Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/hadronic/Hadr05/src/PrimaryGeneratorAction.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/hadronic/Hadr05/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr05/src/PrimaryGeneratorAction.cc (Version 3.2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file PrimaryGeneratorAction.cc               
 27 /// \brief Implementation of the PrimaryGenera    
 28 //                                                
 29 //                                                
 30 //....oooOO0OOooo........oooOO0OOooo........oo    
 31 //....oooOO0OOooo........oooOO0OOooo........oo    
 32                                                   
 33 #include "PrimaryGeneratorAction.hh"              
 34                                                   
 35 #include "DetectorConstruction.hh"                
 36 #include "HistoManager.hh"                        
 37                                                   
 38 #include "G4Event.hh"                             
 39 #include "G4GenericMessenger.hh"                  
 40 #include "G4ParticleDefinition.hh"                
 41 #include "G4ParticleGun.hh"                       
 42 #include "G4ParticleTable.hh"                     
 43 #include "G4SystemOfUnits.hh"                     
 44 #include "Randomize.hh"                           
 45                                                   
 46 //....oooOO0OOooo........oooOO0OOooo........oo    
 47                                                   
 48 PrimaryGeneratorAction::PrimaryGeneratorAction    
 49 {                                                 
 50   G4int n_particle = 1;                           
 51   fParticleGun = new G4ParticleGun(n_particle)    
 52   SetDefaultKinematic();                          
 53                                                   
 54   // define commands for this class               
 55   DefineCommands();                               
 56 }                                                 
 57                                                   
 58 //....oooOO0OOooo........oooOO0OOooo........oo    
 59                                                   
 60 PrimaryGeneratorAction::~PrimaryGeneratorActio    
 61 {                                                 
 62   delete fParticleGun;                            
 63   delete fMessenger;                              
 64 }                                                 
 65                                                   
 66 //....oooOO0OOooo........oooOO0OOooo........oo    
 67                                                   
 68 void PrimaryGeneratorAction::SetDefaultKinemat    
 69 {                                                 
 70   G4ParticleTable* particleTable = G4ParticleT    
 71   G4String particleName;                          
 72   G4ParticleDefinition* particle = particleTab    
 73   fParticleGun->SetParticleDefinition(particle    
 74   fParticleGun->SetParticleMomentumDirection(G    
 75   fParticleGun->SetParticleEnergy(5. * GeV);      
 76   G4double position = -0.5 * (fDetector->GetWo    
 77   fParticleGun->SetParticlePosition(G4ThreeVec    
 78 }                                                 
 79                                                   
 80 //....oooOO0OOooo........oooOO0OOooo........oo    
 81                                                   
 82 void PrimaryGeneratorAction::GeneratePrimaries    
 83 {                                                 
 84   // this function is called at the begining o    
 85   //                                              
 86   // randomize the beam, if requested.            
 87   if (fRndmBeam > 0.) {                           
 88     G4ThreeVector oldPosition = fParticleGun->    
 89     G4double rbeam = 0.5 * (fDetector->GetCalo    
 90     G4double x0 = oldPosition.x();                
 91     G4double y0 = oldPosition.y() + (2 * G4Uni    
 92     G4double z0 = oldPosition.z() + (2 * G4Uni    
 93     fParticleGun->SetParticlePosition(G4ThreeV    
 94     fParticleGun->GeneratePrimaryVertex(anEven    
 95     fParticleGun->SetParticlePosition(oldPosit    
 96   }                                               
 97   else                                            
 98     fParticleGun->GeneratePrimaryVertex(anEven    
 99 }                                                 
100                                                   
101 //....oooOO0OOooo........oooOO0OOooo........oo    
102                                                   
103 void PrimaryGeneratorAction::DefineCommands()     
104 {                                                 
105   // Define /testhadr/gun command directory us    
106   fMessenger = new G4GenericMessenger(this, "/    
107                                                   
108   // default kinematic command                    
109   auto& defaultCmd =                              
110     fMessenger->DeclareMethod("setDefault", &P    
111                               "set/reset kinem    
112                                                   
113   defaultCmd.SetStates(G4State_PreInit, G4Stat    
114                                                   
115   // randomize beam extension command             
116   auto& rndmCmd = fMessenger->DeclareProperty(    
117                                                   
118   rndmCmd.SetGuidance("lateral size of the bea    
119   rndmCmd.SetParameterName("rBeam", false);       
120   rndmCmd.SetRange("rBeam>=0.&&rBeam<=1.");       
121   rndmCmd.SetDefaultValue("0.");                  
122   rndmCmd.SetStates(G4State_Idle);                
123 }                                                 
124                                                   
125 //..oooOO0OOooo........oooOO0OOooo........oooO    
126