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Geant4/examples/extended/polarisation/Pol01/Pol01.cc

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Diff markup

Differences between /examples/extended/polarisation/Pol01/Pol01.cc (Version 11.3.0) and /examples/extended/polarisation/Pol01/Pol01.cc (Version 10.3.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file polarisation/Pol01/Pol01.cc              26 /// \file polarisation/Pol01/Pol01.cc
 27 /// \brief Main program of the polarisation/Po     27 /// \brief Main program of the polarisation/Pol01 example
 28 //                                                 28 //
 29 //                                             <<  29 // $Id: Pol01.cc 86418 2014-11-11 10:39:38Z gcosmo $
 30 //....oooOO0OOooo........oooOO0OOooo........oo <<  30 // 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 
                                                   >>  33 
                                                   >>  34 #include "G4RunManager.hh"
                                                   >>  35 #include "G4UImanager.hh"
                                                   >>  36 #include "Randomize.hh"
 32                                                    37 
 33 #include "ActionInitialization.hh"             << 
 34 #include "DetectorConstruction.hh"                 38 #include "DetectorConstruction.hh"
 35 #include "PhysicsList.hh"                          39 #include "PhysicsList.hh"
 36 #include "PrimaryGeneratorAction.hh"               40 #include "PrimaryGeneratorAction.hh"
 37                                                    41 
 38 #include "G4RunManagerFactory.hh"              <<  42 #include "RunAction.hh"
 39 #include "G4Types.hh"                          <<  43 #include "EventAction.hh"
 40 #include "G4UIExecutive.hh"                    <<  44 #include "SteppingAction.hh"
 41 #include "G4UImanager.hh"                      <<  45 
                                                   >>  46 #ifdef G4VIS_USE
 42 #include "G4VisExecutive.hh"                       47 #include "G4VisExecutive.hh"
 43 #include "Randomize.hh"                        <<  48 #endif
 44                                                    49 
 45 //....oooOO0OOooo........oooOO0OOooo........oo <<  50 #ifdef G4UI_USE
                                                   >>  51 #include "G4UIExecutive.hh"
                                                   >>  52 #endif
 46                                                    53 
 47 int main(int argc, char** argv)                <<  54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48 {                                              <<  55  
 49   // Instantiate G4UIExecutive if interactive  <<  56 int main(int argc,char** argv) {
 50   G4UIExecutive* ui = nullptr;                 <<  57  
 51   if (argc == 1) {                             <<  58   //choose the Random engine
 52     ui = new G4UIExecutive(argc, argv);        <<  59   //  CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
 53   }                                            <<  60   CLHEP::HepRandom::setTheEngine(new CLHEP::RanluxEngine());
 54                                                <<  61   
 55   // Creating run manager                      <<  62   // Construct the default run manager
 56   auto runManager = G4RunManagerFactory::Creat <<  63   G4RunManager * runManager = new G4RunManager;
 57                                                << 
 58   if (argc == 3) {                             << 
 59     G4int nThreads = G4UIcommand::ConvertToInt << 
 60     runManager->SetNumberOfThreads(nThreads);  << 
 61   }                                            << 
 62                                                    64 
 63   // set mandatory initialization classes          65   // set mandatory initialization classes
 64   DetectorConstruction* det = new DetectorCons <<  66   DetectorConstruction* det;
 65   runManager->SetUserInitialization(det);      <<  67   PrimaryGeneratorAction* prim;
 66   runManager->SetUserInitialization(new Physic <<  68   runManager->SetUserInitialization(det = new DetectorConstruction);
 67                                                <<  69   runManager->SetUserInitialization(new PhysicsList);
 68   // User action initialization                <<  70   runManager->SetUserAction(prim = new PrimaryGeneratorAction(det));
 69   runManager->SetUserInitialization(new Action <<  71 
 70                                                <<  72 #ifdef G4VIS_USE
 71   // get the pointer to the User Interface man <<  73    G4VisManager* visManager = 0;
 72   G4UImanager* UImanager = G4UImanager::GetUIp <<  74 #endif
 73                                                <<  75     
 74   if (ui)  // Define UI terminal for interacti <<  76   // set user action classes
 75   {                                            <<  77   RunAction* run;  
 76     G4VisManager* visManager = new G4VisExecut <<  78   runManager->SetUserAction(run = new RunAction(det,prim)); 
 77     visManager->Initialize();                  <<  79   runManager->SetUserAction(new EventAction(run));
 78     ui->SessionStart();                        <<  80   runManager->SetUserAction(new SteppingAction(det,prim,run));
 79     delete ui;                                 <<  81    
 80     delete visManager;                         <<  82   // get the pointer to the User Interface manager 
 81   }                                            <<  83     G4UImanager* UImanager = G4UImanager::GetUIpointer();  
 82   else  // Batch mode                          <<  84 
 83   {                                            <<  85   if (argc==1)   // Define UI terminal for interactive mode  
 84     G4String command = "/control/execute ";    <<  86     { 
 85     G4String fileName = argv[1];               <<  87 #ifdef G4VIS_USE
 86     UImanager->ApplyCommand(command + fileName <<  88       visManager = new G4VisExecutive;
 87   }                                            <<  89       visManager->Initialize();
 88                                                <<  90 #endif
 89   // job termination                           <<  91 #ifdef G4UI_USE
                                                   >>  92       G4UIExecutive* ui = new G4UIExecutive(argc, argv);
                                                   >>  93       ui->SessionStart();
                                                   >>  94       delete ui;
                                                   >>  95 #endif
                                                   >>  96     }
                                                   >>  97   else           // Batch mode
                                                   >>  98     { 
                                                   >>  99       G4String command = "/control/execute ";
                                                   >> 100       G4String fileName = argv[1];
                                                   >> 101       UImanager->ApplyCommand(command+fileName);
                                                   >> 102     }
                                                   >> 103 
                                                   >> 104   // job termination     
                                                   >> 105 #ifdef G4VIS_USE
                                                   >> 106   delete visManager;
                                                   >> 107 #endif
 90   delete runManager;                              108   delete runManager;
 91                                                   109 
 92   return 0;                                       110   return 0;
 93 }                                                 111 }
 94                                                   112 
 95 //....oooOO0OOooo........oooOO0OOooo........oo << 113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 
 96                                                   114