Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file persistency/gdml/G02/src/G02PrimaryG 27 /// \brief Implementation of the G02PrimaryGen 28 // 29 // 30 // 31 // Class G02PrimaryGeneratorAction implementat 32 // 33 // ------------------------------------------- 34 35 #include "G02PrimaryGeneratorAction.hh" 36 37 #include "G4ParticleDefinition.hh" 38 #include "G4SystemOfUnits.hh" 39 #include "globals.hh" 40 41 //....oooOO0OOooo........oooOO0OOooo........oo 42 43 G02PrimaryGeneratorAction::G02PrimaryGenerator 44 : G4VUserPrimaryGeneratorAction(), fParticle 45 46 { 47 // Particle gun and particle table 48 // 49 fParticleGun = new G4ParticleGun(); 50 fParticleTable = G4ParticleTable::GetParticl 51 52 // Default particle 53 // 54 fParticleGun->SetParticleDefinition(fParticl 55 fParticleGun->SetParticleEnergy(1.0 * MeV); 56 57 G4ThreeVector err1 = G4ThreeVector(-1260, -5 58 G4ThreeVector err2 = G4ThreeVector(100, -240 59 G4ThreeVector err2v = (err2 - err1).unit(); 60 61 fParticleGun->SetParticleMomentumDirection(e 62 fParticleGun->SetParticlePosition(err1); 63 } 64 65 //....oooOO0OOooo........oooOO0OOooo........oo 66 67 G02PrimaryGeneratorAction::~G02PrimaryGenerato 68 { 69 delete fParticleGun; 70 } 71 72 //....oooOO0OOooo........oooOO0OOooo........oo 73 74 void G02PrimaryGeneratorAction::GeneratePrimar 75 { 76 fParticleGun->GeneratePrimaryVertex(anEvent) 77 } 78