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Geant4/examples/extended/medical/dna/chem2/src/DetectorConstruction.cc

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Differences between /examples/extended/medical/dna/chem2/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/medical/dna/chem2/src/DetectorConstruction.cc (Version 10.7.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // This example is provided by the Geant4-DNA      26 // This example is provided by the Geant4-DNA collaboration
 27 // Any report or published results obtained us     27 // Any report or published results obtained using the Geant4-DNA software
 28 // shall cite the following Geant4-DNA collabo     28 // shall cite the following Geant4-DNA collaboration publication:
 29 // Med. Phys. 37 (2010) 4692-4708                  29 // Med. Phys. 37 (2010) 4692-4708
 30 // J. Comput. Phys. 274 (2014) 841-882             30 // J. Comput. Phys. 274 (2014) 841-882
 31 // The Geant4-DNA web site is available at htt     31 // The Geant4-DNA web site is available at http://geant4-dna.org
 32 //                                                 32 //
 33 //                                                 33 //
 34 /// \file DetectorConstruction.cc                  34 /// \file DetectorConstruction.cc
 35 /// \brief Implementation of the DetectorConst     35 /// \brief Implementation of the DetectorConstruction class
 36                                                    36 
 37 #include "DetectorConstruction.hh"                 37 #include "DetectorConstruction.hh"
 38                                                <<  38 #include "G4SystemOfUnits.hh"
 39 #include "G4Box.hh"                            <<  39 #include "G4ProductionCuts.hh"
                                                   >>  40 #include "G4VPhysicalVolume.hh"
 40 #include "G4LogicalVolume.hh"                      41 #include "G4LogicalVolume.hh"
                                                   >>  42 #include "G4Box.hh"
 41 #include "G4Material.hh"                           43 #include "G4Material.hh"
 42 #include "G4NistManager.hh"                        44 #include "G4NistManager.hh"
 43 #include "G4PVPlacement.hh"                        45 #include "G4PVPlacement.hh"
 44 #include "G4ProductionCuts.hh"                 << 
 45 #include "G4SystemOfUnits.hh"                  << 
 46 #include "G4UserLimits.hh"                         46 #include "G4UserLimits.hh"
 47 #include "G4VPhysicalVolume.hh"                << 
 48 #include "G4VisAttributes.hh"                      47 #include "G4VisAttributes.hh"
 49                                                    48 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    50 
 52 DetectorConstruction::DetectorConstruction() : <<  51 DetectorConstruction::DetectorConstruction() :
                                                   >>  52   G4VUserDetectorConstruction()
                                                   >>  53 {}
 53                                                    54 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    56 
 56 DetectorConstruction::~DetectorConstruction()  <<  57 DetectorConstruction::~DetectorConstruction()
                                                   >>  58 {}
 57                                                    59 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59                                                    61 
 60 G4VPhysicalVolume* DetectorConstruction::Const     62 G4VPhysicalVolume* DetectorConstruction::Construct()
 61 {                                                  63 {
 62   return ConstructDetector();                      64   return ConstructDetector();
 63 }                                                  65 }
 64                                                    66 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    68 
 67 G4Material* DetectorConstruction::OtherMateria <<  69 G4Material *
                                                   >>  70 DetectorConstruction::OtherMaterial(G4String materialName)
 68 {                                                  71 {
 69   G4Material* material(0);                     <<  72   G4Material * material(0);
 70                                                    73 
 71   // Water is defined from NIST material datab     74   // Water is defined from NIST material database
 72   G4NistManager* man = G4NistManager::Instance <<  75   G4NistManager * man = G4NistManager::Instance();
 73   material = man->FindOrBuildMaterial(material     76   material = man->FindOrBuildMaterial(materialName);
 74   // If one wishes to test other density value     77   // If one wishes to test other density value for water material,
 75   // one should use instead:                       78   // one should use instead:
 76   // G4Material * H2O = man->BuildMaterialWith     79   // G4Material * H2O = man->BuildMaterialWithNewDensity(
 77   // "G4_WATER_MODIFIED",                          80   // "G4_WATER_MODIFIED",
 78   // "G4_WATER",1000*g/cm/cm/cm);                  81   // "G4_WATER",1000*g/cm/cm/cm);
 79   // Note: any string for "G4_WATER_MODIFIED"      82   // Note: any string for "G4_WATER_MODIFIED" parameter is accepted
 80   // and "G4_WATER" parameter should not be ch     83   // and "G4_WATER" parameter should not be changed
 81   // Both materials are created and can be sel     84   // Both materials are created and can be selected from dna.mac
 82                                                    85 
 83   return material;                                 86   return material;
 84 }                                                  87 }
 85                                                    88 
 86 //....oooOO0OOooo........oooOO0OOooo........oo     89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 87                                                    90 
 88 G4VPhysicalVolume* DetectorConstruction::Const     91 G4VPhysicalVolume* DetectorConstruction::ConstructDetector()
 89 {                                                  92 {
 90   G4Material* water = OtherMaterial("G4_WATER" <<  93   G4Material *water = OtherMaterial("G4_WATER");
 91                                                    94 
 92   // WORLD VOLUME                                  95   // WORLD VOLUME
 93                                                    96 
 94   double worldSizeX = 2. * micrometer;         <<  97   double worldSizeX  = 2.*micrometer;
 95   double worldSizeY = worldSizeX;              <<  98   double worldSizeY  = worldSizeX;
 96   double worldSizeZ = worldSizeX;              <<  99   double worldSizeZ  = worldSizeX;
 97                                                << 100 
 98   G4Box* solidWorld = new G4Box("World",  // i << 101   G4Box* solidWorld = new G4Box("World", //its name
 99                                 worldSizeX / 2 << 102       worldSizeX/2,worldSizeY/2,worldSizeZ/2);  //its size
100                                                << 103 
101   G4LogicalVolume* logicWorld = new G4LogicalV << 104   G4LogicalVolume* logicWorld = new
102                                                << 105       G4LogicalVolume(solidWorld,//its solid
103                                                << 106           water,  //its material
104                                                << 107           "World");    //its name
105   G4VPhysicalVolume* physiWorld = new G4PVPlac << 108 
106                                                << 109   G4VPhysicalVolume* physiWorld = new
107                                                << 110       G4PVPlacement(0,      //no rotation
108                                                << 111           G4ThreeVector(),  //at (0,0,0)
109                                                << 112           "World",    //its name
110                                                << 113           logicWorld,    //its logical volume
111                                                << 114           0,      //its mother  volume
                                                   >> 115           false,      //no boolean operation
                                                   >> 116           0);      //copy number
112                                                   117 
113   // Visualization attributes                     118   // Visualization attributes
114   G4VisAttributes* worldVisAtt = new G4VisAttr << 119   G4VisAttributes* worldVisAtt= new
                                                   >> 120       G4VisAttributes(G4Colour(0.0,0.4,0.8,0.5));
115   worldVisAtt->SetVisibility(true);               121   worldVisAtt->SetVisibility(true);
116   logicWorld->SetVisAttributes(worldVisAtt);      122   logicWorld->SetVisAttributes(worldVisAtt);
117                                                   123 
118   return physiWorld;                              124   return physiWorld;
119 }                                                 125 }
120                                                   126