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Geant4/examples/extended/medical/DICOM/src/DicomPrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/medical/DICOM/src/DicomPrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/medical/DICOM/src/DicomPrimaryGeneratorAction.cc (Version 9.6.p3)


  1 //                                                  1 //
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 26 //                                             << 
 27 /// \file medical/DICOM/src/DicomPrimaryGenera     26 /// \file medical/DICOM/src/DicomPrimaryGeneratorAction.cc
 28 /// \brief Implementation of the DicomPrimaryG     27 /// \brief Implementation of the DicomPrimaryGeneratorAction class
 29 //                                                 28 //
 30 // The code was written by :                       29 // The code was written by :
 31 //      *Louis Archambault louis.archambault@p     30 //      *Louis Archambault louis.archambault@phy.ulaval.ca,
 32 //      *Luc Beaulieu beaulieu@phy.ulaval.ca       31 //      *Luc Beaulieu beaulieu@phy.ulaval.ca
 33 //      +Vincent Hubert-Tremblay at tigre.2@sy     32 //      +Vincent Hubert-Tremblay at tigre.2@sympatico.ca
 34 //                                                 33 //
 35 //                                                 34 //
 36 // *Centre Hospitalier Universitaire de Quebec     35 // *Centre Hospitalier Universitaire de Quebec (CHUQ),
 37 // Hotel-Dieu de Quebec, departement de Radio-     36 // Hotel-Dieu de Quebec, departement de Radio-oncologie
 38 // 11 cote du palais. Quebec, QC, Canada, G1R      37 // 11 cote du palais. Quebec, QC, Canada, G1R 2J6
 39 // tel (418) 525-4444 #6720                        38 // tel (418) 525-4444 #6720
 40 // fax (418) 691 5268                              39 // fax (418) 691 5268
 41 //                                                 40 //
 42 // + Université Laval, Québec (QC) Canada    <<  41 // + Université Laval, Québec (QC) Canada
 43 //********************************************     42 //*******************************************************
 44 #include "DicomPrimaryGeneratorAction.hh"      << 
 45                                                    43 
 46 #include "CLHEP/Random/RandFlat.h"             <<  44 #include "DicomPrimaryGeneratorAction.hh"
 47 #include "DicomRegularDetectorConstruction.hh" << 
 48                                                    45 
 49 #include "G4Event.hh"                              46 #include "G4Event.hh"
 50 #include "G4ParticleDefinition.hh"             << 
 51 #include "G4ParticleGun.hh"                        47 #include "G4ParticleGun.hh"
 52 #include "G4ParticleTable.hh"                      48 #include "G4ParticleTable.hh"
                                                   >>  49 #include "DicomRegularDetectorConstruction.hh"
                                                   >>  50 #include "G4ParticleDefinition.hh"
 53 #include "G4SystemOfUnits.hh"                      51 #include "G4SystemOfUnits.hh"
 54 #include "Randomize.hh"                            52 #include "Randomize.hh"
                                                   >>  53 #include "CLHEP/Random/RandFlat.h"
 55                                                    54 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57 DicomPrimaryGeneratorAction::DicomPrimaryGener     56 DicomPrimaryGeneratorAction::DicomPrimaryGeneratorAction()
 58   : G4VUserPrimaryGeneratorAction(), fParticle << 
 59 {                                                  57 {
 60   G4int nParticle = 1;                             58   G4int nParticle = 1;
 61   fParticleGun = new G4ParticleGun(nParticle); <<  59   fParticleGun  = new G4ParticleGun(nParticle);               
 62 }                                                  60 }
 63                                                    61 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 65 DicomPrimaryGeneratorAction::~DicomPrimaryGene     63 DicomPrimaryGeneratorAction::~DicomPrimaryGeneratorAction()
 66 {                                                  64 {
 67   delete fParticleGun;                             65   delete fParticleGun;
 68 }                                                  66 }
 69                                                    67 
 70 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 71 void DicomPrimaryGeneratorAction::GeneratePrim <<  69 void DicomPrimaryGeneratorAction::GeneratePrimaries(G4Event *anEvent)
 72 {                                                  70 {
 73   G4ParticleTable* particleTable = G4ParticleT     71   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 74   G4String particleName;                           72   G4String particleName;
 75   G4ParticleDefinition* particle = particleTab <<  73   G4ParticleDefinition* particle
                                                   >>  74     = particleTable->FindParticle(particleName="e-");
 76   fParticleGun->SetParticleDefinition(particle     75   fParticleGun->SetParticleDefinition(particle);
 77   // put the e- in the x direction of the pati <<  76   // put the e- in the x direction of the patient (z in the accelerator axs) to hit patient in the central slice of the phantom
 78   // to hit patient in the central slice of th <<  77   G4ThreeVector dir(0,0,1);
 79   G4ThreeVector dir(0, 0, 1);                  <<  78   //G4ThreeVector dir(2.*CLHEP::RandFlat::shoot()-1.,2.*CLHEP::RandFlat::shoot()-1.,-CLHEP::RandFlat::shoot());
 80   // G4ThreeVector dir(2.*CLHEP::RandFlat::sho << 
 81   // 2.*CLHEP::RandFlat::shoot()-1.,-CLHEP::Ra << 
 82   dir /= dir.mag();                                79   dir /= dir.mag();
 83   fParticleGun->SetParticleMomentumDirection(d <<  80   fParticleGun->SetParticleMomentumDirection(dir);       
 84   fParticleGun->SetParticleEnergy(100. * MeV); <<  81   fParticleGun->SetParticleEnergy(10.*MeV);
 85   // put it at SAD = 1 m on xy plane of centra <<  82   //put it at SAD = 1 m on xy plane of central slice
 86   fParticleGun->SetParticlePosition(G4ThreeVec <<  83   fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,-0.1));
 87   // fParticleGun->SetParticlePosition(G4Three <<  84   //fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,-22.));
 88   fParticleGun->GeneratePrimaryVertex(anEvent)     85   fParticleGun->GeneratePrimaryVertex(anEvent);
 89 }                                                  86 }
                                                   >>  87 
 90                                                    88