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Geant4/examples/extended/parameterisations/Par01/src/Par01PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/parameterisations/Par01/src/Par01PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/parameterisations/Par01/src/Par01PrimaryGeneratorAction.cc (Version 10.4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
 26 /// \file Par01/src/Par01PrimaryGeneratorActio     26 /// \file Par01/src/Par01PrimaryGeneratorAction.cc
 27 /// \brief Implementation of the Par01PrimaryG     27 /// \brief Implementation of the Par01PrimaryGeneratorAction class
 28 //                                                 28 //
 29 //                                                 29 //
                                                   >>  30 // $Id: Par01PrimaryGeneratorAction.cc 100936 2016-11-03 11:07:41Z gcosmo $
 30 //                                                 31 //
 31                                                    32 
 32 #include "Par01PrimaryGeneratorAction.hh"          33 #include "Par01PrimaryGeneratorAction.hh"
 33                                                    34 
 34 #include "G4Event.hh"                              35 #include "G4Event.hh"
 35 #include "G4ParticleDefinition.hh"             << 
 36 #include "G4ParticleGun.hh"                        36 #include "G4ParticleGun.hh"
 37 #include "G4ParticleTable.hh"                      37 #include "G4ParticleTable.hh"
 38 #include "G4SystemOfUnits.hh"                  <<  38 #include "G4ParticleDefinition.hh"
 39 #include "globals.hh"                              39 #include "globals.hh"
                                                   >>  40 #include "G4SystemOfUnits.hh"
 40                                                    41 
 41 //....oooOO0OOooo........oooOO0OOooo........oo     42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42                                                    43 
 43 Par01PrimaryGeneratorAction::Par01PrimaryGener     44 Par01PrimaryGeneratorAction::Par01PrimaryGeneratorAction()
 44 {                                                  45 {
 45   G4int n_particle = 1;                            46   G4int n_particle = 1;
 46   fParticleGun = new G4ParticleGun(n_particle)     47   fParticleGun = new G4ParticleGun(n_particle);
 47                                                    48 
 48   G4ParticleTable* particleTable = G4ParticleT     49   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 49   G4String particleName;                           50   G4String particleName;
 50   G4ParticleDefinition* particle = particleTab <<  51   G4ParticleDefinition* particle 
                                                   >>  52     = particleTable->FindParticle(particleName="geantino");
 51   fParticleGun->SetParticleDefinition(particle     53   fParticleGun->SetParticleDefinition(particle);
 52                                                    54 
 53   fParticleGun->SetParticleMomentumDirection(G <<  55   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,1.,0.));
 54   fParticleGun->SetParticleEnergy(100. * GeV); <<  56   fParticleGun->SetParticleEnergy(100.*GeV);
 55   fParticleGun->SetParticlePosition(G4ThreeVec <<  57   fParticleGun->SetParticlePosition(G4ThreeVector(0.*cm,-300.*cm,0.*cm));
 56 }                                                  58 }
 57                                                    59 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59                                                    61 
 60 Par01PrimaryGeneratorAction::~Par01PrimaryGene     62 Par01PrimaryGeneratorAction::~Par01PrimaryGeneratorAction()
 61 {                                                  63 {
 62   delete fParticleGun;                             64   delete fParticleGun;
 63 }                                                  65 }
 64                                                    66 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    68 
 67 void Par01PrimaryGeneratorAction::GeneratePrim     69 void Par01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 68 {                                                  70 {
 69   fParticleGun->GeneratePrimaryVertex(anEvent)     71   fParticleGun->GeneratePrimaryVertex(anEvent);
 70 }                                                  72 }
 71                                                    73 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    75 
 74 G4ParticleGun* Par01PrimaryGeneratorAction::Ge     76 G4ParticleGun* Par01PrimaryGeneratorAction::GetParticleGun()
 75 {                                                  77 {
 76   return fParticleGun;                             78   return fParticleGun;
 77 }                                              <<  79 } 
                                                   >>  80 
 78                                                    81