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Geant4/examples/extended/g3tog4/clGeometry/common/src/DetectorConstruction.cc

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Differences between /examples/extended/g3tog4/clGeometry/common/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/g3tog4/clGeometry/common/src/DetectorConstruction.cc (Version 11.1.3)


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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file common/src/DetectorConstruction.cc       27 /// \file common/src/DetectorConstruction.cc
 28 /// \brief Implementation of the Common::Detec     28 /// \brief Implementation of the Common::DetectorConstruction class
 29                                                    29 
 30 #include "DetectorConstruction.hh"                 30 #include "DetectorConstruction.hh"
 31                                                    31 
 32 #include "G4Box.hh"                            << 
 33 #include "G4GenericMessenger.hh"               << 
 34 #include "G4LogicalVolume.hh"                  << 
 35 #include "G4Material.hh"                           32 #include "G4Material.hh"
 36 #include "G4NistManager.hh"                        33 #include "G4NistManager.hh"
                                                   >>  34 #include "G4Box.hh"
                                                   >>  35 #include "G4LogicalVolume.hh"
 37 #include "G4PVPlacement.hh"                        36 #include "G4PVPlacement.hh"
                                                   >>  37 #include "G4GenericMessenger.hh"
 38                                                    38 
 39 namespace Common                                   39 namespace Common
 40 {                                                  40 {
 41                                                    41 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43                                                    43 
 44 DetectorConstruction::DetectorConstruction(con <<  44 DetectorConstruction::DetectorConstruction(
 45                                            G4d <<  45                               const G4String& boxMaterialName,
 46                                            con <<  46                               G4double boxHx, G4double boxHy, G4double boxHz,
 47                                            G4d <<  47                               const G4String& worldMaterialName,
 48   : fBoxMaterialName(boxMaterialName),         <<  48                               G4double worldSizeFactor)
 49     fWorldMaterialName(worldMaterialName),     <<  49  : fBoxMaterialName(boxMaterialName),
 50     fBoxDimensions(boxHx * 2, boxHy * 2, boxHz <<  50    fWorldMaterialName(worldMaterialName),
 51     fWorldSizeFactor(worldSizeFactor)          <<  51    fBoxDimensions(boxHx*2, boxHy*2, boxHz*2),
                                                   >>  52    fWorldSizeFactor(worldSizeFactor)
 52 {                                                  53 {
 53   DefineCommands();                                54   DefineCommands();
 54 }                                                  55 }
 55                                                    56 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57                                                    58 
 58 DetectorConstruction::~DetectorConstruction()      59 DetectorConstruction::~DetectorConstruction()
 59 {                                                  60 {
 60   delete fMessenger;                               61   delete fMessenger;
 61 }                                                  62 }
 62                                                    63 
 63 //....oooOO0OOooo........oooOO0OOooo........oo     64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64                                                    65 
 65 G4VPhysicalVolume* DetectorConstruction::Const     66 G4VPhysicalVolume* DetectorConstruction::Construct()
 66 {                                                  67 {
 67   // Define materials via NIST manager             68   // Define materials via NIST manager
 68   //                                               69   //
 69   auto nistManager = G4NistManager::Instance()     70   auto nistManager = G4NistManager::Instance();
 70                                                    71 
 71   auto worldMaterial = nistManager->FindOrBuil     72   auto worldMaterial = nistManager->FindOrBuildMaterial(fWorldMaterialName);
 72   auto boxMaterial = nistManager->FindOrBuildM     73   auto boxMaterial = nistManager->FindOrBuildMaterial(fBoxMaterialName);
 73                                                    74 
 74   // Geometry parameters                           75   // Geometry parameters
 75   //                                               76   //
 76   G4ThreeVector worldDimensions = fBoxDimensio     77   G4ThreeVector worldDimensions = fBoxDimensions * fWorldSizeFactor;
 77                                                    78 
 78   // World                                         79   // World
 79   //                                               80   //
 80   auto sWorld = new G4Box("World",  // name    <<  81   auto sWorld
 81                           worldDimensions.x(), <<  82     = new G4Box("World",                        //name
 82                           worldDimensions.y(), <<  83                  worldDimensions.x(),           //dimensions (half-lentghs)
 83                                                <<  84                  worldDimensions.y(),
 84   fWorldVolume = new G4LogicalVolume(sWorld,   <<  85                  worldDimensions.z());
 85                                      worldMate <<  86 
 86                                      "World"); <<  87   fWorldVolume
 87                                                <<  88     = new G4LogicalVolume(sWorld,               //shape
 88   auto pWorld = new G4PVPlacement(0,  // no ro <<  89                           worldMaterial,        //material
 89                                   G4ThreeVecto <<  90                           "World");             //name
 90                                   fWorldVolume <<  91 
 91                                   "World",  // <<  92   auto pWorld
 92                                   0,  // mothe <<  93     = new G4PVPlacement(0,                      //no rotation
 93                                   false,  // n <<  94                         G4ThreeVector(),        //at (0,0,0)
 94                                   0);  // copy <<  95                         fWorldVolume,           //logical volume
