Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us << 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publications: 29 // Med. Phys. 45 (2018) e722-e739 << 30 // Phys. Med. 31 (2015) 861-874 29 // Phys. Med. 31 (2015) 861-874 31 // Med. Phys. 37 (2010) 4692-4708 30 // Med. Phys. 37 (2010) 4692-4708 32 // Int. J. Model. Simul. Sci. Comput. 1 (2010) << 33 // << 34 // The Geant4-DNA web site is available at htt 31 // The Geant4-DNA web site is available at http://geant4-dna.org 35 // 32 // >> 33 // $Id$ >> 34 // 36 /// \file medical/dna/slowing/src/DetectorCons 35 /// \file medical/dna/slowing/src/DetectorConstruction.cc 37 /// \brief Implementation of the DetectorConst 36 /// \brief Implementation of the DetectorConstruction class 38 37 39 #include "DetectorConstruction.hh" 38 #include "DetectorConstruction.hh" 40 << 41 #include "DetectorMessenger.hh" 39 #include "DetectorMessenger.hh" 42 40 43 #include "G4NistManager.hh" << 44 #include "G4RunManager.hh" << 45 #include "G4SystemOfUnits.hh" 41 #include "G4SystemOfUnits.hh" 46 #include "G4UnitsTable.hh" << 47 #include "G4UserLimits.hh" 42 #include "G4UserLimits.hh" >> 43 #include "G4NistManager.hh" >> 44 #include "G4UnitsTable.hh" >> 45 #include "G4LogicalVolumeStore.hh" >> 46 #include "G4RunManager.hh" 48 47 49 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 50 49 51 DetectorConstruction::DetectorConstruction() : << 50 DetectorConstruction::DetectorConstruction() : >> 51 G4VUserDetectorConstruction(), fWaterMaterial(0) 52 { 52 { 53 // Create commands for interactive definitio << 53 // create commands for interactive definition of the detector 54 fDetectorMessenger = new DetectorMessenger(t 54 fDetectorMessenger = new DetectorMessenger(this); 55 55 56 // Default tracking cut << 56 //default tracking cut 57 fTrackingCut = 7.4 * eV; << 57 fTrackingCut = 7.4*eV; 58 } 58 } 59 59 60 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 61 61 62 DetectorConstruction::~DetectorConstruction() 62 DetectorConstruction::~DetectorConstruction() 63 { 63 { 64 delete fDetectorMessenger; 64 delete fDetectorMessenger; 65 } 65 } 66 66 67 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 68 68 69 G4VPhysicalVolume* DetectorConstruction::Const 69 G4VPhysicalVolume* DetectorConstruction::Construct() >> 70 70 { 71 { 71 DefineMaterials(); 72 DefineMaterials(); 72 return ConstructDetector(); 73 return ConstructDetector(); 73 } 74 } 74 75 75 //....oooOO0OOooo........oooOO0OOooo........oo 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 76 77 77 void DetectorConstruction::DefineMaterials() 78 void DetectorConstruction::DefineMaterials() 78 { 79 { >> 80 79 // Water is defined from NIST material datab 81 // Water is defined from NIST material database 80 G4NistManager* man = G4NistManager::Instance << 82 G4NistManager * man = G4NistManager::Instance(); 81 83 82 G4Material* H2O = man->FindOrBuildMaterial(" << 84 G4Material * H2O = man->FindOrBuildMaterial("G4_WATER"); 83 85 >> 86 /* >> 87 If one wishes to test other density value for water material, >> 88 one should use instead: >> 89 G4Material * H2O = man->BuildMaterialWithNewDensity("G4_WATER_MODIFIED", >> 90 "G4_WATER",1.100*g/cm3); >> 91 >> 92 Note: any string for "G4_WATER_MODIFIED" parameter is accepted >> 93 and "G4_WATER" parameter should not be changed >> 94 Both materials are created and can be selected from dna.mac >> 95 */ 84 fWaterMaterial = H2O; 96 fWaterMaterial = H2O; 85 97 >> 98 //G4cout << "-> Density of water material (g/cm3)=" >> 99 // << fWaterMaterial->GetDensity()/(g/cm/cm/cm) << G4endl; >> 100 86 G4cout << *(G4Material::GetMaterialTable()) 101 G4cout << *(G4Material::GetMaterialTable()) << G4endl; 87 } 102 } 88 103 89 //....oooOO0OOooo........oooOO0OOooo........oo 104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 90 105 91 G4VPhysicalVolume* DetectorConstruction::Const 106 G4VPhysicalVolume* DetectorConstruction::ConstructDetector() 92 { 107 { >> 108 93 // WORLD VOLUME 109 // WORLD VOLUME 94 110 95 G4double worldSizeX = 1 * m; 111 G4double worldSizeX = 1 * m; 96 G4double worldSizeY = worldSizeX; 112 G4double worldSizeY = worldSizeX; 97 G4double worldSizeZ = worldSizeX; 113 G4double worldSizeZ = worldSizeX; 98 114 99 G4Box* solidWorld = new G4Box("World", // i << 115 G4Box* solidWorld = new G4Box("World", //its name 100 worldSizeX / 2 << 116 worldSizeX / 2, worldSizeY / 2, worldSizeZ / 2); //its size 101 117 102 fLogicWorld = new G4LogicalVolume(solidWorld << 118 fLogicWorld = new G4LogicalVolume(solidWorld, //its solid 103 fWaterMate << 119 fWaterMaterial, //its material 104 "World"); << 120 "World"); //its name 105 << 121 106 G4PVPlacement* physiWorld = new G4PVPlacemen << 122 G4PVPlacement* physiWorld = new G4PVPlacement( 107 << 123 0, //no rotation 108 << 124 G4ThreeVector(), //at (0,0,0) 109 << 125 fLogicWorld, 110 << 126 "World", //its name 111 << 127 0, //its mother volume 112 << 128 false, //no boolean operation >> 129 0); //copy number 113 130 114 // Visualization attributes 131 // Visualization attributes 115 G4VisAttributes* worldVisAtt = new G4VisAttr << 132 G4VisAttributes* worldVisAtt = new G4VisAttributes(G4Colour(1.0, 1.0, 1.0)); //White 116 worldVisAtt->SetVisibility(true); 133 worldVisAtt->SetVisibility(true); 117 fLogicWorld->SetVisAttributes(worldVisAtt); 134 fLogicWorld->SetVisAttributes(worldVisAtt); 118 135 119 G4VisAttributes* worldVisAtt1 = new G4VisAtt 136 G4VisAttributes* worldVisAtt1 = new G4VisAttributes(G4Colour(1.0, 0.0, 0.0)); 120 worldVisAtt1->SetVisibility(true); 137 worldVisAtt1->SetVisibility(true); 121 138 122 // Tracking cut 139 // Tracking cut 123 fLogicWorld->SetUserLimits(new G4UserLimits( << 140 fLogicWorld->SetUserLimits(new G4UserLimits(DBL_MAX,DBL_MAX,DBL_MAX, >> 141 fTrackingCut)); 124 142 125 PrintParameters(); 143 PrintParameters(); 126 144 127 return physiWorld; 145 return physiWorld; 128 } 146 } 129 147 130 //....oooOO0OOooo........oooOO0OOooo........oo 148 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 131 149 132 void DetectorConstruction::SetMaterial(G4Strin 150 void DetectorConstruction::SetMaterial(G4String materialChoice) 133 { 151 { 134 // Search the material by its name << 152 // Search the material by its name 135 G4Material* pttoMaterial = G4Material::GetMa << 153 G4Material* pttoMaterial = G4NistManager::Instance()->FindOrBuildMaterial 136 if (pttoMaterial) fWaterMaterial = pttoMater << 154 (materialChoice); 137 G4RunManager::GetRunManager()->PhysicsHasBee << 155 >> 156 if (pttoMaterial) >> 157 { >> 158 fWaterMaterial = pttoMaterial; >> 159 G4LogicalVolume* logicWorld = >> 160 G4LogicalVolumeStore::GetInstance()->GetVolume("World"); >> 161 logicWorld->SetMaterial(fWaterMaterial); >> 162 G4RunManager::GetRunManager()->GeometryHasBeenModified(); >> 163 } >> 164 } >> 165 >> 166 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 167 >> 168 void DetectorConstruction::UpdateGeometry() >> 169 { >> 170 G4RunManager::GetRunManager()->GeometryHasBeenModified(); >> 171 G4RunManager::GetRunManager()->DefineWorldVolume(ConstructDetector()); 138 } 172 } 139 173 140 //....oooOO0OOooo........oooOO0OOooo........oo 174 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 141 175 142 void DetectorConstruction::SetTrackingCut(G4do 176 void DetectorConstruction::SetTrackingCut(G4double value) 143 { 177 { 144 fTrackingCut = value; 178 fTrackingCut = value; 145 G4RunManager::GetRunManager()->ReinitializeG << 179 G4RunManager::GetRunManager()->ReinitializeGeometry(); 146 } 180 } 147 181 148 //....oooOO0OOooo........oooOO0OOooo........oo 182 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 149 183 150 void DetectorConstruction::PrintParameters() c 184 void DetectorConstruction::PrintParameters() const 151 { 185 { 152 G4cout << "\n------------------------------- 186 G4cout << "\n---------------------------------------------------------\n"; 153 G4cout << "---> The tracking cut is set to " << 187 G4cout << "---> The tracking cut is set to " >> 188 << G4BestUnit(fTrackingCut,"Energy") << G4endl; 154 G4cout << "\n------------------------------- 189 G4cout << "\n---------------------------------------------------------\n"; 155 } 190 } >> 191 >> 192 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 156 193