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Geant4/examples/extended/medical/fanoCavity2/src/PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/medical/fanoCavity2/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/medical/fanoCavity2/src/PrimaryGeneratorAction.cc (Version 10.4.p1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file medical/fanoCavity2/src/PrimaryGener     26 /// \file medical/fanoCavity2/src/PrimaryGeneratorAction.cc
 27 /// \brief Implementation of the PrimaryGenera     27 /// \brief Implementation of the PrimaryGeneratorAction class
 28 //                                                 28 //
                                                   >>  29 // $Id: PrimaryGeneratorAction.cc 90829 2015-06-10 08:37:55Z gcosmo $
 29 //                                                 30 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    33 
 33 #include "PrimaryGeneratorAction.hh"               34 #include "PrimaryGeneratorAction.hh"
 34                                                    35 
 35 #include "DetectorConstruction.hh"                 36 #include "DetectorConstruction.hh"
 36 #include "HistoManager.hh"                         37 #include "HistoManager.hh"
 37                                                    38 
 38 #include "G4Event.hh"                              39 #include "G4Event.hh"
 39 #include "G4ParticleDefinition.hh"             << 
 40 #include "G4ParticleGun.hh"                        40 #include "G4ParticleGun.hh"
 41 #include "G4ParticleTable.hh"                      41 #include "G4ParticleTable.hh"
                                                   >>  42 #include "G4ParticleDefinition.hh"
 42 #include "G4SystemOfUnits.hh"                      43 #include "G4SystemOfUnits.hh"
 43 #include "Randomize.hh"                            44 #include "Randomize.hh"
 44                                                    45 
 45 //....oooOO0OOooo........oooOO0OOooo........oo     46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 46                                                    47 
 47 PrimaryGeneratorAction::PrimaryGeneratorAction     48 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det)
 48   : fParticleGun(0), fDetector(det)            <<  49 :fParticleGun(0), fDetector(det)
 49 {                                                  50 {
 50   fParticleGun = new G4ParticleGun(1);         <<  51    fParticleGun  = new G4ParticleGun(1);
 51   G4ParticleDefinition* particle = G4ParticleT <<  52   G4ParticleDefinition* particle
                                                   >>  53            = G4ParticleTable::GetParticleTable()->FindParticle("e-");
 52   fParticleGun->SetParticleDefinition(particle     54   fParticleGun->SetParticleDefinition(particle);
 53   fParticleGun->SetParticleEnergy(1 * MeV);    <<  55   fParticleGun->SetParticleEnergy(1*MeV);  
 54   fParticleGun->SetParticleMomentumDirection(G <<  56   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
 55 }                                                  57 }
 56                                                    58 
 57 //....oooOO0OOooo........oooOO0OOooo........oo     59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 58                                                    60 
 59 PrimaryGeneratorAction::~PrimaryGeneratorActio     61 PrimaryGeneratorAction::~PrimaryGeneratorAction()
 60 {                                                  62 {
 61   delete fParticleGun;                             63   delete fParticleGun;
 62 }                                                  64 }
 63                                                    65 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65                                                    67 
 66 void PrimaryGeneratorAction::RunInitialisation     68 void PrimaryGeneratorAction::RunInitialisation(G4double effWall, G4double massR)
 67 {                                                  69 {
 68   // this function is called at beginning of r <<  70   //this function is called at beginning of run
                                                   >>  71 
 69                                                    72 
 70   fCavityThickness = fDetector->GetCavityThick     73   fCavityThickness = fDetector->GetCavityThickness();
 71   fEffWallThick = effWall;                         74   fEffWallThick = effWall;
 72   fMassWallRatio = massR;                      <<  75   fMassWallRatio  = massR;
 73                                                <<  76     
 74   fNwall = fNcavity = 0;                           77   fNwall = fNcavity = 0;
 75 }                                                  78 }
 76                                                    79 
 77 //....oooOO0OOooo........oooOO0OOooo........oo     80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 78                                                    81 
 79 void PrimaryGeneratorAction::GeneratePrimaries     82 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 80 {                                                  83 {
 81   // this function is called at the begining o <<  84   //this function is called at the begining of event
 82   //                                           <<  85   //      
 83   G4double Zvertex;                                86   G4double Zvertex;
 84   if (G4UniformRand() < fMassWallRatio) {          87   if (G4UniformRand() < fMassWallRatio) {
 85     Zvertex = 0.5 * fCavityThickness + G4Unifo <<  88     Zvertex = 0.5*fCavityThickness + G4UniformRand()*fEffWallThick;
 86     if (G4UniformRand() < 0.5) Zvertex = -Zver     89     if (G4UniformRand() < 0.5) Zvertex = -Zvertex;
 87     fNwall++;                                      90     fNwall++;
 88   }                                            <<  91   } else {
 89   else {                                       <<  92     Zvertex = (G4UniformRand() - 0.5)*fCavityThickness;
 90     Zvertex = (G4UniformRand() - 0.5) * fCavit << 
 91     fNcavity++;                                    93     fNcavity++;
 92   }                                                94   }
 93                                                <<  95   
 94   fParticleGun->SetParticlePosition(G4ThreeVec <<  96   fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., Zvertex));  
 95   fParticleGun->GeneratePrimaryVertex(anEvent)     97   fParticleGun->GeneratePrimaryVertex(anEvent);
 96                                                <<  98   
 97   // histograms                                <<  99   //histograms
 98   //                                              100   //
 99   G4AnalysisManager* analysisManager = G4Analy << 101   G4AnalysisManager* analysisManager = G4AnalysisManager::Instance();    
100   analysisManager->FillH1(1, Zvertex);         << 102   analysisManager->FillH1(1,Zvertex);
101   analysisManager->FillH1(2, fParticleGun->Get << 103   analysisManager->FillH1(2,fParticleGun->GetParticleEnergy()); 
102 }                                                 104 }
103                                                   105 
104 //....oooOO0OOooo........oooOO0OOooo........oo    106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 107 
105                                                   108