Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Par01/src/Par01ParallelWorldForPion. 26 /// \file Par01/src/Par01ParallelWorldForPion.cc 27 /// \brief Implementation of the Par01Parallel 27 /// \brief Implementation of the Par01ParallelWorldForPion class 28 // 28 // 29 // 29 // 30 #include "Par01ParallelWorldForPion.hh" 30 #include "Par01ParallelWorldForPion.hh" 31 << 32 #include "Par01PionShowerModel.hh" 31 #include "Par01PionShowerModel.hh" 33 32 34 #include "G4Box.hh" 33 #include "G4Box.hh" 35 #include "G4LogicalVolume.hh" 34 #include "G4LogicalVolume.hh" 36 #include "G4NistManager.hh" << 37 #include "G4PVPlacement.hh" << 38 #include "G4Region.hh" 35 #include "G4Region.hh" 39 #include "G4RegionStore.hh" << 36 #include "G4PVPlacement.hh" 40 #include "G4SystemOfUnits.hh" << 41 #include "G4ThreeVector.hh" 37 #include "G4ThreeVector.hh" >> 38 #include "G4SystemOfUnits.hh" >> 39 #include "G4NistManager.hh" >> 40 >> 41 #include "G4RegionStore.hh" 42 42 43 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 44 45 Par01ParallelWorldForPion::Par01ParallelWorldF 45 Par01ParallelWorldForPion::Par01ParallelWorldForPion(G4String worldName) 46 : G4VUserParallelWorld(worldName) 46 : G4VUserParallelWorld(worldName) 47 { << 47 {;} 48 ; << 49 } << 50 48 51 //....oooOO0OOooo........oooOO0OOooo........oo 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 50 53 Par01ParallelWorldForPion::~Par01ParallelWorld 51 Par01ParallelWorldForPion::~Par01ParallelWorldForPion() 54 { << 52 {;} 55 ; << 56 } << 57 53 58 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 55 60 void Par01ParallelWorldForPion::Construct() 56 void Par01ParallelWorldForPion::Construct() 61 { 57 { 62 // -- Get nist material manager 58 // -- Get nist material manager 63 G4NistManager* nistManager = G4NistManager:: 59 G4NistManager* nistManager = G4NistManager::Instance(); 64 << 60 65 // Build materials 61 // Build materials 66 G4Material* air = nistManager->FindOrBuildMa 62 G4Material* air = nistManager->FindOrBuildMaterial("G4_AIR"); 67 << 63 68 // ------------------------------- 64 // ------------------------------- 69 // Build parallel/ghost geometry: 65 // Build parallel/ghost geometry: 70 // ------------------------------- 66 // ------------------------------- 71 << 67 72 // -- Obtain clone of mass geometry world fr 68 // -- Obtain clone of mass geometry world from GetWorld() base class utility: 73 G4VPhysicalVolume* ghostWorld = GetWorld(); 69 G4VPhysicalVolume* ghostWorld = GetWorld(); 74 // -- Why needed ? No default ? 70 // -- Why needed ? No default ? 75 ghostWorld->GetLogicalVolume()->SetMaterial( 71 ghostWorld->GetLogicalVolume()->SetMaterial(air); 76 G4Region* parallelWorldRegion = new G4Region 72 G4Region* parallelWorldRegion = new G4Region("ParallelWorldRegion"); 77 parallelWorldRegion->AddRootLogicalVolume(gh 73 parallelWorldRegion->AddRootLogicalVolume(ghostWorld->GetLogicalVolume()); 78 << 74 79 // -- Create box for encompassing Elec.+Had. 75 // -- Create box for encompassing Elec.+Had. calorimeters together: 80 G4double detectSize = 125 * cm; << 76 G4double detectSize = 125*cm; 81 G4Box* ghostBox = new G4Box("GhostBox", dete << 77 G4Box *ghostBox >> 78 = new G4Box("GhostBox", detectSize+5*cm, detectSize+5*cm, 80*cm); 82 // -- Build the subsequent logical volume: 79 // -- Build the subsequent logical volume: 83 G4LogicalVolume* ghostLogical = new G4Logica << 80 G4LogicalVolume* ghostLogical 84 << 81 = new G4LogicalVolume(ghostBox, 85 << 82 air, // -- no material : IMPOSSIBLE !!! >> 83 "GhostLogical", >> 84 0, 0, 0); 86 // -- And place this logical volume in the p 85 // -- And place this logical volume in the parallel geometry: 87 new G4PVPlacement(0, G4ThreeVector(0., 0., 1 << 86 new G4PVPlacement(0,G4ThreeVector(0., 0., 175*cm), 88 false, 0); << 87 "GhostPhysical", 89 << 88 ghostLogical, >> 89 ghostWorld,false,0); >> 90 90 // ----------------------- 91 // ----------------------- 91 // Setup fast simulation: 92 // Setup fast simulation: 92 // ----------------------- 93 // ----------------------- 93 << 94 94 // -- Make Elec+Had logical volume becoming 95 // -- Make Elec+Had logical volume becoming a region: 95 G4cout << "Declaring region..." << G4endl; 96 G4cout << "Declaring region..." << G4endl; 96 G4Region* ghostRegion = new G4Region("GhostC 97 G4Region* ghostRegion = new G4Region("GhostCalorimeterRegion"); 97 G4cout << "... region declared. Setting it t 98 G4cout << "... region declared. Setting it the ghostLogical volume..." << G4endl; 98 ghostRegion->AddRootLogicalVolume(ghostLogic 99 ghostRegion->AddRootLogicalVolume(ghostLogical); 99 G4cout << "... succes.\n" << G4endl; 100 G4cout << "... succes.\n" << G4endl; >> 101 100 } 102 } 101 103 102 //....oooOO0OOooo........oooOO0OOooo........oo 104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 103 105 104 void Par01ParallelWorldForPion::ConstructSD() 106 void Par01ParallelWorldForPion::ConstructSD() 105 { 107 { 106 G4RegionStore* regionStore = G4RegionStore:: 108 G4RegionStore* regionStore = G4RegionStore::GetInstance(); 107 << 109 108 G4Region* ghostRegion = regionStore->GetRegi 110 G4Region* ghostRegion = regionStore->GetRegion("GhostCalorimeterRegion"); 109 // -- Attach fast simulation model (create t 111 // -- Attach fast simulation model (create the G4FastSimulationManager if needed): 110 new Par01PionShowerModel("ghostPionShowerMod << 112 new Par01PionShowerModel("ghostPionShowerModel",ghostRegion); >> 113 111 } 114 } 112 115