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Geant4/examples/extended/optical/wls/src/WLSEventAction.cc

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Differences between /examples/extended/optical/wls/src/WLSEventAction.cc (Version 11.3.0) and /examples/extended/optical/wls/src/WLSEventAction.cc (Version 9.4.p3)


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 27 /// \file optical/wls/src/WLSEventAction.cc    << 
 28 /// \brief Implementation of the WLSEventActio << 
 29 //                                             << 
 30 //                                                 27 //
 31                                                    28 
 32 #include "WLSEventAction.hh"                       29 #include "WLSEventAction.hh"
 33                                                    30 
                                                   >>  31 #include "WLSRunAction.hh"
                                                   >>  32 
 34 #include "WLSEventActionMessenger.hh"              33 #include "WLSEventActionMessenger.hh"
                                                   >>  34 
 35 #include "WLSPhotonDetHit.hh"                      35 #include "WLSPhotonDetHit.hh"
 36 #include "WLSRun.hh"                           << 
 37 #include "WLSRunAction.hh"                     << 
 38                                                    36 
 39 #include "G4AnalysisManager.hh"                << 
 40 #include "G4Event.hh"                              37 #include "G4Event.hh"
 41 #include "G4EventManager.hh"                       38 #include "G4EventManager.hh"
 42 #include "G4RunManager.hh"                     <<  39 #include "WLSTrajectory.hh"
 43 #include "G4SDManager.hh"                      << 
 44 #include "G4TrajectoryContainer.hh"                40 #include "G4TrajectoryContainer.hh"
 45 #include "G4VVisManager.hh"                        41 #include "G4VVisManager.hh"
                                                   >>  42 #include "G4SDManager.hh"
                                                   >>  43 
                                                   >>  44 //#include "G4ThreeVector.hh"
                                                   >>  45 
                                                   >>  46 //#include "G4UnitsTable.hh"
                                                   >>  47 
 46 #include "Randomize.hh"                            48 #include "Randomize.hh"
 47                                                    49 
 48 // Purpose: Accumulates statistics regarding h <<  50 // Purpose: Invoke visualization at the end
                                                   >>  51 //          Also can accumulate statistics regarding hits
 49 //          in the PhotonDet detector              52 //          in the PhotonDet detector
 50                                                    53 
 51 //....oooOO0OOooo........oooOO0OOooo........oo <<  54 WLSEventAction::WLSEventAction(WLSRunAction* RA)
 52                                                <<  55  : runaction(RA), verboselevel(0),
 53 WLSEventAction::WLSEventAction()               <<  56    printModulo(100), drawFlag("all")
 54 {                                                  57 {
 55   fEventMessenger = new WLSEventActionMessenge <<  58   eventMessenger = new WLSEventActionMessenger(this);
 56 }                                              << 
 57                                                    59 
 58 //....oooOO0OOooo........oooOO0OOooo........oo <<  60   forcedrawphotons = false;
                                                   >>  61   forcenophotons   = false;
                                                   >>  62 
                                                   >>  63 }
 59                                                    64 
 60 WLSEventAction::~WLSEventAction()                  65 WLSEventAction::~WLSEventAction()
 61 {                                                  66 {
 62   delete fEventMessenger;                      <<  67   delete eventMessenger;
 63 }                                                  68 }
 64                                                    69 
 65 //....oooOO0OOooo........oooOO0OOooo........oo <<  70 void WLSEventAction::BeginOfEventAction(const G4Event* evt)
 66                                                << 
 67 void WLSEventAction::BeginOfEventAction(const  << 
 68 {                                                  71 {
 69   fNTIR = 0;                                   <<  72  G4int evtNb = evt->GetEventID();
 70   fNExiting = 0;                               <<  73  if (evtNb%printModulo == 0)
 71   fEscapedEnd = 0;                             <<  74     G4cout << "\n---> Begin of Event: " << evtNb << G4endl;
 72   fEscapedMid = 0;                             << 
 73   fBounce = 0;                                 << 
 74   fWLSBounce = 0;                              << 
 75   fClad1Bounce = 0;                            << 
 76   fClad2Bounce = 0;                            << 
