Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Par01/src/Par01PrimaryGeneratorActio 26 /// \file Par01/src/Par01PrimaryGeneratorAction.cc 27 /// \brief Implementation of the Par01PrimaryG 27 /// \brief Implementation of the Par01PrimaryGeneratorAction class 28 // 28 // 29 // 29 // >> 30 // $Id: Par01PrimaryGeneratorAction.cc 100936 2016-11-03 11:07:41Z gcosmo $ 30 // 31 // 31 32 32 #include "Par01PrimaryGeneratorAction.hh" 33 #include "Par01PrimaryGeneratorAction.hh" 33 34 34 #include "G4Event.hh" 35 #include "G4Event.hh" 35 #include "G4ParticleDefinition.hh" << 36 #include "G4ParticleGun.hh" 36 #include "G4ParticleGun.hh" 37 #include "G4ParticleTable.hh" 37 #include "G4ParticleTable.hh" 38 #include "G4SystemOfUnits.hh" << 38 #include "G4ParticleDefinition.hh" 39 #include "globals.hh" 39 #include "globals.hh" >> 40 #include "G4SystemOfUnits.hh" 40 41 41 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 43 Par01PrimaryGeneratorAction::Par01PrimaryGener 44 Par01PrimaryGeneratorAction::Par01PrimaryGeneratorAction() 44 { 45 { 45 G4int n_particle = 1; 46 G4int n_particle = 1; 46 fParticleGun = new G4ParticleGun(n_particle) 47 fParticleGun = new G4ParticleGun(n_particle); 47 48 48 G4ParticleTable* particleTable = G4ParticleT 49 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 49 G4String particleName; 50 G4String particleName; 50 G4ParticleDefinition* particle = particleTab << 51 G4ParticleDefinition* particle >> 52 = particleTable->FindParticle(particleName="geantino"); 51 fParticleGun->SetParticleDefinition(particle 53 fParticleGun->SetParticleDefinition(particle); 52 54 53 fParticleGun->SetParticleMomentumDirection(G << 55 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,1.,0.)); 54 fParticleGun->SetParticleEnergy(100. * GeV); << 56 fParticleGun->SetParticleEnergy(100.*GeV); 55 fParticleGun->SetParticlePosition(G4ThreeVec << 57 fParticleGun->SetParticlePosition(G4ThreeVector(0.*cm,-300.*cm,0.*cm)); 56 } 58 } 57 59 58 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 61 60 Par01PrimaryGeneratorAction::~Par01PrimaryGene 62 Par01PrimaryGeneratorAction::~Par01PrimaryGeneratorAction() 61 { 63 { 62 delete fParticleGun; 64 delete fParticleGun; 63 } 65 } 64 66 65 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 68 67 void Par01PrimaryGeneratorAction::GeneratePrim 69 void Par01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 70 { 69 fParticleGun->GeneratePrimaryVertex(anEvent) 71 fParticleGun->GeneratePrimaryVertex(anEvent); 70 } 72 } 71 73 72 //....oooOO0OOooo........oooOO0OOooo........oo 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 73 75 74 G4ParticleGun* Par01PrimaryGeneratorAction::Ge 76 G4ParticleGun* Par01PrimaryGeneratorAction::GetParticleGun() 75 { 77 { 76 return fParticleGun; 78 return fParticleGun; 77 } << 79 } >> 80 78 81