Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file medical/fanoCavity/fanoCavity.cc << 26 // $Id: fanoCavity.cc,v 1.6 2007/10/29 17:09:53 maire Exp $ 27 /// \brief Main program of the medical/fanoCav << 27 // GEANT4 tag $Name: geant4-09-01-patch-02 $ 28 // << 28 // 29 // << 30 //....oooOO0OOooo........oooOO0OOooo........oo << 31 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 31 >> 32 #include "G4RunManager.hh" >> 33 #include "G4UImanager.hh" >> 34 #include "G4UIterminal.hh" >> 35 #include "G4UItcsh.hh" >> 36 #include "Randomize.hh" 32 37 33 #include "ActionInitialization.hh" << 34 #include "DetectorConstruction.hh" 38 #include "DetectorConstruction.hh" 35 #include "EventAction.hh" << 36 #include "PhysicsList.hh" 39 #include "PhysicsList.hh" 37 #include "PrimaryGeneratorAction.hh" 40 #include "PrimaryGeneratorAction.hh" >> 41 38 #include "RunAction.hh" 42 #include "RunAction.hh" 39 #include "StackingAction.hh" << 43 #include "EventAction.hh" 40 #include "SteppingAction.hh" << 41 #include "TrackingAction.hh" 44 #include "TrackingAction.hh" >> 45 #include "SteppingAction.hh" >> 46 #include "SteppingVerbose.hh" >> 47 #include "StackingAction.hh" >> 48 #include "HistoManager.hh" 42 49 43 #include "G4RunManagerFactory.hh" << 50 #ifdef G4VIS_USE 44 #include "G4SteppingVerbose.hh" << 51 #include "G4VisExecutive.hh" 45 #include "G4Types.hh" << 52 #endif 46 #include "G4UIExecutive.hh" << 47 #include "G4UImanager.hh" << 48 #include "G4VisExecutive.hh" << 49 #include "Randomize.hh" << 50 53 51 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 << 55 53 int main(int argc, char** argv) << 56 int main(int argc,char** argv) { 54 { << 57 55 // detect interactive mode (if no arguments) << 58 //choose the Random engine 56 G4UIExecutive* ui = nullptr; << 59 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 57 if (argc == 1) ui = new G4UIExecutive(argc, << 60 58 << 61 //my Verbose output class 59 // Use SteppingVerbose with Unit << 62 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 60 G4int precision = 4; << 63 61 G4SteppingVerbose::UseBestUnit(precision); << 64 //Construct the default run manager 62 << 65 G4RunManager * runManager = new G4RunManager; 63 // Creating run manager << 66 64 auto runManager = G4RunManagerFactory::Creat << 67 //set mandatory initialization classes 65 << 68 DetectorConstruction* det; 66 if (argc == 3) { << 69 PhysicsList* phys; 67 G4int nThreads = G4UIcommand::ConvertToInt << 70 PrimaryGeneratorAction* kin; 68 runManager->SetNumberOfThreads(nThreads); << 71 runManager->SetUserInitialization(det = new DetectorConstruction); 69 } << 70 << 71 // set mandatory initialization classes << 72 DetectorConstruction* det; << 73 PhysicsList* phys; << 74 << 75 runManager->SetUserInitialization(det = new << 76 runManager->SetUserInitialization(phys = new 72 runManager->SetUserInitialization(phys = new PhysicsList(det)); 77 << 73 runManager->SetUserAction(kin = new PrimaryGeneratorAction(det)); 78 // set user action classes << 74 79 runManager->SetUserInitialization(new Action << 75 //set user action classes 80 << 76 HistoManager* histo = new HistoManager(); 81 // initialize visualization << 77 RunAction* run = new RunAction(det,kin,histo); 82 G4VisManager* visManager = nullptr; << 78 EventAction* event = new EventAction(run,histo); 83 << 79 TrackingAction* track = new TrackingAction(run,histo); 84 // get the pointer to the User Interface man << 80 SteppingAction* step = new SteppingAction(det,run,event,track,histo); 85 G4UImanager* UImanager = G4UImanager::GetUIp << 81 StackingAction* stack = new StackingAction(det,run,histo); 86 << 82 87 if (ui) { << 83 runManager->SetUserAction(run); 88 // interactive mode << 84 runManager->SetUserAction(event); 89 visManager = new G4VisExecutive; << 85 runManager->SetUserAction(track); 90 visManager->Initialize(); << 86 runManager->SetUserAction(step); 91 ui->SessionStart(); << 87 runManager->SetUserAction(stack); 92 delete ui; << 88 93 } << 89 //get the pointer to the User Interface manager 94 else { << 90 G4UImanager* UI = G4UImanager::GetUIpointer(); 95 // batch mode << 91 96 G4String command = "/control/execute "; << 92 if (argc!=1) // batch mode 97 G4String fileName = argv[1]; << 93 { 98 UImanager->ApplyCommand(command + fileName << 94 G4String command = "/control/execute "; 99 } << 95 G4String fileName = argv[1]; 100 << 96 UI->ApplyCommand(command+fileName); 101 // job termination << 97 } 102 delete visManager; << 98 >> 99 else // interactive mode :define visualization and UI terminal >> 100 { >> 101 #ifdef G4VIS_USE >> 102 G4VisManager* visManager = new G4VisExecutive; >> 103 visManager->Initialize(); >> 104 #endif >> 105 >> 106 G4UIsession * session = 0; >> 107 #ifdef G4UI_USE_TCSH >> 108 session = new G4UIterminal(new G4UItcsh); >> 109 #else >> 110 session = new G4UIterminal(); >> 111 #endif >> 112 session->SessionStart(); >> 113 delete session; >> 114 >> 115 #ifdef G4VIS_USE >> 116 delete visManager; >> 117 #endif >> 118 } >> 119 >> 120 >> 121 //job termination >> 122 // >> 123 delete histo; 103 delete runManager; 124 delete runManager; >> 125 >> 126 return 0; 104 } 127 } 105 128 106 //....oooOO0OOooo........oooOO0OOooo........oo << 129 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 107 130