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Geant4/examples/extended/medical/dna/chem1/src/DetectorConstruction.cc

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Differences between /examples/extended/medical/dna/chem1/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/medical/dna/chem1/src/DetectorConstruction.cc (Version 10.2.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // This example is provided by the Geant4-DNA      26 // This example is provided by the Geant4-DNA collaboration
 27 // Any report or published results obtained us     27 // Any report or published results obtained using the Geant4-DNA software
 28 // shall cite the following Geant4-DNA collabo     28 // shall cite the following Geant4-DNA collaboration publication:
 29 // Med. Phys. 37 (2010) 4692-4708                  29 // Med. Phys. 37 (2010) 4692-4708
 30 // J. Comput. Phys. 274 (2014) 841-882             30 // J. Comput. Phys. 274 (2014) 841-882
 31 // The Geant4-DNA web site is available at htt     31 // The Geant4-DNA web site is available at http://geant4-dna.org
 32 //                                                 32 //
                                                   >>  33 // $Id$
 33 //                                                 34 //
 34 /// \file DetectorConstruction.cc                  35 /// \file DetectorConstruction.cc
 35 /// \brief Implementation of the DetectorConst     36 /// \brief Implementation of the DetectorConstruction class
 36                                                    37 
 37 #include "DetectorConstruction.hh"                 38 #include "DetectorConstruction.hh"
 38                                                <<  39 #include "G4SystemOfUnits.hh"
 39 #include "G4Box.hh"                            <<  40 #include "G4ProductionCuts.hh"
                                                   >>  41 #include "G4VPhysicalVolume.hh"
 40 #include "G4LogicalVolume.hh"                      42 #include "G4LogicalVolume.hh"
                                                   >>  43 #include "G4Box.hh"
 41 #include "G4Material.hh"                           44 #include "G4Material.hh"
 42 #include "G4NistManager.hh"                        45 #include "G4NistManager.hh"
 43 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 44 #include "G4ProductionCuts.hh"                 << 
 45 #include "G4SystemOfUnits.hh"                  << 
 46 #include "G4UserLimits.hh"                         47 #include "G4UserLimits.hh"
 47 #include "G4VPhysicalVolume.hh"                << 
 48 #include "G4VisAttributes.hh"                      48 #include "G4VisAttributes.hh"
 49                                                    49 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    51 
 52 DetectorConstruction::DetectorConstruction() : <<  52 DetectorConstruction::DetectorConstruction() :
                                                   >>  53     G4VUserDetectorConstruction()
                                                   >>  54 {
                                                   >>  55 }
 53                                                    56 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    58 
 56 DetectorConstruction::~DetectorConstruction()  <<  59 DetectorConstruction::~DetectorConstruction()
                                                   >>  60 {
                                                   >>  61 }
 57                                                    62 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59                                                    64 
 60 G4VPhysicalVolume* DetectorConstruction::Const     65 G4VPhysicalVolume* DetectorConstruction::Construct()
 61 {                                                  66 {
 62   return ConstructDetector();                      67   return ConstructDetector();
 63 }                                                  68 }
 64                                                    69 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    71 
 67 G4Material* DetectorConstruction::OtherMateria <<  72 G4Material*
                                                   >>  73 DetectorConstruction::OtherMaterial(G4String materialName)
 68 {                                                  74 {
 69   G4Material* material(0);                     <<  75   G4Material * material(0);
 70                                                    76 
 71   // Water is defined from NIST material datab     77   // Water is defined from NIST material database
 72   G4NistManager* man = G4NistManager::Instance <<  78   G4NistManager * man = G4NistManager::Instance();
 73   material = man->FindOrBuildMaterial(material     79   material = man->FindOrBuildMaterial(materialName);
 74   /*                                               80   /*
 75    If one wishes to test other density value f     81    If one wishes to test other density value for water material,
 76    one should use instead:                         82    one should use instead:
 77    G4Material * H2O = man->BuildMaterialWithNe     83    G4Material * H2O = man->BuildMaterialWithNewDensity(
 78    "G4_WATER_MODIFIED",                            84    "G4_WATER_MODIFIED",
 79    "G4_WATER",1000*g/cm/cm/cm);                    85    "G4_WATER",1000*g/cm/cm/cm);
 80    Note: any string for "G4_WATER_MODIFIED" pa     86    Note: any string for "G4_WATER_MODIFIED" parameter is accepted
 81    and "G4_WATER" parameter should not be chan     87    and "G4_WATER" parameter should not be changed
 82    Both materials are created and can be selec     88    Both materials are created and can be selected from dna.mac
 83    */                                              89    */
 84                                                    90 
 85   return material;                                 91   return material;
 86 }                                                  92 }
 87                                                    93 
 88 //....oooOO0OOooo........oooOO0OOooo........oo     94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 89                                                    95 
 90 G4VPhysicalVolume* DetectorConstruction::Const     96 G4VPhysicalVolume* DetectorConstruction::ConstructDetector()
 91 {                                                  97 {
 92   G4Material* water = OtherMaterial("G4_WATER"     98   G4Material* water = OtherMaterial("G4_WATER");
 93                                                    99 
 94   // WORLD VOLUME                                 100   // WORLD VOLUME
 95   double worldSizeX = 10. * micrometer;           101   double worldSizeX = 10. * micrometer;
 96   double worldSizeY = worldSizeX;                 102   double worldSizeY = worldSizeX;
 97   double worldSizeZ = worldSizeX;                 103   double worldSizeZ = worldSizeX;
 98                                                   104 
 99   G4Box* solidWorld = new G4Box("World",  // i << 105   G4Box* solidWorld = new G4Box("World", //its name
100                                 worldSizeX / 2 << 106       worldSizeX / 2, worldSizeY / 2, worldSizeZ / 2); //its size
101                                                   107 
102   G4LogicalVolume* logicWorld = new G4LogicalV << 108   G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, //its solid
103                                                << 109       water, //its material
104                                                << 110       "World"); //its name
105                                                << 111 
106   G4VPhysicalVolume* physiWorld = new G4PVPlac << 112   G4VPhysicalVolume* physiWorld = new G4PVPlacement(0, //no rotation
107                                                << 113       G4ThreeVector(), //at (0,0,0)
108                                                << 114       "World", //its name
109                                                << 115       logicWorld, //its logical volume
110                                                << 116       0, //its mother  volume
111                                                << 117       false, //no boolean operation
112                                                << 118       0); //copy number
113                                                   119 
114   // Visualization attributes                     120   // Visualization attributes
115   G4VisAttributes* worldVisAtt = new G4VisAttr << 121   G4VisAttributes* worldVisAtt = new
                                                   >> 122       G4VisAttributes(G4Colour(1.0, 1.0, 1.0)); //White
116   worldVisAtt->SetVisibility(true);               123   worldVisAtt->SetVisibility(true);
117   logicWorld->SetVisAttributes(worldVisAtt);      124   logicWorld->SetVisAttributes(worldVisAtt);
118                                                   125 
119   return physiWorld;                              126   return physiWorld;
120 }                                                 127 }
121                                                   128