                                                   >>  96                         "World",                //name
                                                   >>  97                         0,                      //mother  volume
                                                   >>  98                         false,                  //no boolean operation
                                                   >>  99                         0);                     //copy number
 95                                                   100 
 96   // Box                                          101   // Box
 97   //                                              102   //
 98   auto sBox = new G4Box("Box",  // its name    << 103   auto sBox
 99                         fBoxDimensions.x(),  / << 104     = new G4Box("Box",                          //its name
100                         fBoxDimensions.y(), fB << 105                  fBoxDimensions.x(),            //dimensions (half-lengths)
101                                                << 106                  fBoxDimensions.y(),
102   fBoxVolume = new G4LogicalVolume(sBox,  // i << 107                  fBoxDimensions.z());
103                                    boxMaterial << 108 
104                                    "Box");  // << 109   fBoxVolume
105                                                << 110     = new G4LogicalVolume(sBox,                 //its shape
106   new G4PVPlacement(0,  // no rotation         << 111                           boxMaterial,          //its material
107                     G4ThreeVector(),  // at (0 << 112                           "Box");               //its name
108                     fBoxVolume,  // its logica << 113 
109                     "Box",  // its name        << 114   new G4PVPlacement(0,                          //no rotation
110                     fWorldVolume,  // its moth << 115                     G4ThreeVector(),            //at (0,0,0)
111                     false,  // no boolean oper << 116                     fBoxVolume,                 //its logical volume
112                     0);  // copy number        << 117                     "Box",                      //its name
                                                   >> 118                     fWorldVolume,               //its mother  volume
                                                   >> 119                     false,                      //no boolean operation
                                                   >> 120                     0);                         //copy number
113                                                   121 
114   // always return the root volume             << 122   //always return the root volume
115   //                                              123   //
116   return pWorld;                                  124   return pWorld;
117 }                                                 125 }
118                                                   126 
119 //....oooOO0OOooo........oooOO0OOooo........oo    127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
120                                                   128 
121 void DetectorConstruction::SetBoxMaterial(cons    129 void DetectorConstruction::SetBoxMaterial(const G4String& materialName)
122 {                                                 130 {
123   auto nistManager = G4NistManager::Instance()    131   auto nistManager = G4NistManager::Instance();
124                                                   132 
125   auto newMaterial = nistManager->FindOrBuildM    133   auto newMaterial = nistManager->FindOrBuildMaterial(materialName);
126   if (!newMaterial) {                          << 134   if ( ! newMaterial ) {
127     G4cerr << "Material " << materialName << "    135     G4cerr << "Material " << materialName << " not found." << G4endl;
128     G4cerr << "The box material was not change    136     G4cerr << "The box material was not changed." << G4endl;
129     return;                                       137     return;
130   }                                               138   }
131                                                   139 
132   if (fBoxVolume) fBoxVolume->SetMaterial(newM << 140   if ( fBoxVolume ) fBoxVolume->SetMaterial(newMaterial);
133   G4cout << "Material of box changed to " << m    141   G4cout << "Material of box changed to " << materialName << G4endl;
134 }                                                 142 }
135                                                   143 
136 //....oooOO0OOooo........oooOO0OOooo........oo    144 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
137                                                   145 
138 void DetectorConstruction::SetWorldMaterial(co    146 void DetectorConstruction::SetWorldMaterial(const G4String& materialName)
139 {                                                 147 {
140   auto nistManager = G4NistManager::Instance()    148   auto nistManager = G4NistManager::Instance();
141                                                   149 
142   auto newMaterial = nistManager->FindOrBuildM    150   auto newMaterial = nistManager->FindOrBuildMaterial(materialName);
143   if (!newMaterial) {                          << 151   if ( ! newMaterial ) {
144     G4cerr << "Material " << materialName << "    152     G4cerr << "Material " << materialName << " not found." << G4endl;
145     G4cerr << "The box material was not change    153     G4cerr << "The box material was not changed." << G4endl;
146     return;                                       154     return;
147   }                                               155   }
148                                                   156 
149   if (fWorldVolume) fWorldVolume->SetMaterial( << 157   if ( fWorldVolume ) fWorldVolume->SetMaterial(newMaterial);
150   G4cout << "Material of box changed to " << m    158   G4cout << "Material of box changed to " << materialName << G4endl;
151 }                                                 159 }
152                                                   160 
153 //....oooOO0OOooo........oooOO0OOooo........oo    161 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
154                                                   162 
155 void DetectorConstruction::SetBoxDimensions(G4    163 void DetectorConstruction::SetBoxDimensions(G4ThreeVector dimensions)
156 {                                                 164 {
157   /// Set box dimension (in half lengths).     << 165 /// Set box dimension (in half lengths).
