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Geant4/examples/extended/optical/OpNovice2/src/PrimaryGeneratorMessenger.cc

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Diff markup

Differences between /examples/extended/optical/OpNovice2/src/PrimaryGeneratorMessenger.cc (Version 11.3.0) and /examples/extended/optical/OpNovice2/src/PrimaryGeneratorMessenger.cc (Version 10.5.p1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file optical/OpNovice2/src/PrimaryGenerat     26 /// \file optical/OpNovice2/src/PrimaryGeneratorMessenger.cc
 27 /// \brief Implementation of the PrimaryGenera     27 /// \brief Implementation of the PrimaryGeneratorMessenger class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "PrimaryGeneratorMessenger.hh"            33 #include "PrimaryGeneratorMessenger.hh"
 34                                                    34 
 35 #include "PrimaryGeneratorAction.hh"               35 #include "PrimaryGeneratorAction.hh"
 36                                                << 
 37 #include "G4SystemOfUnits.hh"                  << 
 38 #include "G4UIcmdWithABool.hh"                 << 
 39 #include "G4UIcmdWithADoubleAndUnit.hh"        << 
 40 #include "G4UIdirectory.hh"                        36 #include "G4UIdirectory.hh"
                                                   >>  37 #include "G4UIcmdWithADoubleAndUnit.hh"
                                                   >>  38 #include "G4SystemOfUnits.hh"
 41                                                    39 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43                                                    41 
 44 PrimaryGeneratorMessenger::PrimaryGeneratorMes <<  42 PrimaryGeneratorMessenger::
 45   : G4UImessenger(), fPrimaryAction(Gun)       <<  43   PrimaryGeneratorMessenger(PrimaryGeneratorAction* Gun)
                                                   >>  44   : G4UImessenger(),
                                                   >>  45     fPrimaryAction(Gun)
 46 {                                                  46 {
 47   fGunDir = new G4UIdirectory("/opnovice2/gun/     47   fGunDir = new G4UIdirectory("/opnovice2/gun/");
 48   fGunDir->SetGuidance("PrimaryGenerator contr     48   fGunDir->SetGuidance("PrimaryGenerator control");
 49                                                    49 
 50   fPolarCmd = new G4UIcmdWithADoubleAndUnit("/ <<  50   fPolarCmd =
 51   fPolarCmd->SetGuidance("Set linear polarizat <<  51            new G4UIcmdWithADoubleAndUnit("/opnovice2/gun/optPhotonPolar",this);
 52   fPolarCmd->SetParameterName("angle", true);  <<  52   fPolarCmd->SetGuidance("Set linear polarization");
                                                   >>  53   fPolarCmd->SetGuidance("  angle w.r.t. (k,n) plane");
                                                   >>  54   fPolarCmd->SetParameterName("angle",true);
 53   fPolarCmd->SetUnitCategory("Angle");             55   fPolarCmd->SetUnitCategory("Angle");
 54   fPolarCmd->SetDefaultValue(-360.0);              56   fPolarCmd->SetDefaultValue(-360.0);
 55   fPolarCmd->SetDefaultUnit("deg");                57   fPolarCmd->SetDefaultUnit("deg");
 56   fPolarCmd->AvailableForStates(G4State_Idle);     58   fPolarCmd->AvailableForStates(G4State_Idle);
 57                                                << 
 58   fRandomDirectionCmd = new G4UIcmdWithABool(" << 
 59   fRandomDirectionCmd->SetGuidance("Set direct << 
 60   fRandomDirectionCmd->SetDefaultValue(true);  << 
 61   fRandomDirectionCmd->AvailableForStates(G4St << 
 62 }                                                  59 }
 63                                                    60 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65                                                    62 
 66 PrimaryGeneratorMessenger::~PrimaryGeneratorMe     63 PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger()
 67 {                                                  64 {
 68   delete fPolarCmd;                                65   delete fPolarCmd;
 69   delete fGunDir;                                  66   delete fGunDir;
 70   delete fRandomDirectionCmd;                  << 
 71 }                                                  67 }
 72                                                    68 
 73 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 74                                                    70 
 75 void PrimaryGeneratorMessenger::SetNewValue(G4 <<  71 void PrimaryGeneratorMessenger::SetNewValue(
                                                   >>  72                                         G4UIcommand* command, G4String newValue)
 76 {                                                  73 {
 77   if (command == fPolarCmd) {                      74   if (command == fPolarCmd) {
 78     G4double angle = fPolarCmd->GetNewDoubleVa <<  75       G4double angle = fPolarCmd->GetNewDoubleValue(newValue);
 79     if (angle == -360.0 * deg) {               <<  76       if (angle == -360.0*deg) {
 80       fPrimaryAction->SetOptPhotonPolar();     <<  77          fPrimaryAction->SetOptPhotonPolar();
 81     }                                          <<  78       } else {
 82     else {                                     <<  79          fPrimaryAction->SetOptPhotonPolar(angle);
 83       fPrimaryAction->SetOptPhotonPolar(angle) <<  80       }
 84     }                                          << 
 85   }                                            << 
 86   else if (command == fRandomDirectionCmd) {   << 
 87     fPrimaryAction->SetRandomDirection(true);  << 
 88   }                                                81   }
 89 }                                                  82 }
 90                                                    83 
 91 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 92                                                    85