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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file medical/fanoCavity2/src/PrimaryGener 26 /// \file medical/fanoCavity2/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // >> 29 // $Id: PrimaryGeneratorAction.cc 90829 2015-06-10 08:37:55Z gcosmo $ 29 // 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "PrimaryGeneratorAction.hh" 34 #include "PrimaryGeneratorAction.hh" 34 35 35 #include "DetectorConstruction.hh" 36 #include "DetectorConstruction.hh" 36 #include "HistoManager.hh" 37 #include "HistoManager.hh" 37 38 38 #include "G4Event.hh" 39 #include "G4Event.hh" 39 #include "G4ParticleDefinition.hh" << 40 #include "G4ParticleGun.hh" 40 #include "G4ParticleGun.hh" 41 #include "G4ParticleTable.hh" 41 #include "G4ParticleTable.hh" >> 42 #include "G4ParticleDefinition.hh" 42 #include "G4SystemOfUnits.hh" 43 #include "G4SystemOfUnits.hh" 43 #include "Randomize.hh" 44 #include "Randomize.hh" 44 45 45 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 47 47 PrimaryGeneratorAction::PrimaryGeneratorAction 48 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) 48 : fParticleGun(0), fDetector(det) << 49 :fParticleGun(0), fDetector(det) 49 { 50 { 50 fParticleGun = new G4ParticleGun(1); << 51 fParticleGun = new G4ParticleGun(1); 51 G4ParticleDefinition* particle = G4ParticleT << 52 G4ParticleDefinition* particle >> 53 = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 52 fParticleGun->SetParticleDefinition(particle 54 fParticleGun->SetParticleDefinition(particle); 53 fParticleGun->SetParticleEnergy(1 * MeV); << 55 fParticleGun->SetParticleEnergy(1*MeV); 54 fParticleGun->SetParticleMomentumDirection(G << 56 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 55 } 57 } 56 58 57 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 58 60 59 PrimaryGeneratorAction::~PrimaryGeneratorActio 61 PrimaryGeneratorAction::~PrimaryGeneratorAction() 60 { 62 { 61 delete fParticleGun; 63 delete fParticleGun; 62 } 64 } 63 65 64 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 67 66 void PrimaryGeneratorAction::RunInitialisation 68 void PrimaryGeneratorAction::RunInitialisation(G4double effWall, G4double massR) 67 { 69 { 68 // this function is called at beginning of r << 70 //this function is called at beginning of run >> 71 69 72 70 fCavityThickness = fDetector->GetCavityThick 73 fCavityThickness = fDetector->GetCavityThickness(); 71 fEffWallThick = effWall; 74 fEffWallThick = effWall; 72 fMassWallRatio = massR; << 75 fMassWallRatio = massR; 73 << 76 74 fNwall = fNcavity = 0; 77 fNwall = fNcavity = 0; 75 } 78 } 76 79 77 //....oooOO0OOooo........oooOO0OOooo........oo 80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 78 81 79 void PrimaryGeneratorAction::GeneratePrimaries 82 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 80 { 83 { 81 // this function is called at the begining o << 84 //this function is called at the begining of event 82 // << 85 // 83 G4double Zvertex; 86 G4double Zvertex; 84 if (G4UniformRand() < fMassWallRatio) { 87 if (G4UniformRand() < fMassWallRatio) { 85 Zvertex = 0.5 * fCavityThickness + G4Unifo << 88 Zvertex = 0.5*fCavityThickness + G4UniformRand()*fEffWallThick; 86 if (G4UniformRand() < 0.5) Zvertex = -Zver 89 if (G4UniformRand() < 0.5) Zvertex = -Zvertex; 87 fNwall++; 90 fNwall++; 88 } << 91 } else { 89 else { << 92 Zvertex = (G4UniformRand() - 0.5)*fCavityThickness; 90 Zvertex = (G4UniformRand() - 0.5) * fCavit << 91 fNcavity++; 93 fNcavity++; 92 } 94 } 93 << 95 94 fParticleGun->SetParticlePosition(G4ThreeVec << 96 fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., Zvertex)); 95 fParticleGun->GeneratePrimaryVertex(anEvent) 97 fParticleGun->GeneratePrimaryVertex(anEvent); 96 << 98 97 // histograms << 99 //histograms 98 // 100 // 99 G4AnalysisManager* analysisManager = G4Analy << 101 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 100 analysisManager->FillH1(1, Zvertex); << 102 analysisManager->FillH1(1,Zvertex); 101 analysisManager->FillH1(2, fParticleGun->Get << 103 analysisManager->FillH1(2,fParticleGun->GetParticleEnergy()); 102 } 104 } 103 105 104 //....oooOO0OOooo........oooOO0OOooo........oo 106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 107 105 108