Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file hadronic/Hadr00/Hadr00.cc 26 /// \file hadronic/Hadr00/Hadr00.cc 27 /// \brief Main program of the hadronic/Hadr00 27 /// \brief Main program of the hadronic/Hadr00 example 28 // 28 // 29 // 29 // 30 // 30 // 31 // ------------------------------------------- 31 // ------------------------------------------------------------- 32 // GEANT4 Hadr00 32 // GEANT4 Hadr00 33 // 33 // 34 // Application demonstrating Geant4 hadronic 34 // Application demonstrating Geant4 hadronic cross sections 35 // 35 // 36 // Author: V.Ivanchenko 20 June 2008 36 // Author: V.Ivanchenko 20 June 2008 37 // 37 // 38 // Modified: 38 // Modified: 39 // 39 // 40 // ------------------------------------------- 40 // ------------------------------------------------------------- 41 // 41 // 42 // 42 // 43 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 45 46 #include "ActionInitialization.hh" << 46 #include "G4RunManagerFactory.hh" >> 47 #include "G4UImanager.hh" >> 48 #include "Randomize.hh" >> 49 47 #include "DetectorConstruction.hh" 50 #include "DetectorConstruction.hh" >> 51 #include "G4PhysListFactory.hh" >> 52 #include "G4VModularPhysicsList.hh" 48 #include "PrimaryGeneratorAction.hh" 53 #include "PrimaryGeneratorAction.hh" >> 54 #include "ActionInitialization.hh" 49 55 50 #include "G4PhysListFactory.hh" << 51 #include "G4RunManagerFactory.hh" << 52 #include "G4UIExecutive.hh" 56 #include "G4UIExecutive.hh" 53 #include "G4UImanager.hh" << 54 #include "G4VModularPhysicsList.hh" << 55 #include "G4VisExecutive.hh" 57 #include "G4VisExecutive.hh" 56 #include "Randomize.hh" << 57 58 58 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 60 60 int main(int argc, char** argv) << 61 int main(int argc,char** argv) { 61 { << 62 62 // detect interactive mode (if no arguments) << 63 //detect interactive mode (if no arguments) and define UI session 63 G4UIExecutive* ui = nullptr; 64 G4UIExecutive* ui = nullptr; 64 if (argc == 1) { << 65 if (argc == 1) { ui = new G4UIExecutive(argc,argv); } 65 ui = new G4UIExecutive(argc, argv); << 66 } << 67 66 68 auto* runManager = G4RunManagerFactory::Crea 67 auto* runManager = G4RunManagerFactory::CreateRunManager(); 69 68 70 // Number of threads can be defined via 3rd 69 // Number of threads can be defined via 3rd argument 71 if (argc == 4) { << 70 if (argc==4) { 72 G4int nThreads = G4UIcommand::ConvertToInt 71 G4int nThreads = G4UIcommand::ConvertToInt(argv[3]); 73 runManager->SetNumberOfThreads(nThreads); 72 runManager->SetNumberOfThreads(nThreads); 74 } 73 } 75 G4cout << "##### Hadr00 started for " << run << 74 G4cout << "##### Hadr00 started for " << runManager->GetNumberOfThreads() 76 << " #####" << G4endl; << 75 << " threads" << " #####" << G4endl; 77 76 78 // set mandatory initialization classes << 77 //set mandatory initialization classes 79 DetectorConstruction* det = new DetectorCons 78 DetectorConstruction* det = new DetectorConstruction(); 80 runManager->SetUserInitialization(det); 79 runManager->SetUserInitialization(det); 81 80 82 G4PhysListFactory factory; 81 G4PhysListFactory factory; 83 G4VModularPhysicsList* phys = nullptr; 82 G4VModularPhysicsList* phys = nullptr; 84 G4String physName = ""; 83 G4String physName = ""; 85 84 86 // Physics List name defined via 3nd argumen << 85 //Physics List name defined via 3nd argument 87 if (argc >= 3) { << 86 if (argc>=3) { physName = argv[2]; } 88 physName = argv[2]; << 89 } << 90 87 91 // Physics List is defined via environment v << 88 //Physics List is defined via environment variable PHYSLIST 92 if ("" == physName) { 89 if ("" == physName) { 93 char* path = std::getenv("PHYSLIST"); 90 char* path = std::getenv("PHYSLIST"); 94 if (path) { << 91 if (path) { physName = G4String(path); } 95 physName = G4String(path); << 96 } << 97 } 92 } 98 93 99 // if name is not known to the factory use F << 94 //if name is not known to the factory use FTFP_BERT 100 if ("" == physName || !factory.IsReferencePh << 95 if("" == physName || !factory.IsReferencePhysList(physName)) { 101 physName = "FTFP_BERT"; 96 physName = "FTFP_BERT"; 102 } 97 } 103 98 104 // reference PhysicsList via its name << 99 //reference PhysicsList via its name 105 phys = factory.GetReferencePhysList(physName 100 phys = factory.GetReferencePhysList(physName); 106 101 107 runManager->SetUserInitialization(phys); 102 runManager->SetUserInitialization(phys); 108 det->SetPhysicsList(phys); 103 det->SetPhysicsList(phys); 109 104 110 // set user action classes << 105 //set user action classes 111 runManager->SetUserInitialization(new Action 106 runManager->SetUserInitialization(new ActionInitialization(det)); 112 107 113 // initialize visualization << 108 //initialize visualization 114 G4VisManager* visManager = nullptr; 109 G4VisManager* visManager = nullptr; 115 110 116 // get the pointer to the User Interface man << 111 //get the pointer to the User Interface manager 117 G4UImanager* UImanager = G4UImanager::GetUIp 112 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 118 113 119 if (ui) { << 114 if (ui) { 120 // interactive mode << 115 //interactive mode 121 visManager = new G4VisExecutive; 116 visManager = new G4VisExecutive; 122 visManager->Initialize(); 117 visManager->Initialize(); 123 ui->SessionStart(); 118 ui->SessionStart(); 124 delete ui; 119 delete ui; 125 } << 120 } else { 126 else { << 121 //batch mode 127 // batch mode << 128 G4String command = "/control/execute "; 122 G4String command = "/control/execute "; 129 G4String fileName = argv[1]; 123 G4String fileName = argv[1]; 130 UImanager->ApplyCommand(command + fileName << 124 UImanager->ApplyCommand(command+fileName); 131 } 125 } 132 126 133 // job termination << 127 //job termination 134 delete visManager; 128 delete visManager; 135 delete runManager; 129 delete runManager; 136 } 130 } 137 131 138 //....oooOO0OOooo........oooOO0OOooo........oo 132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 139 133