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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Derived from << 26 // Derived from 27 // https://twiki.cern.ch/twiki/bin/view/Geant 27 // https://twiki.cern.ch/twiki/bin/view/Geant4/QuickMigrationGuideForGeant4V10 28 // Courtesy of A. Dotti 28 // Courtesy of A. Dotti 29 // 29 // 30 // This example is provided by the Geant4-DNA 30 // This example is provided by the Geant4-DNA collaboration 31 // Any report or published results obtained us << 31 // Any report or published results obtained using the Geant4-DNA software 32 // shall cite the following Geant4-DNA collabo 32 // shall cite the following Geant4-DNA collaboration publications: 33 // Med. Phys. 45 (2018) e722-e739 << 34 // Phys. Med. 31 (2015) 861-874 << 35 // Med. Phys. 37 (2010) 4692-4708 33 // Med. Phys. 37 (2010) 4692-4708 36 // Int. J. Model. Simul. Sci. Comput. 1 (2010) << 34 // Phys. Med. 31 (2015) 861-874 37 // << 38 // The Geant4-DNA web site is available at htt 35 // The Geant4-DNA web site is available at http://geant4-dna.org 39 // 36 // 40 /// \file medical/dna/svalue/src/MyPrimaryGene 37 /// \file medical/dna/svalue/src/MyPrimaryGeneratorActionFromFile.cc 41 /// \brief Implementation of the MyPrimaryGene 38 /// \brief Implementation of the MyPrimaryGeneratorActionFromFile class 42 39 43 #include "MyPrimaryGeneratorActionFromFile.hh" 40 #include "MyPrimaryGeneratorActionFromFile.hh" 44 << 45 #include "DetectorConstruction.hh" << 46 #include "MyFileReader.hh" 41 #include "MyFileReader.hh" >> 42 #include "DetectorConstruction.hh" 47 43 >> 44 #include "G4ParticleTable.hh" >> 45 #include "G4ParticleDefinition.hh" >> 46 #include "Randomize.hh" 48 #include "G4RandomDirection.hh" 47 #include "G4RandomDirection.hh" >> 48 #include "G4AutoLock.hh" >> 49 #include "G4ParticleGun.hh" >> 50 #include "G4String.hh" >> 51 #include "G4ThreeVector.hh" >> 52 #include "G4SystemOfUnits.hh" 49 #include "G4RunManager.hh" 53 #include "G4RunManager.hh" 50 #include "G4StateManager.hh" 54 #include "G4StateManager.hh" 51 #include "G4SystemOfUnits.hh" << 52 55 53 namespace << 56 namespace { G4Mutex myPrimGenMutex = G4MUTEX_INITIALIZER; } 54 { << 55 G4Mutex myPrimGenMutex = G4MUTEX_INITIALIZER; << 56 } << 57 57 58 MyFileReader* MyPrimaryGeneratorActionFromFile 58 MyFileReader* MyPrimaryGeneratorActionFromFile::fileReader = 0; 59 59 60 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 61 62 MyPrimaryGeneratorActionFromFile::MyPrimaryGen 62 MyPrimaryGeneratorActionFromFile::MyPrimaryGeneratorActionFromFile() 63 : G4VUserPrimaryGeneratorAction(), G4VStateD << 63 :G4VUserPrimaryGeneratorAction(), G4VStateDependent(), >> 64 fParticleGun(0), >> 65 fDetector(0) 64 { 66 { 65 fDetector = dynamic_cast<const DetectorConst << 67 fDetector = 66 G4RunManager::GetRunManager()->GetUserDete << 68 dynamic_cast<const DetectorConstruction*>(G4RunManager::GetRunManager() 67 << 69 ->GetUserDetectorConstruction()); >> 70 68 G4AutoLock lock(&myPrimGenMutex); 71 G4AutoLock lock(&myPrimGenMutex); 69 << 72 if( !fileReader ) fileReader = new MyFileReader(); 70 if (!fileReader) fileReader = new MyFileRead << 71 << 72 fParticleGun = new G4ParticleGun(1); 73 fParticleGun = new G4ParticleGun(1); 73 G4ParticleTable* particleTable = G4ParticleT 74 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 74 G4ParticleDefinition* particle = particleTab 75 G4ParticleDefinition* particle = particleTable->FindParticle("e-"); 75 fParticleGun->SetParticleDefinition(particle 76 fParticleGun->SetParticleDefinition(particle); 76 fParticleGun->SetParticleEnergy(10. * MeV); << 77 fParticleGun->SetParticleEnergy(10.