Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/hadronic/ParticleFluence/Sphere/src/PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/hadronic/ParticleFluence/Sphere/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/hadronic/ParticleFluence/Sphere/src/PrimaryGeneratorAction.cc (Version 10.2.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file PrimaryGeneratorAction.cc               
 27 /// \brief Implementation of the PrimaryGenera    
 28 //                                                
 29 //                                                
 30                                                   
 31 //....oooOO0OOooo........oooOO0OOooo........oo    
 32 //....oooOO0OOooo........oooOO0OOooo........oo    
 33                                                   
 34 #include "PrimaryGeneratorAction.hh"              
 35                                                   
 36 #include "G4Event.hh"                             
 37 #include "G4ParticleDefinition.hh"                
 38 #include "G4ParticleGun.hh"                       
 39 #include "G4ParticleTable.hh"                     
 40 #include "G4SystemOfUnits.hh"                     
 41 #include "globals.hh"                             
 42                                                   
 43 //....oooOO0OOooo........oooOO0OOooo........oo    
 44                                                   
 45 PrimaryGeneratorAction::PrimaryGeneratorAction    
 46   : G4VUserPrimaryGeneratorAction(), fParticle    
 47 {                                                 
 48   G4int n_particle = 1;                           
 49   fParticleGun = new G4ParticleGun(n_particle)    
 50   G4ParticleTable* particleTable = G4ParticleT    
 51   //***LOOKHERE*** Default particle and energy    
 52   fParticleGun->SetParticleDefinition(particle    
 53   fParticleGun->SetParticleEnergy(10.0 * GeV);    
 54   SetGunPosition();                               
 55 }                                                 
 56                                                   
 57 //....oooOO0OOooo........oooOO0OOooo........oo    
 58                                                   
 59 PrimaryGeneratorAction::~PrimaryGeneratorActio    
 60 {                                                 
 61   delete fParticleGun;                            
 62 }                                                 
 63                                                   
 64 //....oooOO0OOooo........oooOO0OOooo........oo    
 65                                                   
 66 void PrimaryGeneratorAction::SetGunPosition()     
 67 {                                                 
 68   // Shoot the particle from the center of the    
 69   fParticleGun->SetParticlePosition(G4ThreeVec    
 70 }                                                 
 71                                                   
 72 //....oooOO0OOooo........oooOO0OOooo........oo    
 73                                                   
 74 void PrimaryGeneratorAction::GeneratePrimaries    
 75 {                                                 
 76   G4ThreeVector v(0.0, 0.0, 1.0);  //***LOOKHE    
 77   fParticleGun->SetParticleMomentumDirection(v    
 78   fParticleGun->GeneratePrimaryVertex(anEvent)    
 79 }                                                 
 80                                                   
 81 //....oooOO0OOooo........oooOO0OOooo........oo    
 82