Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file persistency/gdml/G03/src/G03PrimaryG 26 /// \file persistency/gdml/G03/src/G03PrimaryGeneratorAction.cc 27 /// \brief Implementation of the G03PrimaryGen 27 /// \brief Implementation of the G03PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 // 30 // 31 // Class G03PrimaryGeneratorAction implementat 31 // Class G03PrimaryGeneratorAction implementation 32 // 32 // 33 // ------------------------------------------- 33 // ---------------------------------------------------------------------------- 34 34 35 #include "G03PrimaryGeneratorAction.hh" 35 #include "G03PrimaryGeneratorAction.hh" 36 36 >> 37 #include "globals.hh" 37 #include "G4ParticleDefinition.hh" 38 #include "G4ParticleDefinition.hh" 38 #include "G4SystemOfUnits.hh" 39 #include "G4SystemOfUnits.hh" 39 #include "globals.hh" << 40 40 41 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 42 43 G03PrimaryGeneratorAction::G03PrimaryGenerator 43 G03PrimaryGeneratorAction::G03PrimaryGeneratorAction() 44 : G4VUserPrimaryGeneratorAction(), fParticle << 44 : G4VUserPrimaryGeneratorAction(), >> 45 fParticleGun(0), >> 46 fParticleTable(0) 45 { 47 { 46 // Particle gun and particle table << 48 // Particle gun and particle table 47 // 49 // 48 fParticleGun = new G4ParticleGun(); 50 fParticleGun = new G4ParticleGun(); 49 fParticleTable = G4ParticleTable::GetParticl 51 fParticleTable = G4ParticleTable::GetParticleTable(); 50 52 51 // Default particle 53 // Default particle 52 // 54 // 53 fParticleGun->SetParticleDefinition(fParticl 55 fParticleGun->SetParticleDefinition(fParticleTable->FindParticle("geantino")); 54 fParticleGun->SetParticleEnergy(1.0 * MeV); << 56 fParticleGun->SetParticleEnergy( 1.0*MeV ); 55 << 56 G4ThreeVector err1 = G4ThreeVector(-1260, -5 << 57 G4ThreeVector err2 = G4ThreeVector(100, -240 << 58 G4ThreeVector err2v = (err2 - err1).unit(); << 59 57 >> 58 G4ThreeVector err1=G4ThreeVector(-1260,-560,40); // outside >> 59 G4ThreeVector err2=G4ThreeVector(100,-240,120); // inside >> 60 G4ThreeVector err2v=(err2-err1).unit(); >> 61 60 fParticleGun->SetParticleMomentumDirection(e 62 fParticleGun->SetParticleMomentumDirection(err2v); 61 fParticleGun->SetParticlePosition(err1); 63 fParticleGun->SetParticlePosition(err1); >> 64 62 } 65 } 63 66 64 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 68 66 G03PrimaryGeneratorAction::~G03PrimaryGenerato 69 G03PrimaryGeneratorAction::~G03PrimaryGeneratorAction() 67 { 70 { 68 delete fParticleGun; 71 delete fParticleGun; 69 } 72 } 70 73 71 //....oooOO0OOooo........oooOO0OOooo........oo 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 75 73 void G03PrimaryGeneratorAction::GeneratePrimar 76 void G03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 74 { 77 { 75 fParticleGun->GeneratePrimaryVertex(anEvent) 78 fParticleGun->GeneratePrimaryVertex(anEvent); 76 } 79 } 77 80