Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file DetectorConstruction.cc 26 /// \file DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // 29 // 29 // 30 30 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "DetectorConstruction.hh" 34 #include "DetectorConstruction.hh" 35 << 36 #include "DetectorMessenger.hh" 35 #include "DetectorMessenger.hh" 37 #include "PrimaryGeneratorAction.hh" 36 #include "PrimaryGeneratorAction.hh" 38 << 39 #include "G4Box.hh" << 40 #include "G4GeometryManager.hh" << 41 #include "G4LogicalVolume.hh" << 42 #include "G4LogicalVolumeStore.hh" << 43 #include "G4Material.hh" 37 #include "G4Material.hh" 44 #include "G4NistManager.hh" 38 #include "G4NistManager.hh" >> 39 #include "G4Box.hh" 45 #include "G4Orb.hh" 40 #include "G4Orb.hh" >> 41 #include "G4Sphere.hh" >> 42 #include "G4LogicalVolume.hh" >> 43 #include "G4ThreeVector.hh" 46 #include "G4PVPlacement.hh" 44 #include "G4PVPlacement.hh" 47 #include "G4PhysicalConstants.hh" << 45 #include "globals.hh" >> 46 #include "G4GeometryManager.hh" 48 #include "G4PhysicalVolumeStore.hh" 47 #include "G4PhysicalVolumeStore.hh" 49 #include "G4RunManager.hh" << 48 #include "G4LogicalVolumeStore.hh" 50 #include "G4SolidStore.hh" 49 #include "G4SolidStore.hh" 51 #include "G4Sphere.hh" << 50 #include "G4RunManager.hh" 52 #include "G4SystemOfUnits.hh" 51 #include "G4SystemOfUnits.hh" 53 #include "G4ThreeVector.hh" << 52 #include "G4PhysicalConstants.hh" 54 #include "globals.hh" << 53 55 << 56 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 57 55 58 DetectorConstruction::DetectorConstruction() << 56 DetectorConstruction::DetectorConstruction() : 59 : fMaterial(nullptr), << 57 fMaterial( nullptr ), 60 fExperimentalHall_log(nullptr), << 58 fExperimentalHall_log( nullptr ), fExperimentalHall_phys( nullptr ), 61 fExperimentalHall_phys(nullptr), << 59 fLogicSphere( nullptr ), fPhysiSphere( nullptr ), 62 fLogicSphere(nullptr), << 60 fLogicScoringShell( nullptr ), fPhysiScoringShell( nullptr ), 63 fPhysiSphere(nullptr), << 61 fDetectorMessenger( nullptr ), 64 fLogicScoringShell(nullptr), << 62 fRadius( 1.0*CLHEP::m ) //***LOOKHERE*** Default values 65 fPhysiScoringShell(nullptr), << 66 fDetectorMessenger(nullptr), << 67 fRadius(1.0 * CLHEP::m) //***LOOKHERE*** << 68 { 63 { 69 // G4cout << " BEGIN DetectorConstruction:: << 64 //G4cout << " BEGIN DetectorConstruction::DetectorConstruction()" << G4endl; 70 fMaterial = G4NistManager::Instance()->FindO << 65 fMaterial = G4NistManager::Instance()->FindOrBuildMaterial( "G4_Fe" ); //***LOOKHERE*** 71 << 66 // Default material 72 fDetectorMessenger = new DetectorMessenger(t << 67 fDetectorMessenger = new DetectorMessenger( this ); 73 // G4cout << " END DetectorConstruction::De << 68 //G4cout << " END DetectorConstruction::DetectorConstruction()" << G4endl; 74 } 69 } 75 70 76 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77 72 78 DetectorConstruction::~DetectorConstruction() << 73 DetectorConstruction::~DetectorConstruction() { 79 { << 80 delete fDetectorMessenger; 74 delete fDetectorMessenger; 81 } 75 } 82 76 83 //....oooOO0OOooo........oooOO0OOooo........oo 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 84 78 85 G4VPhysicalVolume* DetectorConstruction::Const << 79 G4VPhysicalVolume* DetectorConstruction::Construct() { 86 { << 80 //G4cout << " BEGIN DetectorConstruction::Construct()" << G4endl; 87 // G4cout << " BEGIN DetectorConstruction:: << 88 return ConstructSphere(); 81 return ConstructSphere(); 89 } 82 } 90 83 91 //....oooOO0OOooo........oooOO0OOooo........oo 84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 92 85 93 G4VPhysicalVolume* DetectorConstruction::Const << 86 G4VPhysicalVolume* DetectorConstruction::ConstructSphere() { 94 { << 87 //G4cout << " BEGIN DetectorConstruction::ConstructSphere()" << G4endl; 95 // G4cout << " BEGIN DetectorConstruction:: << 96 88 97 // Clean old geometry, if any. 89 // Clean old geometry, if any. 98 G4GeometryManager::GetInstance()->OpenGeomet 90 G4GeometryManager::GetInstance()->OpenGeometry(); 99 91 100 G4PhysicalVolumeStore::GetInstance()->Clean( 92 G4PhysicalVolumeStore::GetInstance()->Clean(); 101 G4LogicalVolumeStore::GetInstance()->Clean() 93 G4LogicalVolumeStore::GetInstance()->Clean(); 102 G4SolidStore::GetInstance()->Clean(); 94 G4SolidStore::GetInstance()->Clean(); 103 95 104 // The target is a full solid sphere (G4Orb) 96 // The target is a full solid sphere (G4Orb), positioned at the center, (0.0, 0.0, 0.0). 