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Geant4/examples/extended/medical/dna/clustering/src/DetectorConstruction.cc

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Differences between /examples/extended/medical/dna/clustering/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/medical/dna/clustering/src/DetectorConstruction.cc (Version 10.3.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // This example is provided by the Geant4-DNA      26 // This example is provided by the Geant4-DNA collaboration
 27 // Any report or published results obtained us     27 // Any report or published results obtained using the Geant4-DNA software
 28 // shall cite the following Geant4-DNA collabo     28 // shall cite the following Geant4-DNA collaboration publication:
 29 // Med. Phys. 37 (2010) 4692-4708                  29 // Med. Phys. 37 (2010) 4692-4708
 30 // The Geant4-DNA web site is available at htt     30 // The Geant4-DNA web site is available at http://geant4-dna.org
 31 //                                                 31 //
                                                   >>  32 // $Id$
 32 //                                                 33 //
 33 /// \file DetectorConstruction.cc                  34 /// \file DetectorConstruction.cc
 34 /// \brief Implementation of the DetectorConst     35 /// \brief Implementation of the DetectorConstruction class
 35                                                    36 
 36 #include "DetectorConstruction.hh"                 37 #include "DetectorConstruction.hh"
 37                                                    38 
 38 #include "G4Box.hh"                                39 #include "G4Box.hh"
 39 #include "G4NistManager.hh"                        40 #include "G4NistManager.hh"
 40 #include "G4PVPlacement.hh"                        41 #include "G4PVPlacement.hh"
 41 #include "G4RunManager.hh"                         42 #include "G4RunManager.hh"
 42 #include "G4SystemOfUnits.hh"                      43 #include "G4SystemOfUnits.hh"
 43 #include "G4VPhysicalVolume.hh"                << 
 44 #include "G4VisAttributes.hh"                      44 #include "G4VisAttributes.hh"
                                                   >>  45 #include "G4VPhysicalVolume.hh"
 45                                                    46 
 46 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47                                                    48 
 48 DetectorConstruction::DetectorConstruction() : <<  49 DetectorConstruction::DetectorConstruction():
                                                   >>  50 fpDefaultMaterial(0),fpWaterMaterial(0)
                                                   >>  51 {
                                                   >>  52 }
 49                                                    53 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    55 
 52 DetectorConstruction::~DetectorConstruction()  <<  56 DetectorConstruction::~DetectorConstruction()
                                                   >>  57 {
                                                   >>  58 }
 53                                                    59 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    61 
 56 G4VPhysicalVolume* DetectorConstruction::Const     62 G4VPhysicalVolume* DetectorConstruction::Construct()
 57 {                                                  63 {
 58   DefineMaterials();                               64   DefineMaterials();
 59   return ConstructVolumes();                       65   return ConstructVolumes();
 60 }                                                  66 }
 61                                                    67 
 62 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63                                                    69 
 64 void DetectorConstruction::DefineMaterials()       70 void DetectorConstruction::DefineMaterials()
 65 {                                              <<  71 { 
 66   G4NistManager* nistManager = G4NistManager::     72   G4NistManager* nistManager = G4NistManager::Instance();
 67                                                    73 
 68   nistManager->FindOrBuildMaterial("G4_WATER",     74   nistManager->FindOrBuildMaterial("G4_WATER", false);
 69   fpWaterMaterial = G4Material::GetMaterial("G     75   fpWaterMaterial = G4Material::GetMaterial("G4_WATER");
 70                                                    76 
 71   nistManager->FindOrBuildMaterial("G4_AIR", f     77   nistManager->FindOrBuildMaterial("G4_AIR", false);
 72   fpDefaultMaterial = G4Material::GetMaterial(     78   fpDefaultMaterial = G4Material::GetMaterial("G4_AIR");
 73 }                                                  79 }
 74                                                    80 
 75 //....oooOO0OOooo........oooOO0OOooo........oo     81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 76                                                    82 
 77 G4VPhysicalVolume* DetectorConstruction::Const     83 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
 78 {                                                  84 {
 79   // World                                         85   // World
 80   G4double worldSize = 2 * micrometer;         <<  86   G4double worldSize  = 2*micrometer;
 81                                                    87 
 82   G4Box* solidWorld = new G4Box("World", world <<  88   G4Box* solidWorld = new G4Box("World",
 83   G4LogicalVolume* logicWorld = new G4LogicalV <<  89                                 worldSize/2.,
 84   G4VPhysicalVolume* physiWorld =              <<  90                                 worldSize/2.,
 85     new G4PVPlacement(0, G4ThreeVector(), "Wor <<  91                                 worldSize/2.);
                                                   >>  92   G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld,
                                                   >>  93                                                     fpDefaultMaterial,
                                                   >>  94                                                     "World");
                                                   >>  95   G4VPhysicalVolume* physiWorld = new G4PVPlacement(0,
                                                   >>  96                                                     G4ThreeVector(),
                                                   >>  97                                                     "World",
                                                   >>  98                                                     logicWorld,
                                                   >>  99                                                     0,
                                                   >> 100                                                     false,
                                                   >> 101                                                     0);
 86   // Target Box                                   102   // Target Box
 87   // from Francis et al. Comput. Meth. Program    103   // from Francis et al. Comput. Meth. Programs. Biomed. 2011 101(3)
 88   G4double targetSizeXY = 1 * micrometer;      << 104   G4double targetSizeXY=1*micrometer;
 89   G4double targetSizeZ = 0.5 * micrometer;     << 105   G4double targetSizeZ=0.5*micrometer;
 90                                                   106 
 91   G4Box* solidTarget = new G4Box("Target", tar << 107   G4Box* solidTarget
 92   G4LogicalVolume* logicTarget = new G4Logical << 108   = new G4Box("Target", targetSizeXY/2.,targetSizeXY/2.,targetSizeZ/2.);
 93   new G4PVPlacement(0, G4ThreeVector(), "Targe << 109   G4LogicalVolume* logicTarget
                                                   >> 110   = new G4LogicalVolume(solidTarget, fpWaterMaterial, "Target");
                                                   >> 111   new G4PVPlacement(0,
                                                   >> 112                     G4ThreeVector(),
                                                   >> 113                     "Target",
                                                   >> 114                     logicTarget,
                                                   >> 115                     physiWorld,
                                                   >> 116                     false,
                                                   >> 117                     0);
 94                                                   118 
 95   // Visualization attributes                     119   // Visualization attributes
 96   G4VisAttributes* worldVisAtt = new G4VisAttr << 120   G4VisAttributes* worldVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
 97   worldVisAtt->SetVisibility(true);               121   worldVisAtt->SetVisibility(true);
 98   logicWorld->SetVisAttributes(worldVisAtt);      122   logicWorld->SetVisAttributes(worldVisAtt);
 99                                                   123 
100   G4VisAttributes* targetVisAtt = new G4VisAtt << 124   G4VisAttributes* targetVisAtt = new G4VisAttributes(G4Colour(0.0,1.0,0.0));
101   targetVisAtt->SetVisibility(true);              125   targetVisAtt->SetVisibility(true);
102   targetVisAtt->SetForceAuxEdgeVisible(true);     126   targetVisAtt->SetForceAuxEdgeVisible(true);
103   logicTarget->SetVisAttributes(targetVisAtt);    127   logicTarget->SetVisAttributes(targetVisAtt);
104                                                   128 
105   // always return the world volume            << 129   //always return the world volume
106   return physiWorld;                              130   return physiWorld;
107 }                                                 131 }
                                                   >> 132 
108                                                   133