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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 /// \file runAndEvent/RE02/src/RE02Run.cc << 27 /// \brief Implementation of the RE02Run class << 28 // << 29 // 23 // >> 24 // $Id: RE02Run.cc,v 1.1 2005/11/24 01:44:18 asaim Exp $ >> 25 // GEANT4 tag $Name: geant4-08-00 $ 30 // 26 // 31 27 32 //============================================ 28 //===================================================================== 33 // 29 // 34 // (Description) 30 // (Description) 35 // RE02Run Class is for accumulating scored << 31 // RE02Run Class is for accumulating scored quantities which is 36 // scored using G4MutiFunctionalDetector and 32 // scored using G4MutiFunctionalDetector and G4VPrimitiveScorer. 37 // Accumulation is done using G4THitsMap obje 33 // Accumulation is done using G4THitsMap object. 38 // 34 // 39 // The constructor RE02Run(const std::vecto 35 // The constructor RE02Run(const std::vector<G4String> mfdName) 40 // needs a vector filled with MultiFunctional 36 // needs a vector filled with MultiFunctionalDetector names which 41 // was assigned at instantiation of MultiFunc 37 // was assigned at instantiation of MultiFunctionalDetector(MFD). 42 // Then RE02Run constructor automatically sca 38 // Then RE02Run constructor automatically scans primitive scorers 43 // in the MFD, and obtains collectionIDs of a 39 // in the MFD, and obtains collectionIDs of all collections associated 44 // to those primitive scorers. Futhermore, th << 40 // to those primitive scorers. Futhermore, the G4THitsMap objects 45 // for accumulating during a RUN are automati 41 // for accumulating during a RUN are automatically created too. 46 // (*) Collection Name is same as primitive s 42 // (*) Collection Name is same as primitive scorer name. 47 // << 43 // 48 // The resultant information is kept inside 44 // The resultant information is kept inside RE02Run objects as 49 // data members. 45 // data members. 50 // std::vector<G4String> fCollName; << 46 // std::vector<G4String> theCollName; // Collection Name, 51 // std::vector<G4int> fCollID; << 47 // std::vector<G4int> theCollID; // Collection ID, 52 // std::vector<G4THitsMap<G4double>*> fRunMap << 48 // std::vector<G4THitsMap<G4double>*> theRunMap; // HitsMap for RUN. 53 // 49 // 54 // The resualtant HitsMap objects are obtain 50 // The resualtant HitsMap objects are obtain using access method, 55 // GetHitsMap(..). 51 // GetHitsMap(..). 56 // 52 // 57 //============================================ 53 //===================================================================== 58 54 59 #include "RE02Run.hh" 55 #include "RE02Run.hh" >> 56 #include "G4SDManager.hh" 60 57 61 #include "G4MultiFunctionalDetector.hh" 58 #include "G4MultiFunctionalDetector.hh" 62 #include "G4SDManager.hh" << 63 #include "G4VPrimitiveScorer.hh" 59 #include "G4VPrimitiveScorer.hh" 64 60 65 //....oooOO0OOooo........oooOO0OOooo........oo << 66 // 61 // 67 // Constructor. << 62 // Constructor. 68 // (The vector of MultiFunctionalDetector na 63 // (The vector of MultiFunctionalDetector name has to given.) 69 RE02Run::RE02Run(const std::vector<G4String> m << 64 RE02Run::RE02Run(const std::vector<G4String> mfdName): G4Run() 70 { 65 { 71 G4SDManager* pSDman = G4SDManager::GetSDMpoi << 66 G4SDManager* SDman = G4SDManager::GetSDMpointer(); 72 //========================================== 67 //================================================= 73 // Initalize RunMaps for accumulation. 68 // Initalize RunMaps for accumulation. 74 // Get CollectionIDs for HitCollections. 69 // Get CollectionIDs for HitCollections. 75 //========================================== 70 //================================================= 76 G4int nMfd = mfdName.size(); << 71 G4int Nmfd = mfdName.size(); 77 for (G4int idet = 0; idet < nMfd; idet++) { << 72 for ( G4int idet = 0; idet < Nmfd ; idet++){ // Loop for all MFD. 78 G4String detName = mfdName[idet]; 73 G4String detName = mfdName[idet]; 79 //--- Seek and Obtain MFD objects from SDm 74 //--- Seek and Obtain MFD objects from SDmanager. 80 G4MultiFunctionalDetector* mfd = 75 G4MultiFunctionalDetector* mfd = 81 (G4MultiFunctionalDetector*)(pSDman->Fin << 76 (G4MultiFunctionalDetector*)(SDman->FindSensitiveDetector(detName)); 82 // 77 // 83 if (mfd) { << 78 if ( mfd ){ 84 //--- Loop over the registered primitive << 79 //--- Loop over the registered primitive scorers. 