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Geant4/examples/extended/hadronic/NeutronSource/NeutronSource.cc

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Diff markup

Differences between /examples/extended/hadronic/NeutronSource/NeutronSource.cc (Version 11.3.0) and /examples/extended/hadronic/NeutronSource/NeutronSource.cc (Version 10.3.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file hadronic/NeutronSource/NeutronSource     26 /// \file hadronic/NeutronSource/NeutronSource.cc
 27 /// \brief Main program of the hadronic/Neutro     27 /// \brief Main program of the hadronic/NeutronSource example
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                             <<  30 // $Id: TestEm1.cc,v 1.16 2010-04-06 11:11:24 maire Exp $
                                                   >>  31 // 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    34 
 34 #include "ActionInitialization.hh"             <<  35 #ifdef G4MULTITHREADED
 35 #include "DetectorConstruction.hh"             <<  36 #include "G4MTRunManager.hh"
 36 #include "PhysicsList.hh"                      <<  37 #else
                                                   >>  38 #include "G4RunManager.hh"
                                                   >>  39 #endif
 37                                                    40 
 38 #include "G4ParticleHPManager.hh"              << 
 39 #include "G4RunManagerFactory.hh"              << 
 40 #include "G4SteppingVerbose.hh"                << 
 41 #include "G4Types.hh"                          << 
 42 #include "G4UIExecutive.hh"                    << 
 43 #include "G4UImanager.hh"                          41 #include "G4UImanager.hh"
 44 #include "G4VisExecutive.hh"                   << 
 45 #include "Randomize.hh"                            42 #include "Randomize.hh"
 46                                                    43 
 47 //....oooOO0OOooo........oooOO0OOooo........oo <<  44 #include "DetectorConstruction.hh"
                                                   >>  45 #include "PhysicsList.hh"
                                                   >>  46 #include "ActionInitialization.hh"
                                                   >>  47 #include "SteppingVerbose.hh"
 48                                                    48 
 49 int main(int argc, char** argv)                <<  49 #ifdef G4VIS_USE
 50 {                                              <<  50  #include "G4VisExecutive.hh"
 51   // detect interactive mode (if no arguments) <<  51 #endif
 52   G4UIExecutive* ui = nullptr;                 << 
 53   if (argc == 1) ui = new G4UIExecutive(argc,  << 
 54                                                    52 
 55   // choose the Random engine                  <<  53 #ifdef G4UI_USE
 56   G4Random::setTheEngine(new CLHEP::RanecuEngi <<  54 #include "G4UIExecutive.hh"
                                                   >>  55 #endif
 57                                                    56 
 58   // use G4SteppingVerboseWithUnits            <<  57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59   G4int precision = 4;                         <<  58  
 60   G4SteppingVerbose::UseBestUnit(precision);   <<  59 int main(int argc,char** argv) {
 61                                                <<  60  
 62   // construct the run manager                 <<  61   //choose the Random engine
 63   auto runManager = G4RunManagerFactory::Creat <<  62   G4Random::setTheEngine(new CLHEP::RanecuEngine);
 64   if (argc == 3) {                             <<  63  
 65     G4int nThreads = G4UIcommand::ConvertToInt <<  64   // Construct the default run manager
 66     runManager->SetNumberOfThreads(nThreads);  <<  65 #ifdef G4MULTITHREADED
 67   }                                            <<  66   G4MTRunManager* runManager = new G4MTRunManager;
                                                   >>  67   G4int nThreads = G4Threading::G4GetNumberOfCores();
                                                   >>  68   if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]);
                                                   >>  69   runManager->SetNumberOfThreads(nThreads);
                                                   >>  70 #else
                                                   >>  71   //my Verbose output class
                                                   >>  72   G4VSteppingVerbose::SetInstance(new SteppingVerbose);
                                                   >>  73   G4RunManager* runManager = new G4RunManager;
                                                   >>  74 #endif
 68                                                    75 
 69   // set mandatory initialization classes          76   // set mandatory initialization classes
 70   DetectorConstruction* det = new DetectorCons <<  77   DetectorConstruction* det= new DetectorConstruction;
 71   runManager->SetUserInitialization(det);          78   runManager->SetUserInitialization(det);
 72                                                <<  79   
 73   PhysicsList* phys = new PhysicsList;             80   PhysicsList* phys = new PhysicsList;
 74   runManager->SetUserInitialization(phys);         81   runManager->SetUserInitialization(phys);
 75   runManager->SetUserInitialization(new Action <<  82   
 76                                                <<  83   runManager->SetUserInitialization(new ActionInitialization(det));    
 77   // Replaced HP environmental variables with  <<  84      
 78   G4ParticleHPManager::GetInstance()->SetSkipM <<  85   // get the pointer to the User Interface manager 
 79   G4ParticleHPManager::GetInstance()->SetDoNot <<  86     G4UImanager* UI = G4UImanager::GetUIpointer();  
 80   G4ParticleHPManager::GetInstance()->SetUseOn <<  87 
 81   G4ParticleHPManager::GetInstance()->SetNegle <<  88   if (argc!=1)   // batch mode  
 82   G4ParticleHPManager::GetInstance()->SetProdu <<  89     {
 83   G4ParticleHPManager::GetInstance()->SetUseWe <<  90      G4String command = "/control/execute ";
 84   G4ParticleHPManager::GetInstance()->SetUseNR <<  91      G4String fileName = argv[1];
 85                                                <<  92      UI->ApplyCommand(command+fileName);
 86   // initialize visualization                  <<  93     }
 87   G4VisManager* visManager = nullptr;          <<  94     
 88                                                <<  95   else           //define visualization and UI terminal for interactive mode
 89   // get the pointer to the User Interface man <<  96     { 
 90   G4UImanager* UImanager = G4UImanager::GetUIp <<  97 #ifdef G4VIS_USE
 91                                                <<  98       G4VisManager* visManager = new G4VisExecutive;
 92   if (ui) {                                    <<  99       visManager->Initialize();
 93     // interactive mode                        << 100 #endif    
 94     visManager = new G4VisExecutive;           << 101      
 95     visManager->Initialize();                  << 102 #ifdef G4UI_USE
 96     ui->SessionStart();                        << 103       G4UIExecutive * ui = new G4UIExecutive(argc,argv);      
 97     delete ui;                                 << 104       ui->SessionStart();
 98   }                                            << 105       delete ui;
 99   else {                                       << 106 #endif
100     // batch mode                              << 107           
101     G4String command = "/control/execute ";    << 108 #ifdef G4VIS_USE
102     G4String fileName = argv[1];               << 109      delete visManager;
103     UImanager->ApplyCommand(command + fileName << 110 #endif     
104   }                                            << 111     }
105                                                   112 
106   // job termination                           << 113   // job termination 
107   delete visManager;                           << 114   //
108   delete runManager;                              115   delete runManager;
                                                   >> 116 
                                                   >> 117   return 0;
109 }                                                 118 }
110                                                   119 
111 //....oooOO0OOooo........oooOO0OOooo........oo    120 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
112                                                   121