 77   fReflected = 0;                              << 
 78   fEscaped = 0;                                << 
 79   fMirror = 0;                                 << 
 80 }                                              << 
 81                                                    75 
 82 //....oooOO0OOooo........oooOO0OOooo........oo <<  76  if(verboselevel>0)
                                                   >>  77     G4cout << "<<< Event  " << evtNb << " started." << G4endl;
                                                   >>  78 }
 83                                                    79 
 84 void WLSEventAction::EndOfEventAction(const G4     80 void WLSEventAction::EndOfEventAction(const G4Event* evt)
 85 {                                                  81 {
                                                   >>  82   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
                                                   >>  83 
                                                   >>  84   // Visualization of Trajectory
                                                   >>  85   if(pVVisManager)
                                                   >>  86   {
                                                   >>  87    G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer();
                                                   >>  88 
                                                   >>  89    G4int n_trajectories = 0;
                                                   >>  90    if (trajectoryContainer) n_trajectories = trajectoryContainer->entries();
                                                   >>  91    G4cout << "n_trajectories: " << n_trajectories << G4endl;
                                                   >>  92    if (drawFlag == "all") G4cout << "draw all trajectories" << G4endl;
                                                   >>  93    if (drawFlag == "charged") G4cout << "draw only charged" << G4endl;
                                                   >>  94 
                                                   >>  95    for(G4int i=0; i<n_trajectories; i++)
                                                   >>  96       { WLSTrajectory* trj = 
                                                   >>  97                       (WLSTrajectory *)((*(evt->GetTrajectoryContainer()))[i]);
                                                   >>  98         if (drawFlag == "all") {
                                                   >>  99            G4cout << "Now calling DrawTrajectory" << G4endl;
                                                   >> 100            G4cout << "Particle Name: " << trj->GetParticleName() << G4endl;
                                                   >> 101            trj->DrawTrajectory(50);
                                                   >> 102         }
                                                   >> 103         else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.))
                                                   >> 104                                trj->DrawTrajectory(50);
                                                   >> 105         else if (trj->GetParticleName()=="opticalphoton")
                                                   >> 106         {
                                                   >> 107           G4cout << "We should be drawing an opticalphoton" << G4endl;
                                                   >> 108           trj->SetForceDrawTrajectory(forcedrawphotons);
                                                   >> 109           trj->SetForceNoDrawTrajectory(forcenophotons);
                                                   >> 110           trj->DrawTrajectory(50);
                                                   >> 111         }
                                                   >> 112       }
                                                   >> 113   }
                                                   >> 114 
                                                   >> 115   if (verboselevel>0)
                                                   >> 116      G4cout << "<<< Event  " << evt->GetEventID() << " ended." << G4endl;
                                                   >> 117  
                                                   >> 118   // Save the Random Engine Status at the of event
                                                   >> 119   if (runaction->GetRndmFreq() == 2)
                                                   >> 120   {
                                                   >> 121      CLHEP::HepRandom::saveEngineStatus("endOfEvent.rndm");
                                                   >> 122      G4int evtNb = evt->GetEventID();
                                                   >> 123      if (evtNb%printModulo == 0)
                                                   >> 124      {
                                                   >> 125         G4cout << "\n---> End of Event: " << evtNb << G4endl;
