Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file PrimaryGeneratorAction.cc << 27 /// \brief Implementation of the PrimaryGenera << 28 // 26 // 29 // << 27 // $Id: PrimaryGeneratorAction.cc,v 1.1 2010-09-16 16:26:13 gcosmo Exp $ 30 //....oooOO0OOooo........oooOO0OOooo........oo << 28 // GEANT4 tag $Name: not supported by cvs2svn $ >> 29 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 32 32 #include "PrimaryGeneratorAction.hh" 33 #include "PrimaryGeneratorAction.hh" 33 34 34 #include "G4Event.hh" 35 #include "G4Event.hh" 35 #include "G4Geantino.hh" << 36 #include "G4IonTable.hh" << 37 #include "G4ParticleDefinition.hh" << 38 #include "G4ParticleTable.hh" 36 #include "G4ParticleTable.hh" 39 #include "G4SystemOfUnits.hh" << 37 #include "G4ParticleDefinition.hh" >> 38 #include "G4Geantino.hh" 40 #include "Randomize.hh" 39 #include "Randomize.hh" 41 40 42 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 42 44 PrimaryGeneratorAction::PrimaryGeneratorAction 43 PrimaryGeneratorAction::PrimaryGeneratorAction() 45 { 44 { 46 G4int n_particle = 1; 45 G4int n_particle = 1; 47 fParticleGun = new G4ParticleGun(n_particle) << 46 particleGun = new G4ParticleGun(n_particle); 48 << 47 49 fParticleGun->SetParticleEnergy(0 * eV); << 48 particleGun->SetParticleEnergy(0*eV); 50 fParticleGun->SetParticlePosition(G4ThreeVec << 49 particleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.)); 51 fParticleGun->SetParticleMomentumDirection(G << 50 particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 52 } 51 } 53 52 54 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 55 54 56 PrimaryGeneratorAction::~PrimaryGeneratorActio 55 PrimaryGeneratorAction::~PrimaryGeneratorAction() 57 { 56 { 58 delete fParticleGun; << 57 delete particleGun; 59 } 58 } 60 59 61 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 62 61 63 void PrimaryGeneratorAction::GeneratePrimaries 62 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 64 { 63 { 65 if (fParticleGun->GetParticleDefinition() == << 64 if (particleGun->GetParticleDefinition() == G4Geantino::Geantino()) { 66 G4int Z = 10, A = 24; 65 G4int Z = 10, A = 24; 67 G4double ionCharge = 0. * eplus; << 66 G4double ionCharge = 0.*eplus; 68 G4double excitEnergy = 0. * keV; << 67 G4double excitEnergy = 0.*keV; 69 << 68 70 G4ParticleDefinition* ion = G4IonTable::Ge << 69 G4ParticleDefinition* ion 71 fParticleGun->SetParticleDefinition(ion); << 70 = G4ParticleTable::GetParticleTable()->GetIon(Z,A,excitEnergy); 72 fParticleGun->SetParticleCharge(ionCharge) << 71 particleGun->SetParticleDefinition(ion); 73 } << 72 particleGun->SetParticleCharge(ionCharge); 74 // create vertex << 73 } 75 // << 74 76 fParticleGun->GeneratePrimaryVertex(anEvent) << 75 //create vertex >> 76 // >> 77 particleGun->GeneratePrimaryVertex(anEvent); 77 } 78 } 78 //....oooOO0OOooo........oooOO0OOooo........oo 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 80