85 for (G4int icol = 0; icol < mfd->GetNumb << 80 for (G4int icol = 0; icol < mfd->GetNumberOfPrimitives(); icol++){ 86 // Get Primitive Scorer object. << 81 // Get Primitive Scorer object. 87 G4VPrimitiveScorer* scorer = mfd->GetP << 82 G4VPrimitiveScorer* scorer=mfd->GetPrimitive(icol); 88 // collection name and collectionID fo << 83 // collection name and collectionID for HitsCollection, 89 // where type of HitsCollection is G4T << 84 // where type of HitsCollection is G4THitsMap in case of primitive scorer. 90 // scorer. << 85 // The collection name is given by <MFD name>/<Primitive Scorer name>. 91 // The collection name is given by <MF << 86 G4String collectionName = scorer->GetName(); 92 G4String collectionName = scorer->GetN << 87 G4String fullCollectionName = detName+"/"+collectionName; 93 G4String fullCollectionName = detName << 88 G4int collectionID = SDman->GetCollectionID(fullCollectionName); 94 G4int collectionID = pSDman->GetCollec << 89 // 95 // << 90 if ( collectionID >= 0 ){ 96 if (collectionID >= 0) { << 91 G4cout << "++ "<<fullCollectionName<< " id " << collectionID << G4endl; 97 G4cout << "++ " << fullCollectionNam << 92 // Store obtained HitsCollection information into data members. 98 // Store obtained HitsCollection inf << 93 // And, creates new G4THitsMap for accumulating quantities during RUN. 99 // And, creates new G4THitsMap for a << 94 theCollName.push_back(fullCollectionName); 100 fCollName.push_back(fullCollectionNa << 95 theCollID.push_back(collectionID); 101 fCollID.push_back(collectionID); << 96 theRunMap.push_back(new G4THitsMap<G4double>(detName,collectionName)); 102 fRunMap.push_back(new G4THitsMap<G4d << 97 }else{ 103 } << 98 G4cout << "** collection " << fullCollectionName << " not found. "<<G4endl; 104 else { << 99 } 105 G4cout << "** collection " << fullCo << 100 } 106 } << 107 } << 108 } 101 } 109 } 102 } 110 } 103 } 111 104 112 //....oooOO0OOooo........oooOO0OOooo........oo << 113 // 105 // 114 // Destructor 106 // Destructor 115 // clear all data members. 107 // clear all data members. 116 RE02Run::~RE02Run() 108 RE02Run::~RE02Run() 117 { 109 { 118 //--- Clear HitsMap for RUN 110 //--- Clear HitsMap for RUN 119 G4int nMap = fRunMap.size(); << 111 G4int Nmap = theRunMap.size(); 120 for (G4int i = 0; i < nMap; i++) { << 112 for ( G4int i = 0; i < Nmap; i++){ 121 if (fRunMap[i]) fRunMap[i]->clear(); << 113 if(theRunMap[i] ) theRunMap[i]->clear(); 122 } << 114 } 123 fCollName.clear(); << 115 theCollName.clear(); 124 fCollID.clear(); << 116 theCollID.clear(); 125 fRunMap.clear(); << 117 theRunMap.clear(); 126 } 118 } 127 119 128 //....oooOO0OOooo........oooOO0OOooo........oo << 129 // 120 // 130 // RecordEvent is called at end of event. 121 // RecordEvent is called at end of event. 131 // For scoring purpose, the resultant quantit 122 // For scoring purpose, the resultant quantity in a event, 132 // is accumulated during a Run. 123 // is accumulated during a Run. 133 void RE02Run::RecordEvent(const G4Event* aEven 124 void RE02Run::RecordEvent(const G4Event* aEvent) 134 { 125 { 135 numberOfEvent++; // This is an original lin 126 numberOfEvent++; // This is an original line. 136 127 137 //============================= 128 //============================= 138 // HitsCollection of This Event 129 // HitsCollection of This Event 139 //============================ 130 //============================ 140 G4HCofThisEvent* pHCE = aEvent->GetHCofThisE << 131 G4HCofThisEvent* HCE = aEvent->GetHCofThisEvent(); 141 if (!pHCE) return; << 132 if (!HCE) return; 142 133 143 //========================================== 134 //======================================================= 144 // Sum up HitsMap of this Event into HitsMa 135 // Sum up HitsMap of this Event into HitsMap of this RUN 145 //========================================== 136 //======================================================= 146 G4int nCol = fCollID.size(); << 137 G4int Ncol = theCollID.size(); 147 for (G4int i = 0; i < nCol; i++) { // Loop << 138 for ( G4int i = 0; i < Ncol ; i++ ){ // Loop over HitsCollection 148 G4THitsMap<G4double>* evtMap = 0; << 139 G4THitsMap<G4double>* EvtMap=0; 149 if (fCollID[i] >= 0) { // Collection is a << 140 if ( theCollID[i] >= 0 ){ // Collection is attached to HCE 150 evtMap = (G4THitsMap<G4double>*)(pHCE->G << 141 EvtMap = (G4THitsMap<G4double>*)(HCE->GetHC(theCollID[i])); 151 } << 142 }else{ 152 else { << 143 G4cout <<" Error EvtMap Not Found "<< i << G4endl; 153 G4cout << " Error evtMap Not Found " << << 154 } 144 } 155 if (evtMap) { << 145 if ( EvtMap ) { 156 //=== Sum up HitsMap of this event to Hi 146 //=== Sum up HitsMap of this event to HitsMap of RUN.