Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file PrimaryGeneratorAction.cc 26 /// \file PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // 29 // << 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 #include "PrimaryGeneratorAction.hh" 32 #include "PrimaryGeneratorAction.hh" 33 33 34 #include "G4Event.hh" 34 #include "G4Event.hh" 35 #include "G4Geantino.hh" << 35 #include "G4ParticleTable.hh" 36 #include "G4IonTable.hh" 36 #include "G4IonTable.hh" 37 #include "G4ParticleDefinition.hh" 37 #include "G4ParticleDefinition.hh" 38 #include "G4ParticleTable.hh" << 38 #include "G4Geantino.hh" 39 #include "G4SystemOfUnits.hh" 39 #include "G4SystemOfUnits.hh" 40 #include "Randomize.hh" 40 #include "Randomize.hh" 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 PrimaryGeneratorAction::PrimaryGeneratorAction 44 PrimaryGeneratorAction::PrimaryGeneratorAction() >> 45 : G4VUserPrimaryGeneratorAction(), >> 46 fParticleGun(0) 45 { 47 { 46 G4int n_particle = 1; 48 G4int n_particle = 1; 47 fParticleGun = new G4ParticleGun(n_particle) << 49 fParticleGun = new G4ParticleGun(n_particle); 48 50 49 fParticleGun->SetParticleEnergy(0 * eV); << 51 fParticleGun->SetParticleEnergy(0*eV); 50 fParticleGun->SetParticlePosition(G4ThreeVec << 52 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.)); 51 fParticleGun->SetParticleMomentumDirection(G << 53 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.)); 52 } 54 } 53 55 54 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 55 57 56 PrimaryGeneratorAction::~PrimaryGeneratorActio 58 PrimaryGeneratorAction::~PrimaryGeneratorAction() 57 { 59 { 58 delete fParticleGun; 60 delete fParticleGun; 59 } 61 } 60 62 61 //....oooOO0OOooo........oooOO0OOooo........oo 63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 62 64 63 void PrimaryGeneratorAction::GeneratePrimaries 65 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 64 { 66 { 65 if (fParticleGun->GetParticleDefinition() == << 67 if (fParticleGun->GetParticleDefinition() == G4Geantino::Geantino()) { 66 G4int Z = 10, A = 24; 68 G4int Z = 10, A = 24; 67 G4double ionCharge = 0. * eplus; << 69 G4double ionCharge = 0.*eplus; 68 G4double excitEnergy = 0. * keV; << 70 G4double excitEnergy = 0.*keV; 69 << 71 70 G4ParticleDefinition* ion = G4IonTable::Ge << 72 G4ParticleDefinition* ion >> 73 = G4IonTable::GetIonTable()->GetIon(Z,A,excitEnergy); 71 fParticleGun->SetParticleDefinition(ion); 74 fParticleGun->SetParticleDefinition(ion); 72 fParticleGun->SetParticleCharge(ionCharge) 75 fParticleGun->SetParticleCharge(ionCharge); 73 } << 76 } 74 // create vertex << 77 //create vertex 75 // << 78 // 76 fParticleGun->GeneratePrimaryVertex(anEvent) 79 fParticleGun->GeneratePrimaryVertex(anEvent); 77 } 80 } 78 //....oooOO0OOooo........oooOO0OOooo........oo 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 82