Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file RunAction.cc << 26 /// \file hadronic/Hadr03/src/RunAction.cc 27 /// \brief Implementation of the RunAction cla 27 /// \brief Implementation of the RunAction class 28 // 28 // 29 // << 29 // $Id: RunAction.cc 70756 2013-06-05 12:20:06Z ihrivnac $ >> 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "RunAction.hh" 34 #include "RunAction.hh" 34 << 35 #include "Run.hh" 35 #include "DetectorConstruction.hh" 36 #include "DetectorConstruction.hh" 36 #include "HistoManager.hh" << 37 #include "PrimaryGeneratorAction.hh" 37 #include "PrimaryGeneratorAction.hh" 38 #include "Run.hh" << 38 #include "HistoManager.hh" 39 39 40 #include "G4Run.hh" 40 #include "G4Run.hh" 41 #include "G4SystemOfUnits.hh" << 41 #include "G4RunManager.hh" 42 #include "G4UnitsTable.hh" 42 #include "G4UnitsTable.hh" 43 #include "Randomize.hh" << 43 #include "G4SystemOfUnits.hh" 44 44 >> 45 #include "Randomize.hh" 45 #include <iomanip> 46 #include <iomanip> 46 47 47 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 49 49 RunAction::RunAction(DetectorConstruction* det 50 RunAction::RunAction(DetectorConstruction* det, PrimaryGeneratorAction* prim) 50 : fDetector(det), fPrimary(prim) << 51 : G4UserRunAction(), >> 52 fDetector(det), fPrimary(prim), fRun(0), fHistoManager(0) 51 { 53 { 52 // Book predefined histograms << 54 // Book predefined histograms 53 fHistoManager = new HistoManager(); << 55 fHistoManager = new HistoManager(); 54 } 56 } 55 57 56 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 57 59 58 RunAction::~RunAction() 60 RunAction::~RunAction() 59 { 61 { 60 delete fHistoManager; << 62 delete fHistoManager; 61 } 63 } 62 64 63 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 64 66 65 G4Run* RunAction::GenerateRun() 67 G4Run* RunAction::GenerateRun() 66 { << 68 { 67 fRun = new Run(fDetector); << 69 fRun = new Run(fDetector); 68 return fRun; 70 return fRun; 69 } 71 } 70 72 71 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 74 73 void RunAction::BeginOfRunAction(const G4Run*) 75 void RunAction::BeginOfRunAction(const G4Run*) 74 { << 76 { 75 // show Rndm status << 77 // save Rndm status >> 78 G4RunManager::GetRunManager()->SetRandomNumberStore(false); 76 if (isMaster) G4Random::showEngineStatus(); 79 if (isMaster) G4Random::showEngineStatus(); 77 << 80 78 // keep run condition 81 // keep run condition 79 if (fPrimary) { << 82 if (fPrimary) { 80 G4ParticleDefinition* particle = fPrimary- << 83 G4ParticleDefinition* particle >> 84 = fPrimary->GetParticleGun()->GetParticleDefinition(); 81 G4double energy = fPrimary->GetParticleGun 85 G4double energy = fPrimary->GetParticleGun()->GetParticleEnergy(); 82 fRun->SetPrimary(particle, energy); 86 fRun->SetPrimary(particle, energy); 83 } 87 } 84 << 88 85 // histograms << 89 //histograms 86 // 90 // 87 G4AnalysisManager* analysisManager = G4Analy 91 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 88 if (analysisManager->IsActive()) { << 92 if ( analysisManager->IsActive() ) { 89 analysisManager->OpenFile(); 93 analysisManager->OpenFile(); 90 } << 94 } 91 } 95 } 92 96 93 //....oooOO0OOooo........oooOO0OOooo........oo 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 94 98 95 void RunAction::EndOfRunAction(const G4Run*) 99 void RunAction::EndOfRunAction(const G4Run*) 96 { 100 { 97 if (isMaster) fRun->EndOfRun(); << 101 if (isMaster) fRun->EndOfRun(); 98 << 102 99 // save histograms << 103 //save histograms 100 G4AnalysisManager* analysisManager = G4Analy 104 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 101 if (analysisManager->IsActive()) { << 105 if ( analysisManager->IsActive() ) { 102 analysisManager->Write(); 106 analysisManager->Write(); 103 analysisManager->CloseFile(); 107 analysisManager->CloseFile(); 104 } 108 } 105 << 109 106 // show Rndm status 110 // show Rndm status 107 if (isMaster) G4Random::showEngineStatus(); 111 if (isMaster) G4Random::showEngineStatus(); 108 } 112 } 109 113 110 //....oooOO0OOooo........oooOO0OOooo........oo 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 111 115