                                                   >> 126         CLHEP::HepRandom::showEngineStatus();
                                                   >> 127      }
                                                   >> 128   }
                                                   >> 129 
 86   // Get Hits from the detector if any            130   // Get Hits from the detector if any
 87   G4SDManager* SDman = G4SDManager::GetSDMpoin << 131   G4SDManager * SDman = G4SDManager::GetSDMpointer();
 88   G4String colName = "PhotonDetHitCollection";    132   G4String colName = "PhotonDetHitCollection";
 89   fMPPCCollID = SDman->GetCollectionID(colName << 133   mppcCollID = SDman->GetCollectionID(colName);
 90                                                   134 
 91   G4HCofThisEvent* HCE = evt->GetHCofThisEvent    135   G4HCofThisEvent* HCE = evt->GetHCofThisEvent();
 92   WLSPhotonDetHitsCollection* mppcHC = nullptr << 136   WLSPhotonDetHitsCollection* mppcHC = 0;
 93                                                   137 
 94   // Get the hit collections                      138   // Get the hit collections
 95   if (HCE) {                                   << 139   if (HCE)
 96     if (fMPPCCollID >= 0) {                    << 140   {
 97       mppcHC = (WLSPhotonDetHitsCollection*)(H << 141      if (mppcCollID>=0) mppcHC = 
 98     }                                          << 142                         (WLSPhotonDetHitsCollection*)(HCE->GetHC(mppcCollID));
 99   }                                               143   }
100                                                   144 
101   // Get hit information about photons that re    145   // Get hit information about photons that reached the detector in this event
102   G4int n_hit = 0;                             << 146   if (mppcHC)
103   if (mppcHC) {                                << 147   {
104     n_hit = mppcHC->entries();                 << 148 //     G4int n_hit = mppcHC->entries();
105   }                                               149   }
106                                                << 
107   auto analysisManager = G4AnalysisManager::In << 
108   analysisManager->FillH1(2, mppcHC->entries() << 
109   for (size_t i = 0; i < mppcHC->entries(); ++ << 
110     auto pdHit = (*mppcHC)[i];                 << 
111     analysisManager->FillH1(0, pdHit->GetEnerg << 
112     analysisManager->FillH1(1, pdHit->GetArriv << 
113   }                                            << 
114                                                << 
115   if (fVerboseLevel > 1) {                     << 
116     G4cout << "------------------------------- << 
117            << " In this event, number of:" <<  << 
118            << "  Exiting:       " << fNExiting << 
119            << G4endl << "  Escaped End:   " << << 
120            << "  Bounced:       " << fBounce < << 
121            << G4endl << "  Clad1 Bounce:  " << << 
122            << "  Clad2 Bounce:  " << fClad2Bou << 
123            << G4endl << "  Escaped:       " << << 
124            << G4endl << "  Detector hit:  " << << 
125   }                                            << 
126                                                << 
127   auto run = static_cast<WLSRun*>(G4RunManager << 
128                                                << 
129   run->AddTIR(fNTIR);                          << 
130   run->AddExiting(fNExiting);                  << 
131   run->AddEscapedEnd(fEscapedEnd);             << 
132   run->AddEscapedMid(fEscapedMid);             << 
133   run->AddBounce(fBounce);                     << 
134   run->AddClad1Bounce(fClad1Bounce);           << 
135   run->AddClad2Bounce(fClad2Bounce);           << 
136   run->AddReflected(fReflected);               << 
137   run->AddEscaped(fEscaped);                   << 
138   run->AddMirror(fMirror);                     << 
139   run->AddDetectorHits(n_hit);                 << 
140 }                                                 150 }
141                                                   151 
142 //....oooOO0OOooo........oooOO0OOooo........oo << 
143                                                << 
144 G4int WLSEventAction::GetEventNo()                152 G4int WLSEventAction::GetEventNo()
145 {                                                 153 {
146   return fpEventManager->GetConstCurrentEvent( << 154   G4int evno = fpEventManager->GetConstCurrentEvent()->GetEventID();
                                                   >> 155   return evno;
147 }                                                 156 }
148                                                   157 
149 //....oooOO0OOooo........oooOO0OOooo........oo << 
150                                                << 
151 void WLSEventAction::SetEventVerbose(G4int lev    158 void WLSEventAction::SetEventVerbose(G4int level)
152 {                                                 159 {
153   fVerboseLevel = level;                       << 160   verboselevel = level;
154 }                                                 161 }
155                                                   162