105 // The world volume (experimental hall) is a 97 // The world volume (experimental hall) is a box 10% bigger than the sphere 106 // and it is filled of "G4_Galactic" materia 98 // and it is filled of "G4_Galactic" material. 107 99 108 G4double expHall_x = 1.1 * fRadius; // half << 100 G4double expHall_x = 1.1*fRadius; // half dimension along x 109 G4double expHall_y = 1.1 * fRadius; // half << 101 G4double expHall_y = 1.1*fRadius; // half dimension along y 110 G4double expHall_z = 1.1 * fRadius; // half << 102 G4double expHall_z = 1.1*fRadius; // half dimension along z 111 103 112 G4Material* vacuum = G4NistManager::Instance << 104 G4Material* vacuum = G4NistManager::Instance()->FindOrBuildMaterial( "G4_Galactic" ); 113 105 114 // Experimental hall 106 // Experimental hall 115 G4Box* experimentalHall_box = new G4Box("exp << 107 G4Box* experimentalHall_box = new G4Box( "expHall_box", expHall_x, expHall_y, expHall_z ); 116 fExperimentalHall_log = new G4LogicalVolume( << 108 fExperimentalHall_log = new G4LogicalVolume( experimentalHall_box, // solid 117 << 109 vacuum, // material 118 << 110 "expHall_log", // name 119 << 111 0, // field manager 120 << 112 0, // sensitive detector 121 << 113 0 ); // user limits 122 fExperimentalHall_phys = new G4PVPlacement(0 << 114 fExperimentalHall_phys = new G4PVPlacement( 0, // rotation 123 G << 115 G4ThreeVector(), // translation 124 " << 116 "expHall", // name 125 f << 117 fExperimentalHall_log, // logical volume 126 0 << 118 0, // mother physical volume 127 f << 119 false, // boolean operation 128 0 << 120 0 ); // copy number 129 121 130 // Target sphere 122 // Target sphere 131 G4Orb* solidSphere = new G4Orb("solidSphere" << 123 G4Orb* solidSphere = new G4Orb( "solidSphere", // name 132 fRadius); // << 124 fRadius ); // outer radius 133 fLogicSphere = new G4LogicalVolume(solidSphe << 125 fLogicSphere = new G4LogicalVolume( solidSphere, // solid 134 fMaterial << 126 fMaterial, // material 135 "logicSph << 127 "logicSphere", // name 136 0, // fi << 128 0, // field manager 137 0, // se << 129 0, // sensitive detector 138 0); // u << 130 0 ); // user limits 139 fPhysiSphere = new G4PVPlacement(0, // rota << 131 fPhysiSphere = new G4PVPlacement( 0, // rotation 140 G4ThreeVect << 132 G4ThreeVector(), // translation 141 "physiSpher << 133 "physiSphere", // name 142 fLogicSpher << 134 fLogicSphere, // logical volume 143 fExperiment << 135 fExperimentalHall_phys, // mother physical volume 144 false, // << 136 false, // boolean operation 145 0); // cop << 137 0 ); // copy number 146 138 147 // Scoring shell (a thin vacuum layer, immed 139 // Scoring shell (a thin vacuum layer, immediately outside the target sphere) 148 G4Sphere* solidScoringShell = new G4Sphere(" << 140 G4Sphere* solidScoringShell = new G4Sphere( "solidScoringShell", // name 149 f << 141 fRadius, // Inner radius (the radius 150 << 142 // of the target sphere) 151 f << 143 fRadius + fScoringThickness, // Outer radius 152 0 << 144 0.0, // Starting Phi angle of the 153 << 145 // segment in radians 154 2 << 146 2.0*CLHEP::pi, // Delta Phi angle of the 155 << 147 // segment in radians 156 0 << 148 0.0, // Starting Theta angle of 157 << 149 // the segment in radians 158 C << 150 CLHEP::pi ); // Delta Theta angle of the 159 << 151 // segment in radians 160 fLogicScoringShell = new G4LogicalVolume(sol << 152 fLogicScoringShell = new G4LogicalVolume( solidScoringShell, // solid 161 vac << 153 vacuum, // material 162 "lo << 154 "logicScoringShell", // name 163 0, << 155 0, // field manager 164 0, << 156 0, // sensitive detector 165 0); << 157 0 ); // user limits 166 fPhysiScoringShell = new G4PVPlacement(0, / << 158 fPhysiScoringShell = new G4PVPlacement( 0, // rotation 167 G4Thr << 159 G4ThreeVector(), // translation 168 "phys << 160 "physiScoringShell", // name 169 fLogi << 161 fLogicScoringShell, // logical volume 170 fExpe << 162 fExperimentalHall_phys, // mother physical volume 171 false << 163 false, // boolean operation 172 0); << 164 0 ); // copy number 173 << 165 174 G4cout << G4endl << "DetectorConstruction::C << 166 G4cout << G4endl 175 << "\t World (box) size: " << G4endl << 167 << "DetectorConstruction::ConstructSphere() : " << G4endl 176 << "\t y : -/+ " << expHall_y << " mm << 168 << "\t World (box) size: " << G4endl 177 << "\t z : -/+ " << expHall_z << " mm << 169 << "\t \t x : -/+ " << expHall_x << " mm ;" >> 170 << "\t y : -/+ " << expHall_y << " mm ;" >> 171 << "\t z : -/+ " << expHall_z << " mm ;" << G4endl >> 172 << G4endl << G4endl; 178 173 179 // G4cout << " END DetectorConstruction::Co << 174 //G4cout << " END DetectorConstruction::ConstructSphere() 180 175 181 return fExperimentalHall_phys; 176 return fExperimentalHall_phys; 182 } 177 } 183 178 184 //....oooOO0OOooo........oooOO0OOooo........oo 179 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 185 180 186 void DetectorConstruction::SetMaterial(const G << 181 void DetectorConstruction::SetMaterial( const G4String name ) { 187 { << 182 fMaterial = G4NistManager::Instance()->FindOrBuildMaterial( name ); 188 fMaterial = G4NistManager::Instance()->FindO << 183 if ( fMaterial == nullptr ) { 189 if (fMaterial == nullptr) { << 184 G4cout << G4endl << G4endl 190 G4cout << G4endl << G4endl << "WARNING: th << 185 << "WARNING: the name of the material has not been recognized!" << G4endl 191 << G4endl << " ===> the default << 186 << " ===> the default * G4_Fe * will be used." 192 fMaterial = G4NistManager::Instance()->Fin << 187 << G4endl << G4endl; >> 188 fMaterial = G4NistManager::Instance()->FindOrBuildMaterial( "G4_Fe" ); 193 } 189 } 194 if (fLogicSphere) fLogicSphere->SetMaterial( << 190 if ( fLogicSphere ) fLogicSphere->SetMaterial( fMaterial ); 195 // G4cout << " Absorber Material = " << logi << 191 //G4cout << " Absorber Material = " << logicSphere->GetMaterial()->GetName() << G4endl; 196 } 192 } 197 193 198 //....oooOO0OOooo........oooOO0OOooo........oo 194 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 199 195 200 void DetectorConstruction::UpdateGeometry() << 196 void DetectorConstruction::UpdateGeometry() { 201 { << 197 //G4cout << " BEGIN DetectorConstruction::UpdateGeometry" << G4endl; 202 // G4cout << " BEGIN DetectorConstruction:: << 203 G4RunManager::GetRunManager()->ReinitializeG 198 G4RunManager::GetRunManager()->ReinitializeGeometry(); 204 PrintParameters(); 199 PrintParameters(); 205 // Update also the position of the gun 200 // Update also the position of the gun 206 const PrimaryGeneratorAction* pPrimaryAction << 201 const PrimaryGeneratorAction* pPrimaryAction = dynamic_cast< const PrimaryGeneratorAction* > 207 G4RunManager::GetRunManager()->GetUserPrim << 202 ( G4RunManager::GetRunManager()->GetUserPrimaryGeneratorAction() ); 208 if (pPrimaryAction) pPrimaryAction->SetGunPo << 203 if ( pPrimaryAction ) pPrimaryAction->SetGunPosition(); 209 // G4cout << " END DetectorConstruction::Up << 204 //G4cout << " END DetectorConstruction::UpdateGeometry" << G4endl; 210 } 205 } 211 206 212 //....oooOO0OOooo........oooOO0OOooo........oo 207 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 213 208 214 void DetectorConstruction::PrintParameters() << 209 void DetectorConstruction::PrintParameters() { 215 { << 210 G4cout << G4endl << G4endl 216 G4cout << G4endl << G4endl << " ------ Dete << 211 << " ------ DetectorConstruction::PrintParameters() ------ " << G4endl 217 << " Material = " << fMateria 212 << " Material = " << fMaterial->GetName() << G4endl 218 << " Radius = " << fRadius 213 << " Radius = " << fRadius << " mm" << G4endl 219 << " ScoringThickness = " << fScoring 214 << " ScoringThickness = " << fScoringThickness << " mm" << G4endl 220 << " -------------------------------- << 215 << " -------------------------------------------------------- " >> 216 << G4endl << G4endl; 221 } 217 } 222 218 223 //....oooOO0OOooo........oooOO0OOooo........oo 219 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 224 220