // Merge HitsMap of working threads          << 
170   //========================================== << 
171   G4int nCol = localRun->fCollID.size();       << 
172   for (G4int i = 0; i < nCol; i++) {  // Loop  << 
173     if (localRun->fCollID[i] >= 0) {           << 
174       *fRunMap[i] += *localRun->fRunMap[i];    << 
175     }                                          << 
176   }                                            << 
177                                                << 
178   G4Run::Merge(aRun);                          << 
179 }                                              << 
180                                                << 
181 //....oooOO0OOooo........oooOO0OOooo........oo << 
182 //                                             << 
183 //  Access method for HitsMap of the RUN          157 //  Access method for HitsMap of the RUN
184 //                                                158 //
185 //-----                                           159 //-----
186 // Access HitsMap.                                160 // Access HitsMap.
187 //  By  MultiFunctionalDetector name and Colle    161 //  By  MultiFunctionalDetector name and Collection Name.
188 G4THitsMap<G4double>* RE02Run::GetHitsMap(cons << 162 G4THitsMap<G4double>* RE02Run::GetHitsMap(const G4String& detName,
189 {                                              << 163            const G4String& colName){
190   G4String fullName = detName + "/" + colName; << 164     G4String fullName = detName+"/"+colName;
191   return GetHitsMap(fullName);                 << 165     return GetHitsMap(fullName);
192 }                                                 166 }
193                                                   167 
194 //....oooOO0OOooo........oooOO0OOooo........oo << 
195 //                                             << 
196 //-----                                           168 //-----
197 // Access HitsMap.                                169 // Access HitsMap.
198 //  By full description of collection name, th    170 //  By full description of collection name, that is
199 //    <MultiFunctional Detector Name>/<Primiti    171 //    <MultiFunctional Detector Name>/<Primitive Scorer Name>
200 G4THitsMap<G4double>* RE02Run::GetHitsMap(cons << 172 G4THitsMap<G4double>* RE02Run::GetHitsMap(const G4String& fullName){
201 {                                              << 173     G4int Ncol = theCollName.size();
202   G4int nCol = fCollName.size();               << 174     for ( G4int i = 0; i < Ncol; i++){
203   for (G4int i = 0; i < nCol; i++) {           << 175   if ( theCollName[i] == fullName ){
204     if (fCollName[i] == fullName) {            << 176       return theRunMap[i];
205       return fRunMap[i];                       << 177   }
206     }                                             178     }
207   }                                            << 179     return NULL;
208   return NULL;                                 << 
209 }                                                 180 }
210                                                   181 
211 //....oooOO0OOooo........oooOO0OOooo........oo << 
212 //                                             << 
213 //-----                                           182 //-----
214 // - Dump All HitsMap of this RUN. (for debugi    183 // - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity).
215 //   This method calls G4THisMap::PrintAll() f    184 //   This method calls G4THisMap::PrintAll() for individual HitsMap.
216 void RE02Run::DumpAllScorer()                  << 185 void RE02Run::DumpAllScorer(){
217 {                                              << 186 
218   // - Number of HitsMap in this RUN.             187   // - Number of HitsMap in this RUN.
219   G4int n = GetNumberOfHitsMap();                 188   G4int n = GetNumberOfHitsMap();
220   // - GetHitsMap and dump values.                189   // - GetHitsMap and dump values.
221   for (G4int i = 0; i < n; i++) {              << 190   for ( G4int i = 0; i < n ; i++ ){
222     G4THitsMap<G4double>* runMap = GetHitsMap( << 191     G4THitsMap<G4double>* RunMap =GetHitsMap(i);
223     if (runMap) {                              << 192     if ( RunMap ) {
224       G4cout << " PrimitiveScorer RUN " << run << 193       G4cout << " PrimitiveScorer RUN " 
225              << G4endl;                        << 194        << RunMap->GetSDname() <<","<< RunMap->GetName() << G4endl;
226       G4cout << " Number of entries " << runMa << 195       G4cout << " Number of entries " << RunMap->entries() << G4endl;
227       ////      std::map<G4int,G4double*>::ite << 196       std::map<G4int,G4double*>::iterator itr = RunMap->GetMap()->begin();
228       ////      for(; itr != runMap->GetMap()- << 197       for(; itr != RunMap->GetMap()->end(); itr++) {
229       ////        G4cout << "  copy no.: " <<  << 198   G4cout << "  copy no.: " << itr->first
230       ////               << "  Run Value : " < << 199          << "  Run Value : " << *(itr->second) 
231       ////               << G4endl;            << 200          << G4endl;
232       ////      }                              << 201       }
233     }                                             202     }
234   }                                               203   }
235 }                                                 204 }
                                                   >> 205 
                                                   >> 206 
236                                                   207