Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . 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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file rdecay02.cc 26 /// \file rdecay02.cc 27 /// \brief Main program of the radioactivedeca 27 /// \brief Main program of the radioactivedecay/rdecay02 example 28 // 28 // 29 // 29 // 30 // 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "ActionInitialization.hh" << 34 #include "G4Types.hh" 35 #include "DetectorConstruction.hh" << 36 #include "PhysicsList.hh" << 37 35 38 #include "G4RunManagerFactory.hh" 36 #include "G4RunManagerFactory.hh" >> 37 #include "G4UImanager.hh" 39 #include "G4SteppingVerbose.hh" 38 #include "G4SteppingVerbose.hh" 40 #include "G4Types.hh" << 39 #include "Randomize.hh" >> 40 >> 41 #include "DetectorConstruction.hh" >> 42 #include "PhysicsList.hh" >> 43 #include "ActionInitialization.hh" >> 44 41 #include "G4UIExecutive.hh" 45 #include "G4UIExecutive.hh" 42 #include "G4UImanager.hh" << 43 #include "G4VisExecutive.hh" 46 #include "G4VisExecutive.hh" 44 #include "Randomize.hh" << 45 47 46 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 49 48 int main(int argc, char** argv) << 50 int main(int argc,char** argv) { 49 { << 51 50 // detect interactive mode (if no arguments) << 52 //detect interactive mode (if no arguments) and define UI session 51 G4UIExecutive* ui = 0; 53 G4UIExecutive* ui = 0; 52 if (argc == 1) ui = new G4UIExecutive(argc, << 54 if (argc == 1) ui = new G4UIExecutive(argc,argv); 53 55 54 // choose the Random engine << 56 //choose the Random engine 55 G4Random::setTheEngine(new CLHEP::RanecuEngi 57 G4Random::setTheEngine(new CLHEP::RanecuEngine); 56 58 57 // use G4SteppingVerboseWithUnits << 59 //use G4SteppingVerboseWithUnits 58 G4int precision = 4; 60 G4int precision = 4; 59 G4SteppingVerbose::UseBestUnit(precision); 61 G4SteppingVerbose::UseBestUnit(precision); 60 62 61 // construct the run manager << 63 //construct the run manager 62 auto runManager = G4RunManagerFactory::Creat << 64 auto runManager = G4RunManagerFactory::CreateRunManager(); 63 if (argc == 3) { << 65 if (argc==3) { 64 G4int nThreads = G4UIcommand::ConvertToInt 66 G4int nThreads = G4UIcommand::ConvertToInt(argv[2]); 65 runManager->SetNumberOfThreads(nThreads); 67 runManager->SetNumberOfThreads(nThreads); 66 } << 68 } 67 // set mandatory initialization classes << 69 //set mandatory initialization classes 68 DetectorConstruction* det = new DetectorCons << 70 DetectorConstruction* det= new DetectorConstruction; 69 runManager->SetUserInitialization(det); 71 runManager->SetUserInitialization(det); 70 72 71 PhysicsList* phys = new PhysicsList; 73 PhysicsList* phys = new PhysicsList; 72 runManager->SetUserInitialization(phys); 74 runManager->SetUserInitialization(phys); 73 75 74 runManager->SetUserInitialization(new Action 76 runManager->SetUserInitialization(new ActionInitialization(det)); 75 77 76 // initialize visualization << 78 //initialize visualization 77 G4VisManager* visManager = nullptr; 79 G4VisManager* visManager = nullptr; 78 80 79 // get the pointer to the User Interface man 81 // get the pointer to the User Interface manager 80 G4UImanager* UImanager = G4UImanager::GetUIp 82 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 81 83 82 if (ui) { << 84 if (ui) { 83 // interactive mode << 85 //interactive mode 84 visManager = new G4VisExecutive; << 86 visManager = new G4VisExecutive; 85 visManager->Initialize(); << 87 visManager->Initialize(); 86 ui->SessionStart(); << 88 ui->SessionStart(); 87 delete ui; << 89 delete ui; 88 } 90 } 89 else { << 91 else { 90 // batch mode << 92 //batch mode 91 G4String command = "/control/execute "; << 93 G4String command = "/control/execute "; 92 G4String fileName = argv[1]; << 94 G4String fileName = argv[1]; 93 UImanager->ApplyCommand(command + fileName << 95 UImanager->ApplyCommand(command+fileName); 94 } 96 } 95 97 96 // job termination << 98 //job termination 97 delete visManager; 99 delete visManager; 98 delete runManager; 100 delete runManager; 99 } 101 } 100 102 101 //....oooOO0OOooo........oooOO0OOooo........oo 103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 102 104