Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file persistency/gdml/G02/src/G02PrimaryG 26 /// \file persistency/gdml/G02/src/G02PrimaryGeneratorAction.cc 27 /// \brief Implementation of the G02PrimaryGen 27 /// \brief Implementation of the G02PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 // 30 // 31 // Class G02PrimaryGeneratorAction implementat 31 // Class G02PrimaryGeneratorAction implementation 32 // 32 // 33 // ------------------------------------------- 33 // ---------------------------------------------------------------------------- 34 34 35 #include "G02PrimaryGeneratorAction.hh" 35 #include "G02PrimaryGeneratorAction.hh" 36 36 >> 37 #include "globals.hh" 37 #include "G4ParticleDefinition.hh" 38 #include "G4ParticleDefinition.hh" 38 #include "G4SystemOfUnits.hh" 39 #include "G4SystemOfUnits.hh" 39 #include "globals.hh" << 40 40 41 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 42 43 G02PrimaryGeneratorAction::G02PrimaryGenerator 43 G02PrimaryGeneratorAction::G02PrimaryGeneratorAction() 44 : G4VUserPrimaryGeneratorAction(), fParticle << 44 : G4VUserPrimaryGeneratorAction(), 45 << 45 fParticleGun(0), >> 46 fParticleTable(0) >> 47 46 { 48 { 47 // Particle gun and particle table << 49 // Particle gun and particle table 48 // 50 // 49 fParticleGun = new G4ParticleGun(); 51 fParticleGun = new G4ParticleGun(); 50 fParticleTable = G4ParticleTable::GetParticl 52 fParticleTable = G4ParticleTable::GetParticleTable(); 51 53 52 // Default particle 54 // Default particle 53 // 55 // 54 fParticleGun->SetParticleDefinition(fParticl 56 fParticleGun->SetParticleDefinition(fParticleTable->FindParticle("geantino")); 55 fParticleGun->SetParticleEnergy(1.0 * MeV); << 57 fParticleGun->SetParticleEnergy( 1.0*MeV ); 56 << 57 G4ThreeVector err1 = G4ThreeVector(-1260, -5 << 58 G4ThreeVector err2 = G4ThreeVector(100, -240 << 59 G4ThreeVector err2v = (err2 - err1).unit(); << 60 58 >> 59 G4ThreeVector err1=G4ThreeVector(-1260,-560,40); // outside >> 60 G4ThreeVector err2=G4ThreeVector(100,-240,120); // inside >> 61 G4ThreeVector err2v=(err2-err1).unit(); >> 62 61 fParticleGun->SetParticleMomentumDirection(e 63 fParticleGun->SetParticleMomentumDirection(err2v); 62 fParticleGun->SetParticlePosition(err1); 64 fParticleGun->SetParticlePosition(err1); >> 65 63 } 66 } 64 67 65 //....oooOO0OOooo........oooOO0OOooo........oo 68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 69 67 G02PrimaryGeneratorAction::~G02PrimaryGenerato 70 G02PrimaryGeneratorAction::~G02PrimaryGeneratorAction() 68 { 71 { 69 delete fParticleGun; 72 delete fParticleGun; 70 } 73 } 71 74 72 //....oooOO0OOooo........oooOO0OOooo........oo 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 73 76 74 void G02PrimaryGeneratorAction::GeneratePrimar 77 void G02PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 75 { 78 { 76 fParticleGun->GeneratePrimaryVertex(anEvent) 79 fParticleGun->GeneratePrimaryVertex(anEvent); 77 } 80 } 78 81