Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Hadr07.cc 26 /// \file Hadr07.cc 27 /// \brief Main program of the hadronic/Hadr07 27 /// \brief Main program of the hadronic/Hadr07 example 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "ActionInitialization.hh" << 33 #include "G4Types.hh" >> 34 >> 35 #ifdef G4MULTITHREADED >> 36 #include "G4MTRunManager.hh" >> 37 #else >> 38 #include "G4RunManager.hh" >> 39 #endif >> 40 >> 41 #include "G4UImanager.hh" >> 42 #include "Randomize.hh" >> 43 34 #include "DetectorConstruction.hh" 44 #include "DetectorConstruction.hh" 35 #include "PhysicsList.hh" 45 #include "PhysicsList.hh" >> 46 #include "ActionInitialization.hh" >> 47 #include "SteppingVerbose.hh" 36 48 37 #include "G4ParticleHPManager.hh" << 38 #include "G4RunManagerFactory.hh" << 39 #include "G4SteppingVerbose.hh" << 40 #include "G4Types.hh" << 41 #include "G4UIExecutive.hh" 49 #include "G4UIExecutive.hh" 42 #include "G4UImanager.hh" << 43 #include "G4VisExecutive.hh" 50 #include "G4VisExecutive.hh" 44 #include "Randomize.hh" << 45 51 46 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 53 48 int main(int argc, char** argv) << 54 int main(int argc,char** argv) { 49 { << 55 50 // detect interactive mode (if no arguments) << 56 //detect interactive mode (if no arguments) and define UI session 51 G4UIExecutive* ui = nullptr; 57 G4UIExecutive* ui = nullptr; 52 if (argc == 1) ui = new G4UIExecutive(argc, << 58 if (argc == 1) ui = new G4UIExecutive(argc,argv); 53 59 54 // choose the Random engine << 60 //choose the Random engine 55 G4Random::setTheEngine(new CLHEP::RanecuEngi 61 G4Random::setTheEngine(new CLHEP::RanecuEngine); 56 62 57 // use SteppingVerbose with units << 63 // Construct the default run manager 58 G4int precision = 4; << 64 #ifdef G4MULTITHREADED 59 G4SteppingVerbose::UseBestUnit(precision); << 65 G4MTRunManager* runManager = new G4MTRunManager; 60 << 66 G4int nThreads = G4Threading::G4GetNumberOfCores(); 61 // construct the run manager << 67 if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]); 62 auto runManager = G4RunManagerFactory::Creat << 68 runManager->SetNumberOfThreads(nThreads); 63 if (argc == 3) { << 69 #else 64 G4int nThreads = G4UIcommand::ConvertToInt << 70 //my Verbose output class 65 runManager->SetNumberOfThreads(nThreads); << 71 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 66 } << 72 G4RunManager* runManager = new G4RunManager; >> 73 #endif 67 74 68 // set mandatory initialization classes << 75 //set mandatory initialization classes 69 DetectorConstruction* det = new DetectorCons 76 DetectorConstruction* det = new DetectorConstruction; 70 runManager->SetUserInitialization(det); 77 runManager->SetUserInitialization(det); 71 78 72 PhysicsList* phys = new PhysicsList; 79 PhysicsList* phys = new PhysicsList; 73 runManager->SetUserInitialization(phys); 80 runManager->SetUserInitialization(phys); 74 runManager->SetUserInitialization(new Action 81 runManager->SetUserInitialization(new ActionInitialization(det)); 75 82 76 // Replaced HP environmental variables with << 83 //initialize visualization 77 G4ParticleHPManager::GetInstance()->SetSkipM << 78 G4ParticleHPManager::GetInstance()->SetDoNot << 79 G4ParticleHPManager::GetInstance()->SetUseOn << 80 G4ParticleHPManager::GetInstance()->SetNegle << 81 G4ParticleHPManager::GetInstance()->SetProdu << 82 G4ParticleHPManager::GetInstance()->SetUseWe << 83 G4ParticleHPManager::GetInstance()->SetUseNR << 84 << 85 // initialize visualization << 86 G4VisManager* visManager = nullptr; 84 G4VisManager* visManager = nullptr; 87 85 88 // get the pointer to the User Interface man << 86 //get the pointer to the User Interface manager 89 G4UImanager* UImanager = G4UImanager::GetUIp 87 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 90 88 91 if (ui) { << 89 if (ui) { 92 // interactive mode << 90 //interactive mode 93 visManager = new G4VisExecutive; << 91 visManager = new G4VisExecutive; 94 visManager->Initialize(); << 92 visManager->Initialize(); 95 ui->SessionStart(); << 93 ui->SessionStart(); 96 delete ui; << 94 delete ui; 97 } 95 } 98 else { << 96 else { 99 // batch mode << 97 //batch mode 100 G4String command = "/control/execute "; << 98 G4String command = "/control/execute "; 101 G4String fileName = argv[1]; << 99 G4String fileName = argv[1]; 102 UImanager->ApplyCommand(command + fileName << 100 UImanager->ApplyCommand(command+fileName); 103 } 101 } 104 102 105 // job termination << 103 //job termination 106 delete visManager; 104 delete visManager; 107 delete runManager; 105 delete runManager; 108 } 106 } 109 107 110 //....oooOO0OOooo........oooOO0OOooo........oo 108 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 111 109