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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file optical/OpNovice2/src/PrimaryGenerat 26 /// \file optical/OpNovice2/src/PrimaryGeneratorMessenger.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorMessenger class 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "PrimaryGeneratorMessenger.hh" 33 #include "PrimaryGeneratorMessenger.hh" 34 34 35 #include "PrimaryGeneratorAction.hh" 35 #include "PrimaryGeneratorAction.hh" 36 << 37 #include "G4SystemOfUnits.hh" << 38 #include "G4UIcmdWithABool.hh" << 39 #include "G4UIcmdWithADoubleAndUnit.hh" << 40 #include "G4UIdirectory.hh" 36 #include "G4UIdirectory.hh" >> 37 #include "G4UIcmdWithADoubleAndUnit.hh" >> 38 #include "G4UIcmdWithABool.hh" >> 39 #include "G4SystemOfUnits.hh" 41 40 42 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 42 44 PrimaryGeneratorMessenger::PrimaryGeneratorMes << 43 PrimaryGeneratorMessenger::PrimaryGeneratorMessenger( 45 : G4UImessenger(), fPrimaryAction(Gun) << 44 PrimaryGeneratorAction* Gun) >> 45 : G4UImessenger() >> 46 , fPrimaryAction(Gun) 46 { 47 { 47 fGunDir = new G4UIdirectory("/opnovice2/gun/ 48 fGunDir = new G4UIdirectory("/opnovice2/gun/"); 48 fGunDir->SetGuidance("PrimaryGenerator contr 49 fGunDir->SetGuidance("PrimaryGenerator control"); 49 50 50 fPolarCmd = new G4UIcmdWithADoubleAndUnit("/ << 51 fPolarCmd = 51 fPolarCmd->SetGuidance("Set linear polarizat << 52 new G4UIcmdWithADoubleAndUnit("/opnovice2/gun/optPhotonPolar", this); >> 53 fPolarCmd->SetGuidance("Set linear polarization"); >> 54 fPolarCmd->SetGuidance(" angle w.r.t. (k,n) plane"); 52 fPolarCmd->SetParameterName("angle", true); 55 fPolarCmd->SetParameterName("angle", true); 53 fPolarCmd->SetUnitCategory("Angle"); 56 fPolarCmd->SetUnitCategory("Angle"); 54 fPolarCmd->SetDefaultValue(-360.0); 57 fPolarCmd->SetDefaultValue(-360.0); 55 fPolarCmd->SetDefaultUnit("deg"); 58 fPolarCmd->SetDefaultUnit("deg"); 56 fPolarCmd->AvailableForStates(G4State_Idle); 59 fPolarCmd->AvailableForStates(G4State_Idle); 57 60 58 fRandomDirectionCmd = new G4UIcmdWithABool(" << 61 fRandomDirectionCmd = 59 fRandomDirectionCmd->SetGuidance("Set direct << 62 new G4UIcmdWithABool("/opnovice2/gun/randomDirection", this); 60 fRandomDirectionCmd->SetDefaultValue(true); << 61 fRandomDirectionCmd->AvailableForStates(G4St 63 fRandomDirectionCmd->AvailableForStates(G4State_Idle, G4State_PreInit); 62 } 64 } 63 65 64 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 67 66 PrimaryGeneratorMessenger::~PrimaryGeneratorMe 68 PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger() 67 { 69 { 68 delete fPolarCmd; 70 delete fPolarCmd; 69 delete fGunDir; 71 delete fGunDir; 70 delete fRandomDirectionCmd; 72 delete fRandomDirectionCmd; 71 } 73 } 72 74 73 //....oooOO0OOooo........oooOO0OOooo........oo 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 76 75 void PrimaryGeneratorMessenger::SetNewValue(G4 << 77 void PrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command, >> 78 G4String newValue) 76 { 79 { 77 if (command == fPolarCmd) { << 80 if(command == fPolarCmd) >> 81 { 78 G4double angle = fPolarCmd->GetNewDoubleVa 82 G4double angle = fPolarCmd->GetNewDoubleValue(newValue); 79 if (angle == -360.0 * deg) { << 83 if(angle == -360.0 * deg) >> 84 { 80 fPrimaryAction->SetOptPhotonPolar(); 85 fPrimaryAction->SetOptPhotonPolar(); 81 } 86 } 82 else { << 87 else >> 88 { 83 fPrimaryAction->SetOptPhotonPolar(angle) 89 fPrimaryAction->SetOptPhotonPolar(angle); 84 } 90 } 85 } 91 } 86 else if (command == fRandomDirectionCmd) { << 92 else if(command == fRandomDirectionCmd) >> 93 { 87 fPrimaryAction->SetRandomDirection(true); 94 fPrimaryAction->SetRandomDirection(true); 88 } 95 } 89 } 96 } 90 97 91 //....oooOO0OOooo........oooOO0OOooo........oo 98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 92 99