Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file geometry/transforms/transforms.cc 26 /// \file geometry/transforms/transforms.cc 27 /// \brief Main program of the geometry/transf 27 /// \brief Main program of the geometry/transforms example 28 // 28 // 29 // 29 // 30 // 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 33 33 >> 34 #include "G4RunManager.hh" >> 35 #include "G4UImanager.hh" >> 36 #include "G4SteppingVerbose.hh" >> 37 #include "Randomize.hh" >> 38 34 #include "DetectorConstruction.hh" 39 #include "DetectorConstruction.hh" 35 #include "PhysicsList.hh" 40 #include "PhysicsList.hh" 36 #include "PrimaryGeneratorAction.hh" 41 #include "PrimaryGeneratorAction.hh" 37 42 38 #include "G4RunManager.hh" << 39 #include "G4SteppingVerbose.hh" << 40 #include "G4UIExecutive.hh" 43 #include "G4UIExecutive.hh" 41 #include "G4UImanager.hh" << 42 #include "G4VisExecutive.hh" 44 #include "G4VisExecutive.hh" 43 #include "Randomize.hh" << 44 45 45 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 46 47 47 int main(int argc, char** argv) << 48 int main(int argc,char** argv) { 48 { << 49 49 // detect interactive mode (if no arguments) << 50 //detect interactive mode (if no arguments) and define UI session 50 G4UIExecutive* ui = nullptr; 51 G4UIExecutive* ui = nullptr; 51 if (argc == 1) ui = new G4UIExecutive(argc, << 52 if (argc == 1) ui = new G4UIExecutive(argc,argv); 52 53 53 // choose the Random engine << 54 //choose the Random engine 54 CLHEP::HepRandom::setTheEngine(new CLHEP::Ra 55 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 55 56 56 // use G4SteppingVerboseWithUnits << 57 //use G4SteppingVerboseWithUnits 57 G4int precision = 4; 58 G4int precision = 4; 58 G4SteppingVerbose::UseBestUnit(precision); 59 G4SteppingVerbose::UseBestUnit(precision); >> 60 >> 61 //construct the default run manager >> 62 G4RunManager * runManager = new G4RunManager; 59 63 60 // construct the default run manager << 64 //set mandatory initialization classes 61 auto runManager = new G4RunManager; << 62 << 63 // set mandatory initialization classes << 64 runManager->SetUserInitialization(new Detect 65 runManager->SetUserInitialization(new DetectorConstruction); 65 runManager->SetUserInitialization(new Physic 66 runManager->SetUserInitialization(new PhysicsList); 66 67 67 // set user action classes << 68 //set user action classes 68 runManager->SetUserAction(new PrimaryGenerat 69 runManager->SetUserAction(new PrimaryGeneratorAction); 69 70 70 // initialize G4 kernel << 71 //initialize G4 kernel 71 runManager->Initialize(); 72 runManager->Initialize(); 72 73 73 // initialize visualization << 74 //initialize visualization 74 G4VisManager* visManager = nullptr; 75 G4VisManager* visManager = nullptr; 75 76 76 // get the pointer to the User Interface man << 77 //get the pointer to the User Interface manager 77 G4UImanager* UImanager = G4UImanager::GetUIp 78 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 78 79 79 if (ui) { << 80 if (ui) { 80 // interactive mode << 81 //interactive mode 81 visManager = new G4VisExecutive; << 82 visManager = new G4VisExecutive; 82 visManager->Initialize(); << 83 visManager->Initialize(); 83 /// UImanager->ApplyCommand("/control/exec << 84 ///UImanager->ApplyCommand("/control/execute vis.mac"); 84 ui->SessionStart(); << 85 ui->SessionStart(); 85 delete ui; << 86 delete ui; 86 } << 87 } else { 87 else { << 88 //batch mode 88 // batch mode << 89 G4String command = "/control/execute "; 89 G4String command = "/control/execute "; << 90 G4String fileName = argv[1]; 90 G4String fileName = argv[1]; << 91 UImanager->ApplyCommand(command+fileName); 91 UImanager->ApplyCommand(command + fileName << 92 } 92 } 93 93 94 // job termination << 94 //job termination 95 delete visManager; 95 delete visManager; 96 delete runManager; 96 delete runManager; 97 } 97 } 98 98 99 //....oooOO0OOooo........oooOO0OOooo........oo 99 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... >> 100 >> 101 100 102