Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file hadronic/Hadr00/src/RunAction.cc << 26 ///////////////////////////////////////////////////////////////////////// 27 /// \brief Implementation of the RunAction cla << 28 // 27 // >> 28 // RunAction 29 // 29 // 30 // ------------------------------------------- << 30 // Created: 21.06.2008 V.Ivanchenko 31 // 31 // 32 // GEANT4 class file << 32 // Modified: 33 // RunAction << 34 // 33 // 35 // ------------------------------------------- << 34 //////////////////////////////////////////////////////////////////////// >> 35 // 36 36 37 //....oooOO0OOooo........oooOO0OOooo........oo << 37 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 38 //....oooOO0OOooo........oooOO0OOooo........oo << 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 39 39 40 #include "RunAction.hh" 40 #include "RunAction.hh" 41 << 42 #include "DetectorConstruction.hh" << 43 #include "HistoManager.hh" 41 #include "HistoManager.hh" 44 << 45 #include "G4SystemOfUnits.hh" << 46 #include "G4Threading.hh" << 47 #include "G4UImanager.hh" 42 #include "G4UImanager.hh" 48 #include "G4VVisManager.hh" 43 #include "G4VVisManager.hh" >> 44 #include "G4Run.hh" >> 45 #include "globals.hh" 49 46 50 //....oooOO0OOooo........oooOO0OOooo........oo << 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 51 48 52 RunAction::RunAction(const DetectorConstructio << 49 RunAction::RunAction() 53 { << 50 {} 54 fHisto = new HistoManager(); << 55 } << 56 51 57 //....oooOO0OOooo........oooOO0OOooo........oo << 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 58 53 59 RunAction::~RunAction() 54 RunAction::~RunAction() 60 { << 55 {} 61 delete fHisto; << 62 } << 63 56 64 //....oooOO0OOooo........oooOO0OOooo........oo << 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 65 58 66 void RunAction::BeginOfRunAction(const G4Run* 59 void RunAction::BeginOfRunAction(const G4Run* aRun) 67 { 60 { 68 G4bool show = true; << 61 HistoManager* manager = HistoManager::GetPointer(); 69 // #ifdef G4MULTITHREADED << 62 G4int id = aRun->GetRunID(); 70 if (G4Threading::IsWorkerThread() == true) { << 63 if(manager->GetVerbose()>0) { 71 show = false; << 64 G4cout << "### Run " << id << " start" << G4endl; 72 } 65 } 73 // #endif << 66 manager->BeginOfRun(); 74 // G4cout << "###### show= " << show << G4 << 75 67 76 if (show) { << 68 #ifdef G4VIS_USE 77 G4int id = aRun->GetRunID(); << 69 G4UImanager* UI = G4UImanager::GetUIpointer(); 78 G4cout << "### Run " << id << " start" << << 70 79 fHisto->BeginOfRun(); << 71 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); >> 72 >> 73 if(pVVisManager) >> 74 { >> 75 UI->ApplyCommand("/vis/scene/notifyHandlers"); 80 } 76 } >> 77 #endif >> 78 81 } 79 } 82 80 83 //....oooOO0OOooo........oooOO0OOooo........oo << 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 84 82 85 void RunAction::EndOfRunAction(const G4Run*) 83 void RunAction::EndOfRunAction(const G4Run*) 86 { 84 { 87 G4bool show = true; << 85 HistoManager* manager = HistoManager::GetPointer(); 88 // #ifdef G4MULTITHREADED << 86 if(manager->GetVerbose()>0) { 89 if (G4Threading::IsWorkerThread() == true) { << 90 show = false; << 91 } << 92 // #endif << 93 << 94 if (show) { << 95 G4cout << "RunAction: End of run actions a 87 G4cout << "RunAction: End of run actions are started" << G4endl; 96 if (fDetector) { << 97 fHisto->SetTargetMaterial(fDetector->Get << 98 } << 99 fHisto->EndOfRun(); << 100 } 88 } >> 89 manager->EndOfRun(); >> 90 >> 91 #ifdef G4VIS_USE >> 92 if (G4VVisManager::GetConcreteInstance()) >> 93 G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/update"); >> 94 #endif 101 } 95 } 102 96 103 //....oooOO0OOooo........oooOO0OOooo........oo << 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 104 98