*MeV); 77 } 78 } 78 79 79 //....oooOO0OOooo........oooOO0OOooo........oo 80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 80 81 81 MyPrimaryGeneratorActionFromFile::~MyPrimaryGe 82 MyPrimaryGeneratorActionFromFile::~MyPrimaryGeneratorActionFromFile() 82 { 83 { 83 G4AutoLock lock(&myPrimGenMutex); 84 G4AutoLock lock(&myPrimGenMutex); 84 if (fileReader) { << 85 if( fileReader ) { delete fileReader; fileReader = 0; } 85 delete fileReader; << 86 fileReader = 0; << 87 } << 88 86 89 G4StateManager::GetStateManager()->Deregiste 87 G4StateManager::GetStateManager()->DeregisterDependent(this); 90 if (fParticleGun) delete fParticleGun; << 88 if(fParticleGun) delete fParticleGun; 91 } 89 } 92 90 93 //....oooOO0OOooo........oooOO0OOooo........oo 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 94 92 95 void MyPrimaryGeneratorActionFromFile::Generat 93 void MyPrimaryGeneratorActionFromFile::GeneratePrimaries(G4Event* anEvent) 96 { 94 { 97 // Energy is read from file << 95 //Energy is read from file 98 << 96 // 99 G4double nrj = 0; 97 G4double nrj = 0; 100 if (fileReader) { << 98 if(fileReader) >> 99 { 101 G4AutoLock lock(&myPrimGenMutex); 100 G4AutoLock lock(&myPrimGenMutex); 102 nrj = fileReader->GetAnEvent(); 101 nrj = fileReader->GetAnEvent(); 103 } 102 } 104 fParticleGun->SetParticleEnergy(nrj * eV); << 103 fParticleGun->SetParticleEnergy(nrj*eV); 105 104 106 // 105 // 107 G4double thickness = fDetector->GetCytoThick 106 G4double thickness = fDetector->GetCytoThickness(); 108 G4double radius = fDetector->GetNuclRadius() 107 G4double radius = fDetector->GetNuclRadius(); 109 108 110 G4double rx = 1 * m; << 109 G4double rx=1*m; 111 G4double ry = 1 * m; << 110 G4double ry=1*m; 112 G4double rz = 1 * m; << 111 G4double rz=1*m; 113 G4double myRadius = 0; 112 G4double myRadius = 0; 114 113 115 do { << 114 do 116 rx = (2 * G4UniformRand() - 1) * (radius + << 115 { 117 ry = (2 * G4UniformRand() - 1) * (radius + << 116 rx = (2*G4UniformRand()-1)*(radius+thickness)*1.01; 118 rz = (2 * G4UniformRand() - 1) * (radius + << 117 ry = (2*G4UniformRand()-1)*(radius+thickness)*1.01; 119 myRadius = std::sqrt(rx * rx + ry * ry + r << 118 rz = (2*G4UniformRand()-1)*(radius+thickness)*1.01; >> 119 myRadius = std::sqrt(rx*rx+ry*ry+rz*rz); 120 120 121 } while (myRadius > radius + thickness || my << 121 } while (myRadius>radius+thickness || myRadius<radius) ; 122 122 123 fParticleGun->SetParticlePosition(G4ThreeVec << 123 fParticleGun->SetParticlePosition(G4ThreeVector(rx,ry,rz)); 124 fParticleGun->SetParticleMomentumDirection(G 124 fParticleGun->SetParticleMomentumDirection(G4RandomDirection()); 125 << 125 126 // G4cout << "---> EVENT ID=" << anEvent->Ge << 126 //G4cout << "---> EVENT ID=" << anEvent->GetEventID()+1 << G4endl; 127 // G4cout << "---> energy/eV=" << nrj << G4e << 127 //G4cout << "---> energy/eV=" << nrj << G4endl; 128 << 128 129 fParticleGun->GeneratePrimaryVertex(anEvent) 129 fParticleGun->GeneratePrimaryVertex(anEvent); 130 } 130 } 131 131 132 //....oooOO0OOooo........oooOO0OOooo........oo 132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 133 133 134 G4bool MyPrimaryGeneratorActionFromFile::Notif 134 G4bool MyPrimaryGeneratorActionFromFile::Notify(G4ApplicationState requestedState) 135 { 135 { 136 if (requestedState == G4State_Idle) { << 136 if(requestedState == G4State_Idle) 137 if (fParticleGun != 0) return true; << 137 { 138 << 138 if(fParticleGun != 0) return true; 139 fParticleGun = new G4ParticleGun(1); << 139 140 << 140 fParticleGun = new G4ParticleGun(1); 141 // Define default primary particle << 141 142 << 142 // Define default primary 143 G4ParticleDefinition* particle = G4Particl << 143 G4ParticleDefinition* particle >> 144 = G4ParticleTable::GetParticleTable()->FindParticle("e-"); 144 fParticleGun->SetParticleDefinition(partic 145 fParticleGun->SetParticleDefinition(particle); 145 fParticleGun->SetParticleEnergy(300 * eV); << 146 fParticleGun->SetParticleEnergy(300*eV); 146 fParticleGun->SetParticlePosition(G4ThreeV 147 fParticleGun->SetParticlePosition(G4ThreeVector()); 147 fParticleGun->SetParticleMomentumDirection << 148 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1,0,0)); 148 } 149 } 149 150 150 return true; 151 return true; 151 } 152 } 152 153