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Geant4/examples/extended/optical/OpNovice/src/OpNovicePrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/optical/OpNovice/src/OpNovicePrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/optical/OpNovice/src/OpNovicePrimaryGeneratorAction.cc (Version 10.4)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file OpNovice/src/OpNovicePrimaryGenerato     26 /// \file OpNovice/src/OpNovicePrimaryGeneratorAction.cc
 27 /// \brief Implementation of the OpNovicePrima     27 /// \brief Implementation of the OpNovicePrimaryGeneratorAction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                                 30 //
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    33 
 34 #include "OpNovicePrimaryGeneratorAction.hh"       34 #include "OpNovicePrimaryGeneratorAction.hh"
 35                                                << 
 36 #include "OpNovicePrimaryGeneratorMessenger.hh     35 #include "OpNovicePrimaryGeneratorMessenger.hh"
 37                                                    36 
                                                   >>  37 #include "Randomize.hh"
                                                   >>  38 
 38 #include "G4Event.hh"                              39 #include "G4Event.hh"
 39 #include "G4ParticleDefinition.hh"             << 
 40 #include "G4ParticleGun.hh"                        40 #include "G4ParticleGun.hh"
 41 #include "G4ParticleTable.hh"                      41 #include "G4ParticleTable.hh"
                                                   >>  42 #include "G4ParticleDefinition.hh"
 42 #include "G4SystemOfUnits.hh"                      43 #include "G4SystemOfUnits.hh"
 43 #include "Randomize.hh"                        << 
 44                                                    44 
 45 //....oooOO0OOooo........oooOO0OOooo........oo     45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  46 
 46 OpNovicePrimaryGeneratorAction::OpNovicePrimar     47 OpNovicePrimaryGeneratorAction::OpNovicePrimaryGeneratorAction()
 47   : G4VUserPrimaryGeneratorAction(), fParticle <<  48  : G4VUserPrimaryGeneratorAction(), 
                                                   >>  49    fParticleGun(0)
 48 {                                                  50 {
 49   G4int n_particle = 1;                            51   G4int n_particle = 1;
 50   fParticleGun = new G4ParticleGun(n_particle)     52   fParticleGun = new G4ParticleGun(n_particle);
 51   // create a messenger for this class         <<  53 
                                                   >>  54   //create a messenger for this class
 52   fGunMessenger = new OpNovicePrimaryGenerator     55   fGunMessenger = new OpNovicePrimaryGeneratorMessenger(this);
 53   // default kinematic                         <<  56 
                                                   >>  57   //default kinematic
 54   //                                               58   //
 55   G4ParticleTable* particleTable = G4ParticleT     59   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 56   G4ParticleDefinition* particle = particleTab     60   G4ParticleDefinition* particle = particleTable->FindParticle("e+");
 57                                                    61 
 58   fParticleGun->SetParticleDefinition(particle     62   fParticleGun->SetParticleDefinition(particle);
 59   fParticleGun->SetParticleTime(0.0 * ns);     <<  63   fParticleGun->SetParticleTime(0.0*ns);
 60   fParticleGun->SetParticlePosition(G4ThreeVec <<  64   fParticleGun->SetParticlePosition(G4ThreeVector(0.0*cm,0.0*cm,0.0*cm));
 61   fParticleGun->SetParticleMomentumDirection(G <<  65   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.));
 62   fParticleGun->SetParticleEnergy(500.0 * keV) <<  66   fParticleGun->SetParticleEnergy(500.0*keV);
 63 }                                                  67 }
 64                                                    68 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  70 
 66 OpNovicePrimaryGeneratorAction::~OpNovicePrima     71 OpNovicePrimaryGeneratorAction::~OpNovicePrimaryGeneratorAction()
 67 {                                                  72 {
 68   delete fParticleGun;                             73   delete fParticleGun;
 69   delete fGunMessenger;                            74   delete fGunMessenger;
 70 }                                                  75 }
 71                                                    76 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  78 
 73 void OpNovicePrimaryGeneratorAction::GenerateP     79 void OpNovicePrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 74 {                                                  80 {
 75   fParticleGun->GeneratePrimaryVertex(anEvent)     81   fParticleGun->GeneratePrimaryVertex(anEvent);
 76 }                                                  82 }
 77                                                    83 
 78 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  85 
 79 void OpNovicePrimaryGeneratorAction::SetOptPho     86 void OpNovicePrimaryGeneratorAction::SetOptPhotonPolar()
 80 {                                                  87 {
 81   G4double angle = G4UniformRand() * 360.0 * d <<  88  G4double angle = G4UniformRand() * 360.0*deg;
 82   SetOptPhotonPolar(angle);                    <<  89  SetOptPhotonPolar(angle);
 83 }                                                  90 }
 84                                                    91 
 85 //....oooOO0OOooo........oooOO0OOooo........oo     92 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  93 
 86 void OpNovicePrimaryGeneratorAction::SetOptPho     94 void OpNovicePrimaryGeneratorAction::SetOptPhotonPolar(G4double angle)
 87 {                                                  95 {
 88   if (fParticleGun->GetParticleDefinition()->G <<  96  if (fParticleGun->GetParticleDefinition()->GetParticleName()!="opticalphoton")
 89     G4ExceptionDescription ed;                 <<  97    {
 90     ed << "Warning: the particleGun is not an  <<  98      G4cout << "--> warning from PrimaryGeneratorAction::SetOptPhotonPolar() :"
 91     G4Exception("OpNovicePrimaryGeneratorActio <<  99                "the particleGun is not an opticalphoton" << G4endl;
 92                 ed);                           << 100      return;
 93     return;                                    << 101    }
 94   }                                            << 102 
 95                                                << 103  G4ThreeVector normal (1., 0., 0.);
 96   G4ThreeVector normal(1., 0., 0.);            << 104  G4ThreeVector kphoton = fParticleGun->GetParticleMomentumDirection();
 97   G4ThreeVector kphoton = fParticleGun->GetPar << 105  G4ThreeVector product = normal.cross(kphoton);
 98   G4ThreeVector product = normal.cross(kphoton << 106  G4double modul2       = product*product;
 99   G4double modul2 = product * product;         << 107  
100                                                << 108  G4ThreeVector e_perpend (0., 0., 1.);
101   G4ThreeVector e_perpend(0., 0., 1.);         << 109  if (modul2 > 0.) e_perpend = (1./std::sqrt(modul2))*product;
102   if (modul2 > 0.) e_perpend = (1. / std::sqrt << 110  G4ThreeVector e_paralle    = e_perpend.cross(kphoton);
103   G4ThreeVector e_paralle = e_perpend.cross(kp << 111  
104                                                << 112  G4ThreeVector polar = std::cos(angle)*e_paralle + std::sin(angle)*e_perpend;
105   G4ThreeVector polar = std::cos(angle) * e_pa << 113  fParticleGun->SetParticlePolarization(polar);
106   fParticleGun->SetParticlePolarization(polar) << 
107 }                                                 114 }
                                                   >> 115 
108 //....oooOO0OOooo........oooOO0OOooo........oo    116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
109                                                   117