Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: LXeScintSD.cc 68752 2013-04-05 10:23:47Z gcosmo $ 26 // 27 // 27 /// \file optical/LXe/src/LXeScintSD.cc 28 /// \file optical/LXe/src/LXeScintSD.cc 28 /// \brief Implementation of the LXeScintSD cl 29 /// \brief Implementation of the LXeScintSD class 29 // 30 // 30 // 31 // 31 #include "LXeScintSD.hh" 32 #include "LXeScintSD.hh" 32 << 33 #include "LXeScintHit.hh" 33 #include "LXeScintHit.hh" 34 << 34 #include "G4VPhysicalVolume.hh" 35 #include "G4LogicalVolume.hh" 35 #include "G4LogicalVolume.hh" 36 #include "G4ParticleDefinition.hh" << 37 #include "G4SDManager.hh" << 38 #include "G4Step.hh" << 39 #include "G4TouchableHistory.hh" << 40 #include "G4Track.hh" 36 #include "G4Track.hh" 41 #include "G4VPhysicalVolume.hh" << 37 #include "G4Step.hh" 42 #include "G4VProcess.hh" << 38 #include "G4ParticleDefinition.hh" 43 #include "G4VTouchable.hh" 39 #include "G4VTouchable.hh" >> 40 #include "G4TouchableHistory.hh" 44 #include "G4ios.hh" 41 #include "G4ios.hh" >> 42 #include "G4VProcess.hh" 45 43 46 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 45 48 LXeScintSD::LXeScintSD(G4String name) : G4VSen << 46 LXeScintSD::LXeScintSD(G4String name) >> 47 : G4VSensitiveDetector(name) 49 { 48 { >> 49 fScintCollection = NULL; 50 collectionName.insert("scintCollection"); 50 collectionName.insert("scintCollection"); 51 } 51 } 52 52 53 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 54 54 55 void LXeScintSD::Initialize(G4HCofThisEvent* h << 55 LXeScintSD::~LXeScintSD() {} 56 { << 57 fScintCollection = new LXeScintHitsCollectio << 58 56 59 if (fHitsCID < 0) { << 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 fHitsCID = G4SDManager::GetSDMpointer()->G << 58 >> 59 void LXeScintSD::Initialize(G4HCofThisEvent* hitsCE){ >> 60 fScintCollection = new LXeScintHitsCollection >> 61 (SensitiveDetectorName,collectionName[0]); >> 62 //A way to keep all the hits of this event in one place if needed >> 63 static G4int hitsCID = -1; >> 64 if(hitsCID<0){ >> 65 hitsCID = GetCollectionID(0); 61 } 66 } 62 hitsCE->AddHitsCollection(fHitsCID, fScintCo << 67 hitsCE->AddHitsCollection( hitsCID, fScintCollection ); 63 } 68 } 64 69 65 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 71 67 G4bool LXeScintSD::ProcessHits(G4Step* aStep, << 72 G4bool LXeScintSD::ProcessHits(G4Step* aStep,G4TouchableHistory* ){ 68 { << 69 G4double edep = aStep->GetTotalEnergyDeposit 73 G4double edep = aStep->GetTotalEnergyDeposit(); 70 if (edep == 0.) return false; // No edep so << 74 if(edep==0.) return false; //No edep so dont count as hit 71 75 72 G4StepPoint* thePrePoint = aStep->GetPreStep 76 G4StepPoint* thePrePoint = aStep->GetPreStepPoint(); 73 auto theTouchable = (G4TouchableHistory*)(aS << 77 G4TouchableHistory* theTouchable = >> 78 (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()); 74 G4VPhysicalVolume* thePrePV = theTouchable-> 79 G4VPhysicalVolume* thePrePV = theTouchable->GetVolume(); 75 << 80 76 G4StepPoint* thePostPoint = aStep->GetPostSt 81 G4StepPoint* thePostPoint = aStep->GetPostStepPoint(); 77 82 78 // Get the average position of the hit << 83 //Get the average position of the hit 79 G4ThreeVector pos = thePrePoint->GetPosition 84 G4ThreeVector pos = thePrePoint->GetPosition() + thePostPoint->GetPosition(); 80 pos /= 2.; << 85 pos/=2.; 81 86 82 auto scintHit = new LXeScintHit(thePrePV); << 87 LXeScintHit* scintHit = new LXeScintHit(thePrePV); 83 88 84 scintHit->SetEdep(edep); 89 scintHit->SetEdep(edep); 85 scintHit->SetPos(pos); 90 scintHit->SetPos(pos); 86 91 87 fScintCollection->insert(scintHit); 92 fScintCollection->insert(scintHit); 88 93 89 return true; 94 return true; 90 } 95 } 91 96 92 //....oooOO0OOooo........oooOO0OOooo........oo 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 98 >> 99 void LXeScintSD::EndOfEvent(G4HCofThisEvent* ) {} >> 100 >> 101 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 102 >> 103 void LXeScintSD::clear() {} >> 104 >> 105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 106 >> 107 void LXeScintSD::DrawAll() {} >> 108 >> 109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 110 >> 111 void LXeScintSD::PrintAll() {} 93 112