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Geant4/examples/extended/optical/LXe/src/LXePrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/optical/LXe/src/LXePrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/optical/LXe/src/LXePrimaryGeneratorAction.cc (Version 11.1.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file optical/LXe/src/LXePrimaryGeneratorA     27 /// \file optical/LXe/src/LXePrimaryGeneratorAction.cc
 28 /// \brief Implementation of the LXePrimaryGen     28 /// \brief Implementation of the LXePrimaryGeneratorAction class
 29 //                                                 29 //
 30 //                                                 30 //
 31 #include "LXePrimaryGeneratorAction.hh"            31 #include "LXePrimaryGeneratorAction.hh"
 32                                                    32 
                                                   >>  33 #include "globals.hh"
 33 #include "G4Event.hh"                              34 #include "G4Event.hh"
 34 #include "G4ParticleDefinition.hh"                 35 #include "G4ParticleDefinition.hh"
 35 #include "G4ParticleGun.hh"                        36 #include "G4ParticleGun.hh"
 36 #include "G4ParticleTable.hh"                      37 #include "G4ParticleTable.hh"
 37 #include "G4SystemOfUnits.hh"                      38 #include "G4SystemOfUnits.hh"
 38 #include "globals.hh"                          << 
 39                                                    39 
 40 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 41                                                    41 
 42 LXePrimaryGeneratorAction::LXePrimaryGenerator     42 LXePrimaryGeneratorAction::LXePrimaryGeneratorAction()
 43 {                                                  43 {
 44   G4int n_particle = 1;                            44   G4int n_particle = 1;
 45   fParticleGun = new G4ParticleGun(n_particle) <<  45   fParticleGun     = new G4ParticleGun(n_particle);
 46                                                    46 
 47   G4ParticleTable* particleTable = G4ParticleT     47   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 48                                                    48 
 49   G4String particleName;                           49   G4String particleName;
 50   fParticleGun->SetParticleDefinition(particle <<  50   fParticleGun->SetParticleDefinition(
                                                   >>  51     particleTable->FindParticle(particleName = "gamma"));
 51   // Default energy,position,momentum              52   // Default energy,position,momentum
 52   fParticleGun->SetParticleEnergy(511. * keV);     53   fParticleGun->SetParticleEnergy(511. * keV);
 53   fParticleGun->SetParticlePosition(G4ThreeVec     54   fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., -20. * cm));
 54   fParticleGun->SetParticleMomentumDirection(G     55   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0., 0., 1.));
 55 }                                                  56 }
 56                                                    57 
 57 //....oooOO0OOooo........oooOO0OOooo........oo     58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 58                                                    59 
 59 LXePrimaryGeneratorAction::~LXePrimaryGenerato <<  60 LXePrimaryGeneratorAction::~LXePrimaryGeneratorAction() { delete fParticleGun; }
 60 {                                              << 
 61   delete fParticleGun;                         << 
 62 }                                              << 
 63                                                    61 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65                                                    63 
 66 void LXePrimaryGeneratorAction::GeneratePrimar     64 void LXePrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 67 {                                                  65 {
 68   fParticleGun->GeneratePrimaryVertex(anEvent)     66   fParticleGun->GeneratePrimaryVertex(anEvent);
 69 }                                                  67 }
 70                                                    68