Geant4 Cross Reference

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Geant4/examples/extended/hadronic/NeutronSource/src/PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/hadronic/NeutronSource/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/hadronic/NeutronSource/src/PrimaryGeneratorAction.cc (Version 7.0.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file PrimaryGeneratorAction.cc               
 27 /// \brief Implementation of the PrimaryGenera    
 28 //                                                
 29 //                                                
 30 //....oooOO0OOooo........oooOO0OOooo........oo    
 31 //....oooOO0OOooo........oooOO0OOooo........oo    
 32                                                   
 33 #include "PrimaryGeneratorAction.hh"              
 34                                                   
 35 #include "DetectorConstruction.hh"                
 36                                                   
 37 #include "G4Event.hh"                             
 38 #include "G4Geantino.hh"                          
 39 #include "G4IonTable.hh"                          
 40 #include "G4ParticleDefinition.hh"                
 41 #include "G4ParticleTable.hh"                     
 42 #include "G4PhysicalConstants.hh"                 
 43 #include "G4SystemOfUnits.hh"                     
 44 #include "Randomize.hh"                           
 45                                                   
 46 //....oooOO0OOooo........oooOO0OOooo........oo    
 47                                                   
 48 PrimaryGeneratorAction::PrimaryGeneratorAction    
 49 {                                                 
 50   G4int n_particle = 1;                           
 51   fParticleGun = new G4ParticleGun(n_particle)    
 52                                                   
 53   fParticleGun->SetParticleEnergy(0 * eV);        
 54   fParticleGun->SetParticlePosition(G4ThreeVec    
 55   fParticleGun->SetParticleMomentumDirection(G    
 56 }                                                 
 57                                                   
 58 //....oooOO0OOooo........oooOO0OOooo........oo    
 59                                                   
 60 PrimaryGeneratorAction::~PrimaryGeneratorActio    
 61 {                                                 
 62   delete fParticleGun;                            
 63 }                                                 
 64                                                   
 65 //....oooOO0OOooo........oooOO0OOooo........oo    
 66                                                   
 67 void PrimaryGeneratorAction::GeneratePrimaries    
 68 {                                                 
 69   // particle type                                
 70   if (fParticleGun->GetParticleDefinition() ==    
 71     G4int Z = 95, A = 241;                        
 72     G4double ionCharge = 0. * eplus;              
 73     G4double excitEnergy = 0. * keV;              
 74                                                   
 75     G4ParticleDefinition* ion = G4IonTable::Ge    
 76     fParticleGun->SetParticleDefinition(ion);     
 77     fParticleGun->SetParticleCharge(ionCharge)    
 78   }                                               
 79                                                   
 80   // vertex position uniform within the absorb    
 81   //                                              
 82   G4double Rmax = fDetector->GetAbsorRadius();    
 83   G4double Rmax2 = Rmax * Rmax;                   
 84   G4double R2 = G4UniformRand() * Rmax2;          
 85   G4double R = std::sqrt(R2);                     
 86                                                   
 87   G4double phi = twopi * G4UniformRand();         
 88   G4double ux = R * std::cos(phi), uy = R * st    
 89   G4double uz = (fDetector->GetAbsorLength())     
 90                                                   
 91   fParticleGun->SetParticlePosition(G4ThreeVec    
 92                                                   
 93   // distribution uniform in solid angle          
 94   //                                              
 95   G4double cosTheta = 2 * G4UniformRand() - 1.    
 96   G4double sinTheta = std::sqrt(1. - cosTheta     
 97   phi = twopi * G4UniformRand();                  
 98   G4double vx = sinTheta * std::cos(phi), vy =    
 99                                                   
100   fParticleGun->SetParticleMomentumDirection(G    
101                                                   
102   fParticleGun->GeneratePrimaryVertex(anEvent)    
103 }                                                 
104                                                   
105 //....oooOO0OOooo........oooOO0OOooo........oo    
106