Geant4 Cross Reference

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Geant4/examples/extended/radioactivedecay/rdecay02/src/RunAction.cc

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Diff markup

Differences between /examples/extended/radioactivedecay/rdecay02/src/RunAction.cc (Version 11.3.0) and /examples/extended/radioactivedecay/rdecay02/src/RunAction.cc (Version 10.2.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file RunAction.cc                         <<  26 /// \file hadronic/Hadr03/src/RunAction.cc
 27 /// \brief Implementation of the RunAction cla     27 /// \brief Implementation of the RunAction class
 28 //                                                 28 //
 29 //                                             <<  29 // $Id: RunAction.cc 70756 2013-06-05 12:20:06Z ihrivnac $
                                                   >>  30 // 
 30 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    33 
 33 #include "RunAction.hh"                            34 #include "RunAction.hh"
 34                                                <<  35 #include "Run.hh"
 35 #include "DetectorConstruction.hh"                 36 #include "DetectorConstruction.hh"
 36 #include "HistoManager.hh"                     << 
 37 #include "PrimaryGeneratorAction.hh"               37 #include "PrimaryGeneratorAction.hh"
 38 #include "Run.hh"                              <<  38 #include "HistoManager.hh"
 39                                                    39 
 40 #include "G4Run.hh"                                40 #include "G4Run.hh"
 41 #include "G4RunManager.hh"                         41 #include "G4RunManager.hh"
 42 #include "G4SystemOfUnits.hh"                  << 
 43 #include "G4UnitsTable.hh"                         42 #include "G4UnitsTable.hh"
 44 #include "Randomize.hh"                        <<  43 #include "G4SystemOfUnits.hh"
 45                                                    44 
                                                   >>  45 #include "Randomize.hh"
 46 #include <iomanip>                                 46 #include <iomanip>
 47                                                    47 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    49 
 50 RunAction::RunAction(DetectorConstruction* det     50 RunAction::RunAction(DetectorConstruction* det, PrimaryGeneratorAction* prim)
 51   : fDetector(det), fPrimary(prim)             <<  51   : G4UserRunAction(),
                                                   >>  52     fDetector(det), fPrimary(prim), fRun(0), fHistoManager(0)
 52 {                                                  53 {
 53   // Book predefined histograms                <<  54  // Book predefined histograms
 54   fHistoManager = new HistoManager();          <<  55  fHistoManager = new HistoManager(); 
 55 }                                                  56 }
 56                                                    57 
 57 //....oooOO0OOooo........oooOO0OOooo........oo     58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 58                                                    59 
 59 RunAction::~RunAction()                            60 RunAction::~RunAction()
 60 {                                                  61 {
 61   delete fHistoManager;                        <<  62  delete fHistoManager;
 62 }                                                  63 }
 63                                                    64 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65                                                    66 
 66 G4Run* RunAction::GenerateRun()                    67 G4Run* RunAction::GenerateRun()
 67 {                                              <<  68 { 
 68   fRun = new Run(fDetector);                   <<  69   fRun = new Run(fDetector); 
 69   return fRun;                                     70   return fRun;
 70 }                                                  71 }
 71                                                    72 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    74 
 74 void RunAction::BeginOfRunAction(const G4Run*)     75 void RunAction::BeginOfRunAction(const G4Run*)
 75 {                                              <<  76 {    
 76   // save Rndm status                              77   // save Rndm status
 77   G4RunManager::GetRunManager()->SetRandomNumb     78   G4RunManager::GetRunManager()->SetRandomNumberStore(false);
 78   if (isMaster) G4Random::showEngineStatus();      79   if (isMaster) G4Random::showEngineStatus();
 79                                                <<  80   
 80   // keep run condition                            81   // keep run condition
 81   if (fPrimary) {                              <<  82   if (fPrimary) { 
 82     G4ParticleDefinition* particle = fPrimary- <<  83     G4ParticleDefinition* particle 
                                                   >>  84       = fPrimary->GetParticleGun()->GetParticleDefinition();
 83     G4double energy = fPrimary->GetParticleGun     85     G4double energy = fPrimary->GetParticleGun()->GetParticleEnergy();
 84     fRun->SetPrimary(particle, energy);            86     fRun->SetPrimary(particle, energy);
 85   }                                                87   }
 86                                                <<  88              
 87   // histograms                                <<  89   //histograms
 88   //                                               90   //
 89   G4AnalysisManager* analysisManager = G4Analy     91   G4AnalysisManager* analysisManager = G4AnalysisManager::Instance();
 90   if (analysisManager->IsActive()) {           <<  92   if ( analysisManager->IsActive() ) {
 91     analysisManager->OpenFile();                   93     analysisManager->OpenFile();
 92   }                                            <<  94   }  
 93 }                                                  95 }
 94                                                    96 
 95 //....oooOO0OOooo........oooOO0OOooo........oo     97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 96                                                    98 
 97 void RunAction::EndOfRunAction(const G4Run*)       99 void RunAction::EndOfRunAction(const G4Run*)
 98 {                                                 100 {
 99   if (isMaster) fRun->EndOfRun();              << 101   if (isMaster) fRun->EndOfRun();    
100                                                << 102   
101   // save histograms                           << 103   //save histograms      
102   G4AnalysisManager* analysisManager = G4Analy    104   G4AnalysisManager* analysisManager = G4AnalysisManager::Instance();
103   if (analysisManager->IsActive()) {           << 105   if ( analysisManager->IsActive() ) {
104     analysisManager->Write();                     106     analysisManager->Write();
105     analysisManager->CloseFile();                 107     analysisManager->CloseFile();
106   }                                               108   }
107                                                << 109       
108   // show Rndm status                             110   // show Rndm status
109   if (isMaster) G4Random::showEngineStatus();     111   if (isMaster) G4Random::showEngineStatus();
110 }                                                 112 }
111                                                   113 
112 //....oooOO0OOooo........oooOO0OOooo........oo    114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
113                                                   115