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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file hadronic/Hadr02/Hadr02.cc 26 /// \file hadronic/Hadr02/Hadr02.cc 27 /// \brief Main program of the hadronic/Hadr02 27 /// \brief Main program of the hadronic/Hadr02 example 28 // 28 // >> 29 // $Id: Hadr02.cc 77519 2013-11-25 10:54:57Z gcosmo $ 29 // 30 // 30 // ------------------------------------------- 31 // ------------------------------------------------------------- 31 // GEANT4 Hadr02 32 // GEANT4 Hadr02 32 // 33 // 33 // Application demonstrating Geant4 hadronic 34 // Application demonstrating Geant4 hadronic cross sections 34 // 35 // 35 // Author: V.Ivanchenko 20 June 2008 36 // Author: V.Ivanchenko 20 June 2008 36 // 37 // 37 // Modified: << 38 // Modified: 38 // 39 // 39 // ------------------------------------------- 40 // ------------------------------------------------------------- 40 // 41 // 41 // 42 // 42 #include "CRMC_FTFP_BERT.hh" << 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 45 >> 46 #include "G4RunManager.hh" >> 47 #include "G4UImanager.hh" >> 48 #include "Randomize.hh" >> 49 43 #include "DetectorConstruction.hh" 50 #include "DetectorConstruction.hh" 44 #include "EventAction.hh" << 51 #include "G4PhysListFactory.hh" 45 #include "HistoManager.hh" << 52 #include "G4VModularPhysicsList.hh" 46 #include "PrimaryGeneratorAction.hh" 53 #include "PrimaryGeneratorAction.hh" >> 54 47 #include "RunAction.hh" 55 #include "RunAction.hh" >> 56 #include "EventAction.hh" 48 #include "StackingAction.hh" 57 #include "StackingAction.hh" 49 #include "UrQMD.hh" << 58 #include "HistoManager.hh" 50 59 51 #include "G4PhysListFactory.hh" << 60 #ifdef G4VIS_USE 52 #include "G4RunManagerFactory.hh" << 53 #include "G4UIExecutive.hh" << 54 #include "G4UImanager.hh" << 55 #include "G4VModularPhysicsList.hh" << 56 #include "G4VisExecutive.hh" 61 #include "G4VisExecutive.hh" 57 #include "Randomize.hh" << 62 #endif >> 63 >> 64 #ifdef G4UI_USE >> 65 #include "G4UIExecutive.hh" >> 66 #endif >> 67 >> 68 #include "UrQMD.hh" >> 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 58 70 59 int main(int argc, char** argv) << 71 int main(int argc,char** argv) { 60 { << 61 // detect interactive mode (if no arguments) << 62 G4UIExecutive* ui = nullptr; << 63 if (argc == 1) ui = new G4UIExecutive(argc, << 64 72 65 // choose the Random engine << 73 //choose the Random engine 66 CLHEP::HepRandom::setTheEngine(new CLHEP::Ra 74 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine()); 67 75 68 // Construct a serial run manager << 76 //Construct the default run manager 69 auto* runManager = G4RunManagerFactory::Crea << 77 G4RunManager * runManager = new G4RunManager(); 70 78 71 // set mandatory initialization classes << 79 //set mandatory initialization classes 72 runManager->SetUserInitialization(new Detect 80 runManager->SetUserInitialization(new DetectorConstruction()); 73 81 74 G4PhysListFactory factory; 82 G4PhysListFactory factory; 75 G4VModularPhysicsList* phys = 0; 83 G4VModularPhysicsList* phys = 0; 76 84 77 // default Physics List for this example 85 // default Physics List for this example 78 G4String physName = "QBBC"; 86 G4String physName = "QBBC"; 79 87 80 // Physics List name defined via 2nd argumen 88 // Physics List name defined via 2nd argument 81 if (argc == 3) { << 89 if (argc==3) { physName = argv[2]; } 82 physName = argv[2]; << 83 } << 84 else { << 85 char* path = std::getenv("PHYSLIST"); << 86 if (path) { << 87 physName = G4String(path); << 88 } << 89 } << 90 if (physName == "UrQMD") { << 91 phys = new UrQMD; << 92 } << 93 else if (physName == "CRMC_FTFP_BERT") { << 94 phys = new CRMC_FTFP_BERT; << 95 } << 96 else { 90 else { 97 phys = factory.GetReferencePhysList(physNa << 91 char* path = getenv("PHYSLIST"); >> 92 if (path) { physName = G4String(path); } 98 } 93 } >> 94 if ( physName == "UrQMD" ) { phys = new UrQMD; } >> 95 else { phys = factory.GetReferencePhysList(physName); } 99 96 100 // Physics List is defined via environment v 97 // Physics List is defined via environment variable PHYSLIST 101 if (!phys) { << 98 if(!phys) { 102 G4cout << "Hadr02 FATAL ERROR: Physics Lis << 99 G4cout << "Hadr02 FATAL ERROR: Physics List is not defined" >> 100 << G4endl; 103 return 1; 101 return 1; 104 } 102 } 105 runManager->SetUserInitialization(phys); 103 runManager->SetUserInitialization(phys); 106 HistoManager::GetPointer()->SetPhysicsList(p 104 HistoManager::GetPointer()->SetPhysicsList(phys); 107 105 108 runManager->SetUserAction(new PrimaryGenerat 106 runManager->SetUserAction(new PrimaryGeneratorAction()); 109 107 110 // set user action classes << 108 //set user action classes 111 runManager->SetUserAction(new RunAction()); 109 runManager->SetUserAction(new RunAction()); 112 runManager->SetUserAction(new EventAction()) 110 runManager->SetUserAction(new EventAction()); 113 runManager->SetUserAction(new StackingAction 111 runManager->SetUserAction(new StackingAction()); 114 112 115 // initialize visualization << 113 //get the pointer to the User Interface manager 116 G4VisManager* visManager = new G4VisExecutiv << 117 visManager->Initialize(); << 118 << 119 // get the pointer to the User Interface man << 120 G4UImanager* UImanager = G4UImanager::GetUIp 114 G4UImanager* UImanager = G4UImanager::GetUIpointer(); >> 115 #ifdef G4VIS_USE >> 116 G4VisManager* visManager = 0; >> 117 #endif >> 118 >> 119 if (argc==1) // Define UI terminal for interactive mode >> 120 { >> 121 #ifdef G4VIS_USE >> 122 //visualization manager >> 123 visManager = new G4VisExecutive; >> 124 visManager->Initialize(); >> 125 #endif >> 126 #ifdef G4UI_USE >> 127 G4UIExecutive* ui = new G4UIExecutive(argc, argv); >> 128 ui->SessionStart(); >> 129 delete ui; >> 130 #endif >> 131 } >> 132 else // Batch mode >> 133 { >> 134 G4String command = "/control/execute "; >> 135 G4String fileName = argv[1]; >> 136 UImanager->ApplyCommand(command+fileName); >> 137 } 121 138 122 if (ui) { << 139 //job termination 123 // interactive mode << 140 #ifdef G4VIS_USE 124 ui->SessionStart(); << 141 delete visManager; 125 delete ui; << 142 #endif 126 } << 127 else { << 128 // batch mode << 129 G4String command = "/control/execute "; << 130 G4String fileName = argv[1]; << 131 UImanager->ApplyCommand(command + fileName << 132 } << 133 << 134 // job termination << 135 delete visManager; << 136 delete runManager; 143 delete runManager; >> 144 >> 145 return 0; 137 } 146 } >> 147 >> 148 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 138 149