Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file g3tog4/clGeometry/src/G3toG4Detector 26 /// \file g3tog4/clGeometry/src/G3toG4DetectorConstruction.cc 27 /// \brief Implementation of the G3toG4Detecto 27 /// \brief Implementation of the G3toG4DetectorConstruction class 28 // 28 // 29 // 29 // >> 30 // $Id$ 30 // 31 // 31 //-------------------------------------------- 32 //-------------------------------------------------------------------------- 32 // G3toG4DetectorConstruction. Most the work i 33 // G3toG4DetectorConstruction. Most the work is Done in 33 // G4BuildGeom, which returns a G4LogicalVolum 34 // G4BuildGeom, which returns a G4LogicalVolume*, a pointer to the 34 // top-level logiical volume in the detector d 35 // top-level logiical volume in the detector defined by the call List file 35 // inFile 36 // inFile 36 //-------------------------------------------- 37 //-------------------------------------------------------------------------- 37 38 >> 39 #include "G4SystemOfUnits.hh" >> 40 #include "G4ios.hh" 38 #include "G3toG4DetectorConstruction.hh" 41 #include "G3toG4DetectorConstruction.hh" 39 << 42 #include "G4VisAttributes.hh" 40 #include "G4Box.hh" << 41 #include "G4Colour.hh" 43 #include "G4Colour.hh" 42 #include "G4Material.hh" 44 #include "G4Material.hh" >> 45 #include "G4Box.hh" 43 #include "G4SystemOfUnits.hh" 46 #include "G4SystemOfUnits.hh" 44 #include "G4VisAttributes.hh" << 45 #include "G4ios.hh" << 46 47 47 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 49 49 G3toG4DetectorConstruction::G3toG4DetectorCons 50 G3toG4DetectorConstruction::G3toG4DetectorConstruction(G4String inFile) 50 : G4VUserDetectorConstruction(), fInFile(inF << 51 : G4VUserDetectorConstruction(), >> 52 fInFile(inFile) 51 { 53 { 52 G4cout << "Instantiated G3toG4DetectorConstr << 54 G4cout << "Instantiated G3toG4DetectorConstruction using call list file \"" 53 << G4endl; << 55 << fInFile << "\"" << G4endl; 54 } 56 } 55 57 56 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 57 59 58 G3toG4DetectorConstruction::~G3toG4DetectorCon 60 G3toG4DetectorConstruction::~G3toG4DetectorConstruction() 59 { 61 { 60 // G4cout << "Deleted G3toG4DetectorConstruc 62 // G4cout << "Deleted G3toG4DetectorConstruction..." << G4endl; 61 } 63 } 62 64 63 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 64 66 65 G4VPhysicalVolume* G3toG4DetectorConstruction: 67 G4VPhysicalVolume* G3toG4DetectorConstruction::Construct() 66 { 68 { 67 G4LogicalVolume* lv = G4BuildGeom(fInFile); 69 G4LogicalVolume* lv = G4BuildGeom(fInFile); 68 // G4LogicalVolume* lv = SimpleConstruct(); << 70 //G4LogicalVolume* lv = SimpleConstruct(); 69 if (lv) { << 71 if ( lv ) { 70 G4VPhysicalVolume* pv = new G4PVPlacement( << 72 G4VPhysicalVolume* pv >> 73 = new G4PVPlacement(0, G4ThreeVector(), lv, lv->GetName(), 0, false, 0); 71 G4cout << "Top-level G3toG4 logical volume 74 G4cout << "Top-level G3toG4 logical volume " << lv->GetName() << " " 72 << *(lv->GetVisAttributes()) << G4e << 75 << *(lv -> GetVisAttributes()) << G4endl; 73 return pv; << 76 return pv; 74 } << 77 } 75 78 76 G4cerr << "creation of logical mother failed 79 G4cerr << "creation of logical mother failed !!!" << G4endl; 77 return 0; 80 return 0; 78 } 81 } 79 82 80 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 81 84 82 G4LogicalVolume* G3toG4DetectorConstruction::S 85 G4LogicalVolume* G3toG4DetectorConstruction::SimpleConstruct() 83 { 86 { 84 G4String name, symbol; // a=mass of a mole; << 87 G4String name, symbol; //a=mass of a mole; 85 G4double a, z, density, fractionmass; // z= << 88 G4double a, z, density, fractionmass; //z=mean number of protons; 86 G4int ncomponents; // iz=number of protons << 89 G4int ncomponents; //iz=number of protons in an isotope; 87 // n=number of nucleons in an isotope; 90 // n=number of nucleons in an isotope; 88 91 89 a = 14.01 * g / mole; << 92 a = 14.01*g/mole; 90 G4Element* eN = new G4Element(name = "Nitrog << 93 G4Element* eN = new G4Element(name="Nitrogen",symbol="N" , z= 7., a); 91 94 92 a = 16.00 * g / mole; << 95 a = 16.00*g/mole; 93 G4Element* eO = new G4Element(name = "Oxygen << 96 G4Element* eO = new G4Element(name="Oxygen" ,symbol="O" , z= 8., a); 94 97 95 // 98 // 96 // define a material from elements. case 2 99 // define a material from elements. case 2: mixture by fractional mass 97 // 100 // 98 101 99 density = 1.290 * mg / cm3; << 102 density = 1.290*mg/cm3; 100 G4Material* air = new G4Material(name = "Air << 103 G4Material* air = new G4Material(name="Air" , density, ncomponents=2); 101 air->AddElement(eN, fractionmass = 0.7); << 104 air->AddElement(eN, fractionmass=0.7); 102 air->AddElement(eO, fractionmass = 0.3); << 105 air->AddElement(eO, fractionmass=0.3); 103 G4VSolid* mother = new G4Box("TestMother", << 106 G4VSolid* mother = new G4Box("TestMother", //its name 104 100 * cm, 100 * << 107 100*cm, 100*cm, 100*cm); //its size 105 << 108 106 G4VSolid* daughter = new G4Box("TestDaughter << 109 G4VSolid* daughter = new G4Box("TestDaughter", 50*cm, 20*cm, 10*cm); 107 << 110 108 G4LogicalVolume* logicMother = new G4Logical << 111 G4LogicalVolume* logicMother = new G4LogicalVolume(mother, //its solid 109 << 112 air, //its material 110 << 113 "LTestMother");//its name 111 114 112 G4LogicalVolume* logicDaughter = new G4Logic << 115 G4LogicalVolume* logicDaughter = new G4LogicalVolume(daughter, //its solid 113 << 116 air, //its material 114 117 "LTestDaughter"); 115 118 116 new G4PVPlacement(0, G4ThreeVector(), logicD << 119 new G4PVPlacement(0, >> 120 G4ThreeVector(), >> 121 logicDaughter, >> 122 "PTestDaughter", >> 123 logicMother, >> 124 false,0); 117 // 125 // 118 // Visualization attributes 126 // Visualization attributes 119 // 127 // 120 128 121 logicMother->SetVisAttributes(G4VisAttribute << 129 logicMother->SetVisAttributes (G4VisAttributes::Invisible); 122 G4VisAttributes* daughterVisAtt = new G4VisA << 130 G4VisAttributes* daughterVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0)); 123 daughterVisAtt->SetVisibility(true); 131 daughterVisAtt->SetVisibility(true); 124 logicDaughter->SetVisAttributes(daughterVisA 132 logicDaughter->SetVisAttributes(daughterVisAtt); 125 return logicMother; 133 return logicMother; 126 } 134 } 127 135 128 //....oooOO0OOooo........oooOO0OOooo........oo 136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 129 137