Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file PrimaryGeneratorAction.cc 26 /// \file PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "PrimaryGeneratorAction.hh" 33 #include "PrimaryGeneratorAction.hh" 34 34 35 #include "G4Event.hh" 35 #include "G4Event.hh" 36 #include "G4ParticleDefinition.hh" << 37 #include "G4ParticleTable.hh" 36 #include "G4ParticleTable.hh" >> 37 #include "G4ParticleDefinition.hh" 38 #include "G4PhysicalConstants.hh" 38 #include "G4PhysicalConstants.hh" 39 #include "G4SystemOfUnits.hh" 39 #include "G4SystemOfUnits.hh" 40 #include "Randomize.hh" 40 #include "Randomize.hh" 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 PrimaryGeneratorAction::PrimaryGeneratorAction 44 PrimaryGeneratorAction::PrimaryGeneratorAction() 45 { 45 { 46 G4int n_particle = 1; 46 G4int n_particle = 1; 47 fParticleGun = new G4ParticleGun(n_particle) << 47 fParticleGun = new G4ParticleGun(n_particle); 48 << 48 49 // default particle kinematic 49 // default particle kinematic 50 50 51 G4ParticleDefinition* particle = G4ParticleT << 51 G4ParticleDefinition* particle >> 52 = G4ParticleTable::GetParticleTable()->FindParticle("neutron"); 52 fParticleGun->SetParticleDefinition(particle 53 fParticleGun->SetParticleDefinition(particle); 53 fParticleGun->SetParticleMomentumDirection(G << 54 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.)); 54 fParticleGun->SetParticleEnergy(14 * MeV); << 55 fParticleGun->SetParticleEnergy(14*MeV); 55 fParticleGun->SetParticlePosition(G4ThreeVec << 56 fParticleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,0.*cm)); 56 } 57 } 57 58 58 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 60 60 PrimaryGeneratorAction::~PrimaryGeneratorActio 61 PrimaryGeneratorAction::~PrimaryGeneratorAction() 61 { 62 { 62 delete fParticleGun; 63 delete fParticleGun; 63 } 64 } 64 65 65 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 67 67 void PrimaryGeneratorAction::GeneratePrimaries 68 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 69 { 69 // this function is called at the begining o << 70 //this function is called at the begining of event 70 // 71 // 71 // distribution uniform in solid angle << 72 //distribution uniform in solid angle 72 // 73 // 73 G4double cosTheta = 2 * G4UniformRand() - 1. << 74 G4double cosTheta = 2*G4UniformRand() - 1., phi = twopi*G4UniformRand(); 74 G4double sinTheta = std::sqrt(1. - cosTheta << 75 G4double sinTheta = std::sqrt(1. - cosTheta*cosTheta); 75 G4double ux = sinTheta * std::cos(phi), uy = << 76 G4double ux = sinTheta*std::cos(phi), 76 << 77 uy = sinTheta*std::sin(phi), 77 fParticleGun->SetParticleMomentumDirection(G << 78 uz = cosTheta; 78 79 >> 80 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(ux,uy,uz)); >> 81 79 fParticleGun->GeneratePrimaryVertex(anEvent) 82 fParticleGun->GeneratePrimaryVertex(anEvent); 80 } 83 } 81 84 82 //....oooOO0OOooo........oooOO0OOooo........oo 85 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 86 83 87