Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Hadr06.cc 26 /// \file Hadr06.cc 27 /// \brief Main program of the hadronic/Hadr06 27 /// \brief Main program of the hadronic/Hadr06 example 28 // 28 // 29 // 29 // 30 // 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "ActionInitialization.hh" << 34 #include "G4Types.hh" 35 #include "DetectorConstruction.hh" << 36 #include "PhysicsList.hh" << 37 35 38 #include "G4ParticleHPManager.hh" << 39 #include "G4RunManagerFactory.hh" 36 #include "G4RunManagerFactory.hh" >> 37 #include "G4UImanager.hh" 40 #include "G4SteppingVerbose.hh" 38 #include "G4SteppingVerbose.hh" 41 #include "G4Types.hh" << 39 #include "Randomize.hh" >> 40 >> 41 #include "DetectorConstruction.hh" >> 42 #include "PhysicsList.hh" >> 43 #include "ActionInitialization.hh" >> 44 42 #include "G4UIExecutive.hh" 45 #include "G4UIExecutive.hh" 43 #include "G4UImanager.hh" << 44 #include "G4VisExecutive.hh" 46 #include "G4VisExecutive.hh" 45 #include "Randomize.hh" << 47 >> 48 #include "G4ParticleHPManager.hh" 46 49 47 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 51 49 int main(int argc, char** argv) << 52 int main(int argc,char** argv) { 50 { << 53 51 // detect interactive mode (if no arguments) << 54 //detect interactive mode (if no arguments) and define UI session 52 G4UIExecutive* ui = nullptr; 55 G4UIExecutive* ui = nullptr; 53 if (argc == 1) ui = new G4UIExecutive(argc, << 56 if (argc == 1) ui = new G4UIExecutive(argc,argv); 54 57 55 // choose the Random engine << 58 //choose the Random engine 56 G4Random::setTheEngine(new CLHEP::RanecuEngi 59 G4Random::setTheEngine(new CLHEP::RanecuEngine); 57 << 60 58 // use G4SteppingVerboseWithUnits << 61 //use G4SteppingVerboseWithUnits 59 G4int precision = 4; 62 G4int precision = 4; 60 G4SteppingVerbose::UseBestUnit(precision); 63 G4SteppingVerbose::UseBestUnit(precision); 61 64 62 // construct the run manager << 65 //construct the run manager 63 auto runManager = G4RunManagerFactory::Creat << 66 auto runManager = G4RunManagerFactory::CreateRunManager(); 64 if (argc == 3) { << 67 if (argc==3) { 65 G4int nThreads = G4UIcommand::ConvertToInt 68 G4int nThreads = G4UIcommand::ConvertToInt(argv[2]); 66 runManager->SetNumberOfThreads(nThreads); 69 runManager->SetNumberOfThreads(nThreads); 67 } << 70 } 68 71 69 // set mandatory initialization classes << 72 //set mandatory initialization classes 70 DetectorConstruction* det = new DetectorCons << 73 DetectorConstruction* det= new DetectorConstruction; 71 runManager->SetUserInitialization(det); 74 runManager->SetUserInitialization(det); 72 75 73 PhysicsList* phys = new PhysicsList; 76 PhysicsList* phys = new PhysicsList; 74 runManager->SetUserInitialization(phys); 77 runManager->SetUserInitialization(phys); 75 runManager->SetUserInitialization(new Action 78 runManager->SetUserInitialization(new ActionInitialization(det)); 76 79 77 // Replaced HP environmental variables with 80 // Replaced HP environmental variables with C++ calls 78 G4ParticleHPManager::GetInstance()->SetSkipM << 81 G4ParticleHPManager::GetInstance()->SetSkipMissingIsotopes( false ); 79 G4ParticleHPManager::GetInstance()->SetDoNot << 82 G4ParticleHPManager::GetInstance()->SetDoNotAdjustFinalState( true ); 80 G4ParticleHPManager::GetInstance()->SetUseOn << 83 G4ParticleHPManager::GetInstance()->SetUseOnlyPhotoEvaporation( true ); 81 G4ParticleHPManager::GetInstance()->SetNegle << 84 G4ParticleHPManager::GetInstance()->SetNeglectDoppler( false ); 82 G4ParticleHPManager::GetInstance()->SetProdu << 85 G4ParticleHPManager::GetInstance()->SetProduceFissionFragments( false ); 83 G4ParticleHPManager::GetInstance()->SetUseWe << 86 G4ParticleHPManager::GetInstance()->SetUseWendtFissionModel( false ); 84 G4ParticleHPManager::GetInstance()->SetUseNR << 87 G4ParticleHPManager::GetInstance()->SetUseNRESP71Model( false ); 85 << 88 86 // initialize visualization << 89 //initialize visualization 87 G4VisManager* visManager = nullptr; 90 G4VisManager* visManager = nullptr; 88 91 89 // get the pointer to the User Interface man << 92 //get the pointer to the User Interface manager 90 G4UImanager* UImanager = G4UImanager::GetUIp 93 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 91 94 92 if (ui) { << 95 if (ui) { 93 // interactive mode << 96 //interactive mode 94 visManager = new G4VisExecutive; << 97 visManager = new G4VisExecutive; 95 visManager->Initialize(); << 98 visManager->Initialize(); 96 ui->SessionStart(); << 99 ui->SessionStart(); 97 delete ui; << 100 delete ui; 98 } 101 } 99 else { << 102 else { 100 // batch mode << 103 //batch mode 101 G4String command = "/control/execute "; << 104 G4String command = "/control/execute "; 102 G4String fileName = argv[1]; << 105 G4String fileName = argv[1]; 103 UImanager->ApplyCommand(command + fileName << 106 UImanager->ApplyCommand(command+fileName); 104 } 107 } 105 108 106 // job termination << 109 //job termination 107 delete visManager; 110 delete visManager; 108 delete runManager; 111 delete runManager; 109 } 112 } 110 113 111 //....oooOO0OOooo........oooOO0OOooo........oo 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 112 115