Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file persistency/gdml/G03/src/G03PrimaryG 26 /// \file persistency/gdml/G03/src/G03PrimaryGeneratorAction.cc 27 /// \brief Implementation of the G03PrimaryGen 27 /// \brief Implementation of the G03PrimaryGeneratorAction class 28 // 28 // 29 // 29 // >> 30 // $Id$ 30 // 31 // 31 // Class G03PrimaryGeneratorAction implementat 32 // Class G03PrimaryGeneratorAction implementation 32 // 33 // 33 // ------------------------------------------- 34 // ---------------------------------------------------------------------------- 34 35 35 #include "G03PrimaryGeneratorAction.hh" 36 #include "G03PrimaryGeneratorAction.hh" 36 37 >> 38 #include "globals.hh" 37 #include "G4ParticleDefinition.hh" 39 #include "G4ParticleDefinition.hh" 38 #include "G4SystemOfUnits.hh" 40 #include "G4SystemOfUnits.hh" 39 #include "globals.hh" << 40 41 41 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 43 G03PrimaryGeneratorAction::G03PrimaryGenerator 44 G03PrimaryGeneratorAction::G03PrimaryGeneratorAction() 44 : G4VUserPrimaryGeneratorAction(), fParticle << 45 { 45 { 46 // Particle gun and particle table << 46 // Particle gun and particle table 47 // 47 // 48 fParticleGun = new G4ParticleGun(); 48 fParticleGun = new G4ParticleGun(); 49 fParticleTable = G4ParticleTable::GetParticl 49 fParticleTable = G4ParticleTable::GetParticleTable(); 50 50 51 // Default particle 51 // Default particle 52 // 52 // 53 fParticleGun->SetParticleDefinition(fParticl 53 fParticleGun->SetParticleDefinition(fParticleTable->FindParticle("geantino")); 54 fParticleGun->SetParticleEnergy(1.0 * MeV); << 54 fParticleGun->SetParticleEnergy( 1.0*MeV ); 55 << 56 G4ThreeVector err1 = G4ThreeVector(-1260, -5 << 57 G4ThreeVector err2 = G4ThreeVector(100, -240 << 58 G4ThreeVector err2v = (err2 - err1).unit(); << 59 55 >> 56 G4ThreeVector err1=G4ThreeVector(-1260,-560,40); // outside >> 57 G4ThreeVector err2=G4ThreeVector(100,-240,120); // inside >> 58 G4ThreeVector err2v=(err2-err1).unit(); >> 59 60 fParticleGun->SetParticleMomentumDirection(e 60 fParticleGun->SetParticleMomentumDirection(err2v); 61 fParticleGun->SetParticlePosition(err1); 61 fParticleGun->SetParticlePosition(err1); >> 62 62 } 63 } 63 64 64 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 66 66 G03PrimaryGeneratorAction::~G03PrimaryGenerato 67 G03PrimaryGeneratorAction::~G03PrimaryGeneratorAction() 67 { 68 { 68 delete fParticleGun; 69 delete fParticleGun; 69 } 70 } 70 71 71 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 73 73 void G03PrimaryGeneratorAction::GeneratePrimar 74 void G03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 74 { 75 { 75 fParticleGun->GeneratePrimaryVertex(anEvent) 76 fParticleGun->GeneratePrimaryVertex(anEvent); 76 } 77 } 77 78