158   /// This setting has effect only if called i << 166 /// This setting has effect only if called in PreInit> phase
159                                                   167 
160   fBoxDimensions = dimensions;                    168   fBoxDimensions = dimensions;
161 }                                                 169 }
162                                                   170 
163 //....oooOO0OOooo........oooOO0OOooo........oo    171 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
164                                                   172 
165 void DetectorConstruction::SetWorldSizeFactor(    173 void DetectorConstruction::SetWorldSizeFactor(G4double factor)
166 {                                                 174 {
167   /// Set the multiplication factor from box d << 175 /// Set the multiplication factor from box dimensions to world dimensions.
168   /// This setting has effect only if called i << 176 /// This setting has effect only if called in PreInit> phase
169                                                   177 
170   fWorldSizeFactor = factor;                      178   fWorldSizeFactor = factor;
171 }                                                 179 }
172                                                   180 
173 //....oooOO0OOooo........oooOO0OOooo........oo    181 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
174                                                   182 
175 void DetectorConstruction::DefineCommands()       183 void DetectorConstruction::DefineCommands()
176 {                                                 184 {
177   // Define /B5/detector command directory usi    185   // Define /B5/detector command directory using generic messenger class
178   fMessenger = new G4GenericMessenger(this, "/ << 186   fMessenger = new G4GenericMessenger(this,
                                                   >> 187                                       "/detector/",
                                                   >> 188                                       "Detector control");
179                                                   189 
180   // setBoxMaterial command                       190   // setBoxMaterial command
181   auto& setBoxMaterialCmd = fMessenger->Declar << 191   auto& setBoxMaterialCmd
182     "setBoxMaterial", &DetectorConstruction::S << 192     = fMessenger->DeclareMethod("setBoxMaterial",
                                                   >> 193         &DetectorConstruction::SetBoxMaterial,
                                                   >> 194         "Set box material name.");
183   setBoxMaterialCmd.SetParameterName("boxMater    195   setBoxMaterialCmd.SetParameterName("boxMaterialName", false);
184   setBoxMaterialCmd.SetDefaultValue("G4_AIR");    196   setBoxMaterialCmd.SetDefaultValue("G4_AIR");
185                                                   197 
186   // setWorldMaterial command                     198   // setWorldMaterial command
187   auto& setWorldMaterialCmd = fMessenger->Decl << 199   auto& setWorldMaterialCmd
188     "setWorldMaterial", &DetectorConstruction: << 200     = fMessenger->DeclareMethod("setWorldMaterial",
                                                   >> 201         &DetectorConstruction::SetWorldMaterial,
                                                   >> 202         "Set world material name.");
189   setWorldMaterialCmd.SetParameterName("worldM    203   setWorldMaterialCmd.SetParameterName("worldMaterialName", false);
190   setWorldMaterialCmd.SetDefaultValue("G4_AIR"    204   setWorldMaterialCmd.SetDefaultValue("G4_AIR");
191                                                   205 
192   // setBoxDimensions command                     206   // setBoxDimensions command
193   auto& setBoxDimensionsCmd = fMessenger->Decl << 207   auto& setBoxDimensionsCmd
194     "setBoxDimensions", "mm", &DetectorConstru << 208     = fMessenger->DeclareMethodWithUnit("setBoxDimensions", "mm",
195     "Set box dimensions (in half lentgh).");   << 209         &DetectorConstruction::SetBoxDimensions,
                                                   >> 210         "Set box dimensions (in half lentgh).");
196   setBoxDimensionsCmd.SetParameterName("boxDim    211   setBoxDimensionsCmd.SetParameterName("boxDimensions", false);
197   setBoxDimensionsCmd.SetStates(G4State_PreIni    212   setBoxDimensionsCmd.SetStates(G4State_PreInit);
198                                                   213 
199   // setWorldSizeFactor command                   214   // setWorldSizeFactor command
200   auto& setWorldSizeFactorCmd = fMessenger->De << 215   auto& setWorldSizeFactorCmd
201     "setWorldSizeFactor", &DetectorConstructio << 216     = fMessenger->DeclareMethod("setWorldSizeFactor",
202     "Set the multiplication factor from box di << 217         &DetectorConstruction::SetWorldSizeFactor,
                                                   >> 218         "Set the multiplication factor from box dimensions to world dimensions.");
203   setWorldSizeFactorCmd.SetParameterName("worl    219   setWorldSizeFactorCmd.SetParameterName("worldSizeFactor", false);
204   setWorldSizeFactorCmd.SetRange("WorldSizeFac    220   setWorldSizeFactorCmd.SetRange("WorldSizeFactor >= 1");
205   setWorldSizeFactorCmd.SetStates(G4State_PreI    221   setWorldSizeFactorCmd.SetStates(G4State_PreInit);
206 }                                                 222 }
207                                                   223 
208 //....oooOO0OOooo........oooOO0OOooo........oo    224 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
209                                                   225 
210 }  // namespace Common                         << 226 }
211                                                   227