=== 157 *fRunMap[i] += *evtMap; << 147 *theRunMap[i] += *EvtMap; 158 //====================================== 148 //====================================================== 159 } 149 } 160 } 150 } 161 } 151 } 162 152 163 //....oooOO0OOooo........oooOO0OOooo........oo << 153 //================================================================= 164 void RE02Run::Merge(const G4Run* aRun) << 165 { << 166 const RE02Run* localRun = static_cast<const << 167 << 168 //========================================== << 169 // Merge HitsMap of working threads << 170 //========================================== << 171 G4int nCol = localRun->fCollID.size(); << 172 for (G4int i = 0; i < nCol; i++) { // Loop << 173 if (localRun->fCollID[i] >= 0) { << 174 *fRunMap[i] += *localRun->fRunMap[i]; << 175 } << 176 } << 177 << 178 G4Run::Merge(aRun); << 179 } << 180 << 181 //....oooOO0OOooo........oooOO0OOooo........oo << 182 // << 183 // Access method for HitsMap of the RUN 154 // Access method for HitsMap of the RUN 184 // 155 // 185 //----- 156 //----- 186 // Access HitsMap. 157 // Access HitsMap. 187 // By MultiFunctionalDetector name and Colle 158 // By MultiFunctionalDetector name and Collection Name. 188 G4THitsMap<G4double>* RE02Run::GetHitsMap(cons << 159 G4THitsMap<G4double>* RE02Run::GetHitsMap(const G4String& detName, 189 { << 160 const G4String& colName){ 190 G4String fullName = detName + "/" + colName; << 161 G4String fullName = detName+"/"+colName; 191 return GetHitsMap(fullName); << 162 return GetHitsMap(fullName); 192 } 163 } 193 164 194 //....oooOO0OOooo........oooOO0OOooo........oo << 195 // << 196 //----- 165 //----- 197 // Access HitsMap. 166 // Access HitsMap. 198 // By full description of collection name, th 167 // By full description of collection name, that is 199 // <MultiFunctional Detector Name>/<Primiti 168 // <MultiFunctional Detector Name>/<Primitive Scorer Name> 200 G4THitsMap<G4double>* RE02Run::GetHitsMap(cons << 169 G4THitsMap<G4double>* RE02Run::GetHitsMap(const G4String& fullName){ 201 { << 170 G4int Ncol = theCollName.size(); 202 G4int nCol = fCollName.size(); << 171 for ( G4int i = 0; i < Ncol; i++){ 203 for (G4int i = 0; i < nCol; i++) { << 172 if ( theCollName[i] == fullName ){ 204 if (fCollName[i] == fullName) { << 173 return theRunMap[i]; 205 return fRunMap[i]; << 174 } 206 } 175 } 207 } << 176 return NULL; 208 return NULL; << 209 } 177 } 210 178 211 //....oooOO0OOooo........oooOO0OOooo........oo << 212 // << 213 //----- 179 //----- 214 // - Dump All HitsMap of this RUN. (for debugi 180 // - Dump All HitsMap of this RUN. (for debuging and monitoring of quantity). 215 // This method calls G4THisMap::PrintAll() f 181 // This method calls G4THisMap::PrintAll() for individual HitsMap. 216 void RE02Run::DumpAllScorer() << 182 void RE02Run::DumpAllScorer(){ 217 { << 183 218 // - Number of HitsMap in this RUN. 184 // - Number of HitsMap in this RUN. 219 G4int n = GetNumberOfHitsMap(); 185 G4int n = GetNumberOfHitsMap(); 220 // - GetHitsMap and dump values. 186 // - GetHitsMap and dump values. 221 for (G4int i = 0; i < n; i++) { << 187 for ( G4int i = 0; i < n ; i++ ){ 222 G4THitsMap<G4double>* runMap = GetHitsMap( << 188 G4THitsMap<G4double>* RunMap =GetHitsMap(i); 223 if (runMap) { << 189 if ( RunMap ) { 224 G4cout << " PrimitiveScorer RUN " << run << 190 G4cout << " PrimitiveScorer RUN " 225 << G4endl; << 191 << RunMap->GetSDname() <<","<< RunMap->GetName() << G4endl; 226 G4cout << " Number of entries " << runMa << 192 G4cout << " Number of entries " << RunMap->entries() << G4endl; 227 //// std::map<G4int,G4double*>::ite << 193 std::map<G4int,G4double*>::iterator itr = RunMap->GetMap()->begin(); 228 //// for(; itr != runMap->GetMap()- << 194 for(; itr != RunMap->GetMap()->end(); itr++) { 229 //// G4cout << " copy no.: " << << 195 G4cout << " copy no.: " << itr->first 230 //// << " Run Value : " < << 196 << " Run Value : " << *(itr->second) 231 //// << G4endl; << 197 << G4endl; 232 //// } << 198 } 233 } 199 } 234 } 200 } 235 } 201 } >> 202 >> 203 236 204