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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file medical/electronScattering/electronS 26 /// \file medical/electronScattering/electronScattering.cc 27 /// \brief Main program of the medical/electro 27 /// \brief Main program of the medical/electronScattering example 28 // 28 // 29 // 29 // >> 30 // $Id: electronScattering.cc 86064 2014-11-07 08:49:32Z gcosmo $ 30 // 31 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 34 34 #include "ActionInitialization.hh" << 35 #ifdef G4MULTITHREADED >> 36 #include "G4MTRunManager.hh" >> 37 #else >> 38 #include "G4RunManager.hh" >> 39 #endif >> 40 >> 41 #include "G4UImanager.hh" >> 42 #include "Randomize.hh" >> 43 35 #include "DetectorConstruction.hh" 44 #include "DetectorConstruction.hh" 36 #include "PhysicsList.hh" 45 #include "PhysicsList.hh" >> 46 #include "ActionInitialization.hh" >> 47 >> 48 #include "RunAction.hh" >> 49 #include "SteppingVerbose.hh" 37 50 38 #include "G4RunManagerFactory.hh" << 51 #ifdef G4VIS_USE 39 #include "G4SteppingVerbose.hh" << 40 #include "G4Types.hh" << 41 #include "G4UIExecutive.hh" << 42 #include "G4UImanager.hh" << 43 #include "G4VisExecutive.hh" 52 #include "G4VisExecutive.hh" 44 #include "Randomize.hh" << 53 #endif >> 54 >> 55 #ifdef G4UI_USE >> 56 #include "G4UIExecutive.hh" >> 57 #endif 45 58 46 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 60 48 int main(int argc, char** argv) << 61 int main(int argc,char** argv) { 49 { << 62 50 // detect interactive mode (if no arguments) << 63 //choose the Random engine 51 G4UIExecutive* ui = nullptr; << 64 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 52 if (argc == 1) ui = new G4UIExecutive(argc, << 65 53 << 66 #ifdef G4MULTITHREADED 54 // Use SteppingVerbose with Unit << 67 G4MTRunManager* runManager = new G4MTRunManager; 55 G4int precision = 4; << 68 runManager->SetNumberOfThreads(G4Threading::G4GetNumberOfCores()); 56 G4SteppingVerbose::UseBestUnit(precision); << 69 #else 57 << 70 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 58 // Creating run manager << 71 G4RunManager* runManager = new G4RunManager; 59 auto runManager = G4RunManagerFactory::Creat << 72 #endif 60 << 61 if (argc == 3) { << 62 G4int nThreads = G4UIcommand::ConvertToInt << 63 runManager->SetNumberOfThreads(nThreads); << 64 } << 65 73 66 // set mandatory initialization classes 74 // set mandatory initialization classes 67 DetectorConstruction* detector = new Detecto << 75 DetectorConstruction* detector; >> 76 detector = new DetectorConstruction; 68 runManager->SetUserInitialization(detector); 77 runManager->SetUserInitialization(detector); 69 78 70 runManager->SetUserInitialization(new Physic 79 runManager->SetUserInitialization(new PhysicsList()); 71 80 72 // set user action classes 81 // set user action classes 73 runManager->SetUserInitialization(new Action 82 runManager->SetUserInitialization(new ActionInitialization(detector)); 74 83 75 // initialize visualization << 84 // get the pointer to the User Interface manager 76 G4VisManager* visManager = nullptr; << 85 G4UImanager* UI = G4UImanager::GetUIpointer(); 77 << 86 78 // get the pointer to the User Interface man << 87 if (argc!=1) // batch mode 79 G4UImanager* UImanager = G4UImanager::GetUIp << 88 { 80 << 89 G4String command = "/control/execute "; 81 if (nullptr != ui) { << 90 G4String fileName = argv[1]; 82 // interactive mode << 91 UI->ApplyCommand(command+fileName); 83 visManager = new G4VisExecutive; << 92 } 84 visManager->Initialize(); << 93 85 ui->SessionStart(); << 94 else //define visualization and UI terminal for interactive mode 86 delete ui; << 95 { 87 delete visManager; << 96 #ifdef G4VIS_USE 88 } << 97 G4VisManager* visManager = new G4VisExecutive; 89 else { << 98 visManager->Initialize(); 90 // batch mode << 99 #endif 91 G4String command = "/control/execute "; << 100 92 G4String fileName = argv[1]; << 101 #ifdef G4UI_USE 93 UImanager->ApplyCommand(command + fileName << 102 G4UIExecutive * ui = new G4UIExecutive(argc,argv); 94 } << 103 ui->SessionStart(); 95 << 104 delete ui; >> 105 #endif >> 106 >> 107 #ifdef G4VIS_USE >> 108 delete visManager; >> 109 #endif >> 110 } >> 111 96 // job termination 112 // job termination >> 113 // 97 delete runManager; 114 delete runManager; >> 115 >> 116 return 0; 98 } 117 } 99 118 100 //....oooOO0OOooo........oooOO0OOooo........oo 119 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 120 101 121