Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file field/field05/src/F05PrimaryGenerato 27 /// \file field/field05/src/F05PrimaryGeneratorAction.cc 28 /// \brief Implementation of the F05PrimaryGen 28 /// \brief Implementation of the F05PrimaryGeneratorAction class 29 // 29 // 30 30 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "F05PrimaryGeneratorAction.hh" 34 #include "F05PrimaryGeneratorAction.hh" 35 35 36 #include "F05DetectorConstruction.hh" 36 #include "F05DetectorConstruction.hh" 37 37 38 #include "G4Event.hh" 38 #include "G4Event.hh" 39 #include "G4ParticleDefinition.hh" << 40 #include "G4ParticleGun.hh" 39 #include "G4ParticleGun.hh" 41 #include "G4ParticleTable.hh" 40 #include "G4ParticleTable.hh" 42 #include "G4SystemOfUnits.hh" << 41 #include "G4ParticleDefinition.hh" 43 #include "Randomize.hh" 42 #include "Randomize.hh" >> 43 #include "G4SystemOfUnits.hh" 44 44 45 //....oooOO0OOooo........oooOO0OOooo........oo 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 46 47 F05PrimaryGeneratorAction::F05PrimaryGenerator << 47 F05PrimaryGeneratorAction::F05PrimaryGeneratorAction(void) 48 { 48 { 49 G4int n_particle = 1; 49 G4int n_particle = 1; 50 fParticleGun = new G4ParticleGun(n_particle) << 50 fParticleGun = new G4ParticleGun(n_particle); 51 << 51 52 G4ParticleTable* particleTable = G4ParticleT 52 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 53 G4ParticleDefinition* particle = particleTab 53 G4ParticleDefinition* particle = particleTable->FindParticle("mu+"); 54 54 55 fParticleGun->SetParticleDefinition(particle 55 fParticleGun->SetParticleDefinition(particle); 56 } 56 } 57 57 58 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 59 60 F05PrimaryGeneratorAction::~F05PrimaryGenerato 60 F05PrimaryGeneratorAction::~F05PrimaryGeneratorAction() 61 { 61 { 62 delete fParticleGun; 62 delete fParticleGun; 63 } 63 } 64 64 65 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 66 67 void F05PrimaryGeneratorAction::GeneratePrimar 67 void F05PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 68 { 69 // this function is called at the begining o << 69 //this function is called at the begining of event 70 // 70 // 71 71 72 G4double Pmu = 517.6 * MeV; << 72 G4double Pmu = 517.6*MeV; 73 G4double mu_mass = 105.658 * MeV; << 73 G4double mu_mass = 105.658*MeV; 74 G4double Emu = std::sqrt(Pmu * Pmu + mu_mass << 74 G4double Emu = std::sqrt(Pmu*Pmu + mu_mass*mu_mass); 75 G4double Kmu = Emu - mu_mass; 75 G4double Kmu = Emu - mu_mass; 76 76 77 G4double x0 = -6.99 * m; << 77 G4double x0 = -6.99*m; 78 G4double y0 = 0.00 * m; << 78 G4double y0 = 0.00*m; 79 G4double z0 = 0.00 * m; << 79 G4double z0 = 0.00*m; 80 80 81 fParticleGun->SetParticleEnergy(Kmu); 81 fParticleGun->SetParticleEnergy(Kmu); 82 fParticleGun->SetParticlePosition(G4ThreeVec << 82 fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0)); 83 fParticleGun->SetParticlePolarization(G4Thre << 83 fParticleGun->SetParticlePolarization(G4ThreeVector(0.,1.,0.)); 84 fParticleGun->SetParticleMomentumDirection(G << 84 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,1.,0.)); 85 85 86 fParticleGun->GeneratePrimaryVertex(anEvent) 86 fParticleGun->GeneratePrimaryVertex(anEvent); 87 } 87 } 88 88 89 //....oooOO0OOooo........oooOO0OOooo........oo 89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 90 90