Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us << 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publications: 29 // Med. Phys. 45 (2018) e722-e739 << 30 // Phys. Med. 31 (2015) 861-874 << 31 // Med. Phys. 37 (2010) 4692-4708 29 // Med. Phys. 37 (2010) 4692-4708 32 // Int. J. Model. Simul. Sci. Comput. 1 (2010) << 30 // Phys. Med. 31 (2015) 861-874 33 // << 34 // The Geant4-DNA web site is available at htt 31 // The Geant4-DNA web site is available at http://geant4-dna.org 35 // 32 // 36 /// \file medical/dna/svalue/src/PrimaryGenera 33 /// \file medical/dna/svalue/src/PrimaryGeneratorAction.cc 37 /// \brief Implementation of the PrimaryGenera 34 /// \brief Implementation of the PrimaryGeneratorAction class 38 35 39 #include "PrimaryGeneratorAction.hh" 36 #include "PrimaryGeneratorAction.hh" 40 << 41 #include "DetectorConstruction.hh" 37 #include "DetectorConstruction.hh" 42 38 >> 39 #include "G4Event.hh" >> 40 #include "G4ParticleGun.hh" >> 41 #include "G4ParticleTable.hh" >> 42 #include "G4ParticleDefinition.hh" >> 43 #include "G4PhysicalConstants.hh" >> 44 #include "G4SystemOfUnits.hh" >> 45 #include "Randomize.hh" 43 #include "G4RandomDirection.hh" 46 #include "G4RandomDirection.hh" 44 #include "G4RunManager.hh" 47 #include "G4RunManager.hh" 45 #include "G4StateManager.hh" 48 #include "G4StateManager.hh" 46 #include "G4SystemOfUnits.hh" << 47 49 48 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 51 50 PrimaryGeneratorAction::PrimaryGeneratorAction 52 PrimaryGeneratorAction::PrimaryGeneratorAction() 51 : G4VUserPrimaryGeneratorAction(), G4VStateD << 53 :G4VUserPrimaryGeneratorAction(), G4VStateDependent(), >> 54 fParticleGun(0), >> 55 fDetector(0) 52 { 56 { 53 fDetector = dynamic_cast<const DetectorConst << 57 fDetector = 54 G4RunManager::GetRunManager()->GetUserDete << 58 dynamic_cast<const DetectorConstruction*>(G4RunManager::GetRunManager() >> 59 ->GetUserDetectorConstruction()); 55 } 60 } 56 61 57 //....oooOO0OOooo........oooOO0OOooo........oo 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 58 63 59 PrimaryGeneratorAction::~PrimaryGeneratorActio 64 PrimaryGeneratorAction::~PrimaryGeneratorAction() 60 { 65 { 61 G4StateManager::GetStateManager()->Deregiste 66 G4StateManager::GetStateManager()->DeregisterDependent(this); 62 if (fParticleGun) delete fParticleGun; << 67 if(fParticleGun) delete fParticleGun; 63 } 68 } 64 69 65 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 71 67 void PrimaryGeneratorAction::GeneratePrimaries 72 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { << 73 { 69 G4double thickness = fDetector->GetCytoThick 74 G4double thickness = fDetector->GetCytoThickness(); 70 G4double radius = fDetector->GetNuclRadius() 75 G4double radius = fDetector->GetNuclRadius(); 71 76 72 G4double rx = 1 * m; << 77 G4double rx=1*m; 73 G4double ry = 1 * m; << 78 G4double ry=1*m; 74 G4double rz = 1 * m; << 79 G4double rz=1*m; 75 G4double myRadius = 0; 80 G4double myRadius = 0; 76 81 77 do { << 82 do 78 rx = (2 * G4UniformRand() - 1) * (radius + << 83 { 79 ry = (2 * G4UniformRand() - 1) * (radius + << 84 rx = (2*G4UniformRand()-1)*(radius+thickness)*1.01; 80 rz = (2 * G4UniformRand() - 1) * (radius + << 85 ry = (2*G4UniformRand()-1)*(radius+thickness)*1.01; 81 myRadius = std::sqrt(rx * rx + ry * ry + r << 86 rz = (2*G4UniformRand()-1)*(radius+thickness)*1.01; >> 87 myRadius = std::sqrt(rx*rx+ry*ry+rz*rz); 82 88 83 } while (myRadius > radius + thickness || my << 89 } while (myRadius>radius+thickness || myRadius<radius) ; 84 90 85 fParticleGun->SetParticlePosition(G4ThreeVec << 91 fParticleGun->SetParticlePosition(G4ThreeVector(rx,ry,rz)); 86 fParticleGun->SetParticleMomentumDirection(G 92 fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 87 fParticleGun->GeneratePrimaryVertex(anEvent) 93 fParticleGun->GeneratePrimaryVertex(anEvent); 88 } 94 } 89 95 90 //....oooOO0OOooo........oooOO0OOooo........oo 96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 91 97 92 G4bool PrimaryGeneratorAction::Notify(G4Applic 98 G4bool PrimaryGeneratorAction::Notify(G4ApplicationState requestedState) 93 { 99 { 94 if (requestedState == G4State_Idle) { << 100 if(requestedState == G4State_Idle) 95 if (fParticleGun != 0) return true; << 101 { >> 102 if(fParticleGun != 0) return true; 96 103 97 fParticleGun = new G4ParticleGun(1); << 104 fParticleGun = new G4ParticleGun(1); 98 105 99 // Define default primary 106 // Define default primary 100 << 107 G4ParticleDefinition* particle 101 G4ParticleDefinition* particle = G4Particl << 108 = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 102 fParticleGun->SetParticleDefinition(partic 109 fParticleGun->SetParticleDefinition(particle); 103 fParticleGun->SetParticleEnergy(0 * eV); << 110 fParticleGun->SetParticleEnergy(0*eV); 104 fParticleGun->SetParticlePosition(G4ThreeV 111 fParticleGun->SetParticlePosition(G4ThreeVector()); 105 fParticleGun->SetParticleMomentumDirection << 112 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1,0,0)); 106 } 113 } 107 114 108 return true; 115 return true; 109 } 116 } >> 117 110 118